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godot/scene/resources/SCsub
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

36 lines
767 B
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
# Thirdparty code
thirdparty_obj = []
thirdparty_dir = "#thirdparty/misc/"
thirdparty_sources = [
"mikktspace.c",
"qoa.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_thirdparty = env.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
env.scene_sources += thirdparty_obj
# Godot source files
scene_obj = []
env.add_source_files(scene_obj, "*.cpp")
env.scene_sources += scene_obj
# Needed to force rebuilding the scene files when the thirdparty code is updated.
env.Depends(scene_obj, thirdparty_obj)
SConscript("2d/SCsub")
if not env["disable_3d"]:
SConscript("3d/SCsub")