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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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9ecdf522bd95a3318ac75ff8f9e237b35b5beca3
godot/scene
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Juan Linietsky bcc435094d Restired multithread support in OSX and Windows, should stop the crashes.
2017-06-10 10:15:33 -03:00
..
2d
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
3d
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
animation
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
audio
Fix crash when saving AudioPlayer without stream.
2017-05-20 03:49:54 +02:00
gui
Restired multithread support in OSX and Windows, should stop the crashes.
2017-06-10 10:15:33 -03:00
io
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
main
-Restored multithread capability to VisualServer
2017-06-09 00:24:18 -03:00
resources
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
register_scene_types.cpp
-Added proper access to depth texture from shader
2017-06-07 18:20:04 -03:00
register_scene_types.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
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