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a1a0acff7c7eaddb0743f47fbcd73ffb081e0577
godot/drivers/gles3
History
Rémi Verschelde 247a481001 Fix a couple GCC 14 -Wmaybe-uninitialized warnings
2024-07-09 16:12:22 +02:00
..
effects
[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
2024-05-02 10:31:13 +02:00
environment
Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change
2023-10-25 10:27:03 +02:00
shaders
Remove unused flag and code
2024-06-20 13:50:20 +10:00
storage
Fix a couple GCC 14 -Wmaybe-uninitialized warnings
2024-07-09 16:12:22 +02:00
rasterizer_canvas_gles3.cpp
Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
2024-06-14 01:53:12 +02:00
rasterizer_canvas_gles3.h
Remove unused flag and code
2024-06-20 13:50:20 +10:00
rasterizer_gles3.cpp
Disable *glGetProcAddress() on the web
2024-06-24 10:57:22 -05:00
rasterizer_gles3.h
Fix Adreno 3xx compatibility for devices with newer driver versions
2024-06-11 23:23:51 +02:00
rasterizer_scene_gles3.cpp
Use GL_COLOR_ATTACHMENT in depth prepass when using Multiview.
2024-07-08 12:52:20 -07:00
rasterizer_scene_gles3.h
Add more validation to UBO size and alignment in Compatibility renderer
2024-06-14 12:56:29 -07:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
2024-06-14 01:53:12 +02:00
shader_gles3.h
Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
2024-06-14 01:53:12 +02:00
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