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a2e12a5ce54ebca9bc3e2dd61374c1d0284689f5
godot
/
servers
T
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Bastiaan Olij
3fc9b5d93f
Moved culling, updated lights and shadows into a prepare function so it is only called once for stereo rendering
2018-06-11 21:51:30 +10:00
..
arvr
…
audio
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
physics
Workaround for clang 6 bug.
2018-05-14 18:11:26 +03:00
physics_2d
Merge pull request
#18349
from Gorgexpress/master
2018-05-26 18:29:49 +02:00
visual
Moved culling, updated lights and shadows into a prepare function so it is only called once for stereo rendering
2018-06-11 21:51:30 +10:00
arvr_server.cpp
…
arvr_server.h
…
audio_server.cpp
…
audio_server.h
…
physics_2d_server.cpp
Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer
2018-05-25 20:46:54 +02:00
physics_2d_server.h
…
physics_server.cpp
Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer
2018-05-25 20:46:54 +02:00
physics_server.h
…
register_server_types.cpp
…
register_server_types.h
…
SCsub
…
server_wrap_mt_common.h
…
visual_server.cpp
canvas_item_add_triangle_array bind fixup
2018-05-08 21:41:41 -03:00
visual_server.h
Merge pull request
#18495
from Zylann/partial_texture_update
2018-05-07 13:20:38 -03:00