Files
godot/editor
Trevor Davenport 39ae82623d Use ObjectID to track cached scene groups.
This prevents a crash that could occur when using the Node pointer
would reference a Node which had been freed after node_removal.
2024-01-09 11:14:38 +01:00
..
2023-08-28 12:53:56 +02:00
2023-06-06 15:36:51 +01:00
2023-10-20 22:40:41 -03:00
2023-06-06 15:36:51 +01:00
2024-01-04 09:56:43 -05:00