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a7e589df382ef6a2c2557b1b3cbdcfdce389d7b6
godot/scene
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Rémi Verschelde a7e589df38 Merge pull request #62084 from smix8/path_debug_options_4.x
Add Path2D/3D debug options
2022-06-29 20:36:43 +02:00
..
2d
Merge pull request #62084 from smix8/path_debug_options_4.x
2022-06-29 20:36:43 +02:00
3d
Merge pull request #62084 from smix8/path_debug_options_4.x
2022-06-29 20:36:43 +02:00
animation
Merge pull request #62510 from MinusKube/animation-reset-crash
2022-06-29 10:19:33 +02:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
gui
Use single-precision floats in GradientEdit
2022-06-28 11:55:08 -06:00
main
Merge pull request #62084 from smix8/path_debug_options_4.x
2022-06-29 20:36:43 +02:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Refactor bezier interpolation functions
2022-06-27 19:42:43 +02:00
property_utils.cpp
…
property_utils.h
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register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
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scene_string_names.h
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SCsub
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