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a42f95f9e26fcd8be952b7db5cd85961114fe335
godot
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scene
T
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Rémi Verschelde
06eade1bc2
Merge pull request
#80367
from garychia/anim_signals
...
Avoid emitting signals if the animation is not ready to be processed
2023-08-17 11:25:28 +02:00
..
2d
Merge pull request
#80658
from Sch1nken/tilemap-erase-scenes
2023-08-16 09:18:11 +02:00
3d
Merge pull request
#79972
from smix8/navgenerator_multithreading_4.x
2023-08-17 11:22:11 +02:00
animation
Avoid emitting signals if the animation is not ready to be processed
2023-08-07 18:21:28 +08:00
audio
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request
#80203
from WhalesState/Dev2
2023-08-17 11:24:14 +02:00
main
Merge pull request
#80673
from YeldhamDev/give_me_my_windows!
2023-08-16 16:56:31 +02:00
resources
Enabled missing Tree title button font and font size theme settings.
2023-08-16 08:10:31 -05:00
theme
Merge pull request
#68429
from KoBeWi/PropertySettings
2023-01-06 22:59:29 +01:00
property_utils.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
property_utils.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_scene_types.cpp
Merge pull request
#79288
from BastiaanOlij/custom_texture_api
2023-07-26 18:40:01 +02:00
register_scene_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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