Files
godot/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs
noahbackus 9d30169a8d
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

24 lines
674 B
C#

using GodotTools.IdeMessaging.Requests;
using GodotTools.IdeMessaging.Utils;
using Newtonsoft.Json;
namespace GodotTools.IdeMessaging
{
public abstract class ResponseAwaiter : NotifyAwaiter<Response>
{
public abstract void SetResult(MessageContent content);
}
public class ResponseAwaiter<T> : ResponseAwaiter
where T : Response, new()
{
public override void SetResult(MessageContent content)
{
if (content.Status == MessageStatus.Ok)
SetResult(JsonConvert.DeserializeObject<T>(content.Body)!);
else
SetResult(new T { Status = content.Status });
}
}
}