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a57de3b81849a4cb5eadcccb837d787c7744ab8b
godot/scene
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Camille Mohr-Daurat a57de3b818 Merge pull request #37880 from nekomatata/rigid-body-damping-override
Improved RigidDynamicBody linear/angular damping override
2021-11-01 11:24:01 -07:00
..
2d
Merge pull request #37880 from nekomatata/rigid-body-damping-override
2021-11-01 11:24:01 -07:00
3d
Merge pull request #37880 from nekomatata/rigid-body-damping-override
2021-11-01 11:24:01 -07:00
animation
Fix parallel Tweens not ending correctly
2021-10-28 21:04:22 +02:00
audio
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
2021-10-28 19:45:29 -07:00
debugger
Use range iterators for Map
2021-09-30 15:09:12 -06:00
gui
Fix popup trying to emit a non existing signal when closed
2021-10-31 23:21:31 +01:00
main
Fix off by one in Viewport.render_target_update_mode property enum
2021-10-28 19:42:31 -07:00
resources
Merge pull request #37880 from nekomatata/rigid-body-damping-override
2021-11-01 11:24:01 -07:00
register_scene_types.cpp
Merge pull request #53234 from Geometror/gradient-texture-2d
2021-10-29 18:59:40 +03:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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