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a1d4f8d389391f701893559df0b8bf4eefe708fb
godot/scene
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Rémi Verschelde 19950076b1 Merge pull request #58394 from bruvzg/rtl_hint
2022-03-18 14:49:13 +01:00
..
2d
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
2022-03-18 08:21:59 +01:00
3d
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
2022-03-18 08:21:59 +01:00
animation
Fix inversed ADD_GROUP parameters in AnimationNodeOneShot
2022-03-18 12:53:34 +08:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Merge pull request #58394 from bruvzg/rtl_hint
2022-03-18 14:49:13 +01:00
main
Merge pull request #58394 from bruvzg/rtl_hint
2022-03-18 14:49:13 +01:00
multiplayer
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
resources
Merge pull request #58233 from bruvzg/gde_ts
2022-03-18 14:29:58 +01:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Discern between virtual and abstract class bindings
2022-03-10 12:28:11 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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