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a7d84fa022334da4e198affc0fe3cd79e8becce5
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde 21fdf1678a Merge pull request #101193 from clayjohn/FSR-y-aspect
Correct aspect ratio used in FSR2 calculations
2025-01-07 23:18:04 +01:00
..
render_forward_clustered.cpp
Merge pull request #101193 from clayjohn/FSR-y-aspect
2025-01-07 23:18:04 +01:00
render_forward_clustered.h
Metal: Add MetalFX upscaling support
2025-01-06 06:03:18 -07:00
scene_shader_forward_clustered.cpp
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
2024-12-19 19:59:52 -06:00
scene_shader_forward_clustered.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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