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a8bcf40c4079afbe23868825ae5abb5413d23f21
godot/scene
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Thaddeus Crews cc9fcbeb1b Merge pull request #109100 from aaronfranke/range-snap
Fix snapping logic in Range
2025-08-12 11:46:36 -05:00
..
2d
Rename Camera2D set_position_smoothing_enabled parameter
2025-07-30 16:05:30 -05:00
3d
Fix skeleton get_global_transform call before is_inside_tree
2025-08-09 09:05:53 +01:00
animation
Remove PropertyTweener start warning
2025-07-08 15:53:53 +02:00
audio
Compile out editor-only logic within validate_property in games
2025-06-12 12:54:19 +08:00
debugger
Merge pull request #108297 from YeldhamDev/inverse_sel_fix
2025-08-11 09:55:24 -05:00
gui
Merge pull request #109100 from aaronfranke/range-snap
2025-08-12 11:46:36 -05:00
main
Add methods to check which event first triggered "just pressed/released" state.
2025-08-12 16:25:23 +03:00
resources
Use MSDF instead of MTSDF for font rendering.
2025-08-09 10:41:16 +03:00
theme
Fix ColorPresetButton preset_focus is set to wrong type in default theme
2025-07-21 11:27:21 +08:00
property_list_helper.cpp
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property_list_helper.h
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property_utils.cpp
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property_utils.h
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register_scene_types.cpp
fix spring bone 3d being disabled with 3d physics
2025-07-23 03:16:15 +03:00
register_scene_types.h
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scene_string_names.h
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SCsub
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