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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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a6ed5589daa9465185f32b5f7fe03d4ee3dbfdcc
godot/scene
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bruvzg b5c96df277 Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
..
2d
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
3d
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
animation
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
main
Add Vector2/3 linking to more properties
2022-06-14 09:33:44 -05:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
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scene_string_names.h
…
SCsub
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