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169 lines
7.1 KiB
C++
169 lines
7.1 KiB
C++
/**************************************************************************/
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/* openxr_render_model.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "openxr_render_model.h"
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#include "../extensions/openxr_render_model_extension.h"
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#include "core/config/project_settings.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/3d/xr/xr_nodes.h"
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#include "scene/resources/3d/primitive_meshes.h"
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void OpenXRRenderModel::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_top_level_path"), &OpenXRRenderModel::get_top_level_path);
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ClassDB::bind_method(D_METHOD("get_render_model"), &OpenXRRenderModel::get_render_model);
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ClassDB::bind_method(D_METHOD("set_render_model", "render_model"), &OpenXRRenderModel::set_render_model);
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ADD_PROPERTY(PropertyInfo(Variant::RID, "render_model"), "set_render_model", "get_render_model");
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ADD_SIGNAL(MethodInfo("render_model_top_level_path_changed"));
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}
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void OpenXRRenderModel::_load_render_model_scene() {
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OpenXRRenderModelExtension *render_model_extension = OpenXRRenderModelExtension::get_singleton();
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ERR_FAIL_NULL(render_model_extension);
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ERR_FAIL_COND(render_model.is_null());
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scene = render_model_extension->render_model_new_scene_instance(render_model);
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if (scene) {
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// Get and cache our animatable nodes.
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animatable_nodes.clear();
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uint32_t count = render_model_extension->render_model_get_animatable_node_count(render_model);
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for (uint32_t i = 0; i < count; i++) {
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String node_name = render_model_extension->render_model_get_animatable_node_name(render_model, i);
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if (!node_name.is_empty()) {
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Node3D *child = Object::cast_to<Node3D>(scene->find_child(node_name));
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if (child) {
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animatable_nodes[node_name] = child;
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}
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}
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}
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// Now add to scene.
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add_child(scene);
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}
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}
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void OpenXRRenderModel::_on_render_model_top_level_path_changed(RID p_render_model) {
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if (render_model == p_render_model) {
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emit_signal("render_model_top_level_path_changed");
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}
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}
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void OpenXRRenderModel::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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OpenXRRenderModelExtension *render_model_extension = OpenXRRenderModelExtension::get_singleton();
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ERR_FAIL_NULL(render_model_extension);
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if (render_model.is_valid()) {
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_load_render_model_scene();
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}
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set_process_internal(true);
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render_model_extension->connect("render_model_top_level_path_changed", callable_mp(this, &OpenXRRenderModel::_on_render_model_top_level_path_changed));
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} break;
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case NOTIFICATION_EXIT_TREE: {
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set_process_internal(false);
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if (scene) {
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animatable_nodes.clear();
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remove_child(scene);
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scene->queue_free();
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scene = nullptr;
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}
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OpenXRRenderModelExtension *render_model_extension = OpenXRRenderModelExtension::get_singleton();
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if (render_model_extension) {
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render_model_extension->disconnect("render_model_top_level_path_changed", callable_mp(this, &OpenXRRenderModel::_on_render_model_top_level_path_changed));
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}
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} break;
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case NOTIFICATION_INTERNAL_PROCESS: {
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if (render_model.is_valid()) {
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OpenXRRenderModelExtension *render_model_extension = OpenXRRenderModelExtension::get_singleton();
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ERR_FAIL_NULL(render_model_extension);
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if (render_model_extension->render_model_get_confidence(render_model) != XRPose::TrackingConfidence::XR_TRACKING_CONFIDENCE_NONE) {
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set_transform(render_model_extension->render_model_get_root_transform(render_model));
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if (scene) {
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uint32_t count = render_model_extension->render_model_get_animatable_node_count(render_model);
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for (uint32_t i = 0; i < count; i++) {
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String node_name = render_model_extension->render_model_get_animatable_node_name(render_model, i);
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if (!node_name.is_empty() && animatable_nodes.has(node_name)) {
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Node3D *child = animatable_nodes[node_name];
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child->set_visible(render_model_extension->render_model_is_animatable_node_visible(render_model, i));
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child->set_transform(render_model_extension->render_model_get_animatable_node_transform(render_model, i));
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}
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}
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}
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}
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}
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} break;
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}
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}
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String OpenXRRenderModel::get_top_level_path() const {
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String ret;
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OpenXRRenderModelExtension *render_model_extension = OpenXRRenderModelExtension::get_singleton();
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if (render_model.is_valid() && render_model_extension) {
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ret = render_model_extension->render_model_get_top_level_path_as_string(render_model);
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}
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return ret;
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}
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PackedStringArray OpenXRRenderModel::get_configuration_warnings() const {
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PackedStringArray warnings;
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Node *parent = get_parent();
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if (!parent->is_class("XROrigin3D") && !parent->is_class("OpenXRRenderModelManager")) {
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warnings.push_back("This node must be a child of either a XROrigin3D or OpenXRRenderModelManager node!");
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}
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if (!GLOBAL_GET("xr/openxr/extensions/render_model")) {
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warnings.push_back("The render model extension is not enabled in project settings!");
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}
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return warnings;
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}
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RID OpenXRRenderModel::get_render_model() const {
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return render_model;
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}
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void OpenXRRenderModel::set_render_model(RID p_render_model) {
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render_model = p_render_model;
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if (is_inside_tree() && render_model.is_valid()) {
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_load_render_model_scene();
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}
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}
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