This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
a1a102299a044c310784e340ebb1f4e6cb7bc975
godot
/
modules
/
mono
/
editor
T
History
Raul Santos
a34207b812
Reorder PropertyHint enum to avoid breaking compat
...
Also syncs the Core enum with the C# enum for the source generators.
2023-05-12 01:48:07 +02:00
..
Godot.NET.Sdk
Reorder PropertyHint enum to avoid breaking compat
2023-05-12 01:48:07 +02:00
GodotTools
C#: Make include scripts contents an export option
2023-04-18 14:27:15 +02:00
script_templates
C#: Rename
Object
to
GodotObject
2023-01-27 02:04:18 +01:00
bindings_generator.cpp
C#: Do not use DocCache when generating glue code
2023-04-20 15:35:14 +02:00
bindings_generator.h
C#: Do not print errors about missing references to intentionally ignored members
2023-03-24 20:21:55 +01:00
code_completion.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
code_completion.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp
Extract editor run toolbar into its own component
2023-04-19 17:12:28 +02:00
editor_internal_calls.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
hostfxr_resolver.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00