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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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9da08cecbde2c7ec7522f793e934f7dfd9dc35ff
godot/servers/rendering/renderer_rd/storage_rd
History
bruvzg e7464e7a30 Fix macOS and iOS defines in the rendering code.
2022-08-08 17:51:31 +03:00
..
light_storage.cpp
Add a shadow opacity property to Light3D
2022-08-07 11:06:32 +02:00
light_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
material_storage.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
material_storage.h
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
mesh_storage.cpp
Changed storage structs to private
2022-08-01 11:59:14 +10:00
mesh_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
particles_storage.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
particles_storage.h
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
SCsub
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texture_storage.cpp
Add hint_transparent to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
texture_storage.h
Add hint_transparent to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
utilities.cpp
Fix macOS and iOS defines in the rendering code.
2022-08-08 17:51:31 +03:00
utilities.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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