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a529bf81b86e79b8952ac5762f9aced757eaeb8e
godot/scene
History
kleonc a529bf81b8 Update TileMap layer draw index when it's dirty
2023-10-11 16:55:19 +02:00
..
2d
Update TileMap layer draw index when it's dirty
2023-10-11 16:55:19 +02:00
3d
Merge pull request #79527 from QbieShay/qbe/particles-rework
2023-10-10 22:48:50 +02:00
animation
Merge pull request #83030 from TokageItLab/patch-misc-blending
2023-10-09 15:40:14 +02:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #81034 from garychia/open_folder
2023-10-10 22:49:16 +02:00
main
Merge pull request #83003 from AThousandShips/null_check_extra
2023-10-09 15:37:14 +02:00
resources
Merge pull request #83100 from kleonc/immediate-mesh-vertex-buffer-size-fiz
2023-10-10 22:50:53 +02:00
theme
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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