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godot/thirdparty/sdl/patches/0002-msvc-constants-fpstrict.patch
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

42 lines
2.4 KiB
Diff

diff --git a/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps4.c b/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps4.c
index 7404bf2268..a697cdf6d9 100644
--- a/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps4.c
+++ b/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps4.c
@@ -1003,8 +1003,8 @@ static bool HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device
static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS4_Context *ctx, PS4StatePacket_t *packet, int size)
{
- static const float TOUCHPAD_SCALEX = 1.0f / 1920;
- static const float TOUCHPAD_SCALEY = 1.0f / 920; // This is noted as being 944 resolution, but 920 feels better
+ static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
+ static const float TOUCHPAD_SCALEY = 1.08695652e-3f; // 1.0f / 920 // This is noted as being 944 resolution, but 920 feels better
Sint16 axis;
bool touchpad_down;
int touchpad_x, touchpad_y;
diff --git a/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps5.c b/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps5.c
index abf59a87f2..a486af6b0f 100644
--- a/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps5.c
+++ b/thirdparty/sdl/joystick/hidapi/SDL_hidapi_ps5.c
@@ -1355,8 +1355,8 @@ static void HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL
static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacket_t *packet, Uint64 timestamp)
{
- static const float TOUCHPAD_SCALEX = 1.0f / 1920;
- static const float TOUCHPAD_SCALEY = 1.0f / 1070;
+ static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
+ static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
bool touchpad_down;
int touchpad_x, touchpad_y;
@@ -1406,8 +1406,8 @@ static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
static void HIDAPI_DriverPS5_HandleStatePacketAlt(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverPS5_Context *ctx, PS5StatePacketAlt_t *packet, Uint64 timestamp)
{
- static const float TOUCHPAD_SCALEX = 1.0f / 1920;
- static const float TOUCHPAD_SCALEY = 1.0f / 1070;
+ static const float TOUCHPAD_SCALEX = 5.20833333e-4f; // 1.0f / 1920
+ static const float TOUCHPAD_SCALEY = 9.34579439e-4f; // 1.0f / 1070
bool touchpad_down;
int touchpad_x, touchpad_y;