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a0dce1e66fbd3d20ee851abc76a85e96b3db0d13
godot
/
scene
T
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Rémi Verschelde
a0dce1e66f
Merge pull request
#4482
from Geequlim/master
...
Add more documentations and fix AcceptDialog::add_cancel
2016-04-29 10:43:50 +02:00
..
2d
Merge pull request
#4387
from JoshuaGrams/rigidbody2d-torque
2016-04-29 10:29:12 +02:00
3d
BoneAttachments now position themselves instantly during bind.
2016-04-15 11:32:10 +01:00
animation
AnimationTree: add filters to Animation nodes.
2016-04-26 06:49:06 -04:00
audio
tiny fix to loop restart (
#4358
)
2016-04-18 08:16:46 +02:00
gui
Add more documentations and fix AcceptDialog::add_cancel
2016-04-29 16:34:07 +08:00
io
remove trailing whitespace
2016-03-09 00:00:52 +01:00
main
Keep editable instances data when replacing tree root node
2016-04-12 20:49:43 +02:00
resources
move Font to BitmapFont
2016-04-28 22:21:36 -03:00
register_scene_types.cpp
move Font to BitmapFont
2016-04-28 22:21:36 -03:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
animation_started signal to AnimationPlayer
2016-04-14 17:19:20 +02:00
scene_string_names.h
animation_started signal to AnimationPlayer
2016-04-14 17:19:20 +02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00