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godot/thirdparty/jolt_physics/Jolt/Physics/Collision/CollectFacesMode.h
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

17 lines
418 B
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
JPH_NAMESPACE_BEGIN
/// Whether or not to collect faces, used by CastShape and CollideShape
enum class ECollectFacesMode : uint8
{
CollectFaces, ///< mShape1/2Face is desired
NoFaces ///< mShape1/2Face is not desired
};
JPH_NAMESPACE_END