Files
godot/editor/plugins
George Marques 9654365547 Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00
..
2020-02-11 11:53:26 +01:00