This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
2
Wiki
Activity
Files
9fbef6f7db4ed8fc1d3767ffb4d856401b5bd339
godot
/
scene
T
History
Rémi Verschelde
b06116d62f
Merge pull request
#42770
from madmiraal/fix-26680
...
Move collision layer and mask into CollisionObject.
2021-04-20 21:07:32 +02:00
..
2d
Move collision layer and mask into CollisionObject.
2021-04-20 10:38:42 +01:00
3d
Move collision layer and mask into CollisionObject.
2021-04-20 10:38:42 +01:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
main
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
resources
Merge pull request
#47345
from nekomatata/heightmap-draw-triangles
2021-04-20 17:41:11 +02:00
register_scene_types.cpp
Merge pull request
#46273
from Chaosus/vs_comment
2021-04-04 16:04:12 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00