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a54df7fdb723d6ea46d4de99da2d7543ec6ec31c
godot/drivers/vulkan
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Dario 46277836a6 Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp
2025-03-12 11:11:38 -07:00
rendering_context_driver_vulkan.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_device_driver_vulkan.cpp
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
rendering_device_driver_vulkan.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_vulkan.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
rendering_shader_container_vulkan.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
SCsub
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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