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a5fc5bbff5d6490a00ff2c4e18b0bfa1d331b3f4
godot
/
drivers
/
d3d12
T
History
Skyth
56db3aed47
Refactor rendering driver copy APIs to fix D3D12 issues.
...
Co-authored-by: Stuart Carnie <
stuart.carnie@gmail.com
>
2025-11-26 12:00:02 +03:00
..
d3d12_godot_nir_bridge.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
d3d12_hooks.cpp
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12_hooks.h
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12ma.cpp
Revert "SCons: Add
CPPEXTPATH
for external includes"
2025-10-06 13:09:22 -05:00
dxil_hash.cpp
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 10:10:55 -05:00
dxil_hash.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_d3d12.cpp
Revert "SCons: Add
CPPEXTPATH
for external includes"
2025-10-06 13:09:22 -05:00
rendering_context_driver_d3d12.h
Revert "SCons: Add
CPPEXTPATH
for external includes"
2025-10-06 13:09:22 -05:00
rendering_device_driver_d3d12.cpp
Refactor rendering driver copy APIs to fix D3D12 issues.
2025-11-26 12:00:02 +03:00
rendering_device_driver_d3d12.h
Refactor rendering driver copy APIs to fix D3D12 issues.
2025-11-26 12:00:02 +03:00
rendering_shader_container_d3d12.cpp
Greatly reduce shader conversion time & fix spec constant bitmasking on D3D12.
2025-11-03 12:14:57 +03:00
rendering_shader_container_d3d12.h
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
SCsub
Revert "SCons: Add
CPPEXTPATH
for external includes"
2025-10-06 13:09:22 -05:00