Files
godot/core/os
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
..
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2015-11-01 20:53:26 +01:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00
2016-01-01 11:50:53 -02:00