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9efff344b8ae1b9fd131d12965eb3efa5d191ce4
godot/core/input
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Fabio Alessandrelli d20b32186f [Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
2022-08-29 11:52:00 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-08-05 02:59:03 +02:00
godotcontrollerdb.txt
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
input_builders.py
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
input_enums.h
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
2022-01-10 14:39:05 +02:00
input_event.cpp
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_event.h
Make _validate_property a multilevel method
2022-08-22 18:35:11 +03:00
input_map.cpp
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input_map.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
input.cpp
Merge pull request #64531 from madmiraal/fix-63972-2
2022-08-24 20:10:29 +02:00
input.h
Consolidate the fact that Input is meant to be final
2022-08-22 14:37:25 +02:00
SCsub
…
shortcut.cpp
…
shortcut.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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