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9d3875dde75b95ea172c60188ca345162f2b38b9
godot
/
modules
/
mono
History
Aaron Franke
9851d3c5b2
Move logic for saving project features to ProjectSettings save_custom
2021-11-25 03:08:05 -06:00
..
build_scripts
Use maximum zlib compression when generating editor translation headers
2021-10-29 19:07:48 +02:00
doc_classes
Replace Godot docs URL with
$DOCS_URL
in XML class reference
2021-11-15 13:02:21 +01:00
editor
clang-format: Enable
BreakBeforeTernaryOperators
2021-10-28 15:57:41 +02:00
glue
Rename
remove()
to
remove_at()
when removing by index
2021-11-23 18:58:57 -07:00
icons
…
mono_gd
Move Mono unhandled exception setting to be located within a subsection
2021-11-10 17:31:54 +01:00
utils
Fix mono build after invalid rename of
KEY_READ
2021-11-15 08:49:37 +01:00
__init__.py
…
.editorconfig
…
.gitignore
…
class_db_api_json.cpp
…
class_db_api_json.h
…
config.py
Add support for the RISC-V architecture
2021-10-22 12:51:10 -05:00
csharp_script.cpp
Move logic for saving project features to ProjectSettings save_custom
2021-11-25 03:08:05 -06:00
csharp_script.h
…
Directory.Build.props
…
godotsharp_defs.h
…
godotsharp_dirs.cpp
…
godotsharp_dirs.h
…
managed_callable.cpp
…
managed_callable.h
…
mono_gc_handle.cpp
…
mono_gc_handle.h
…
register_types.cpp
…
register_types.h
…
SCsub
…
SdkPackageVersions.props
…
signal_awaiter_utils.cpp
…
signal_awaiter_utils.h
…