f23aa06647
Currently in Android editor, native file dialog is only partially working and many parts of the editor require additional changes for full support. Disabling it for now.
140 lines
6.5 KiB
C++
140 lines
6.5 KiB
C++
/**************************************************************************/
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/* editor_file_dialog.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_file_dialog.h"
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#include "core/config/project_settings.h"
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#include "editor/docks/filesystem_dock.h"
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#include "editor/file_system/dependency_editor.h"
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#include "editor/settings/editor_settings.h"
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void EditorFileDialog::_item_menu_id_pressed(int p_option) {
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// Use dependency dialog to delete the entry in the editor, but only for project files.
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if (p_option == ITEM_MENU_DELETE && get_access() == ACCESS_RESOURCES) {
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const PackedInt32Array selected = get_file_item_list()->get_selected_items();
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if (selected.is_empty()) {
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return;
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}
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if (!dependency_remove_dialog) {
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dependency_remove_dialog = memnew(DependencyRemoveDialog);
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add_child(dependency_remove_dialog);
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}
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const Dictionary meta = get_file_item_list()->get_item_metadata(selected[0]);
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const String delete_path = dir_access->get_current_dir().path_join(meta["name"]);
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if (meta["dir"]) {
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dependency_remove_dialog->show(Vector<String>{ delete_path }, Vector<String>());
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} else {
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dependency_remove_dialog->show(Vector<String>(), Vector<String>{ delete_path });
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}
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return;
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}
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FileDialog::_item_menu_id_pressed(p_option);
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}
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bool EditorFileDialog::_should_use_native_popup() const {
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#ifdef ANDROID_ENABLED
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// Native file dialog on Android, returns a file URI instead of a path and does not support res://, user://, or options. This requires editor-side changes to handle properly, so disabling it for now.
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return false;
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#else
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return _can_use_native_popup() && (OS::get_singleton()->is_sandboxed() || EDITOR_GET("interface/editor/use_native_file_dialogs").operator bool());
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#endif
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}
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bool EditorFileDialog::_should_hide_file(const String &p_file) const {
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if (Engine::get_singleton()->is_project_manager_hint()) {
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return false;
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}
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const String full_path = dir_access->get_current_dir().path_join(p_file);
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return EditorFileSystem::_should_skip_directory(full_path);
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}
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Color EditorFileDialog::_get_folder_color(const String &p_path) const {
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return FileSystemDock::get_dir_icon_color(p_path, FileDialog::_get_folder_color(p_path));
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}
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void EditorFileDialog::_bind_methods() {
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#ifndef DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("add_side_menu", "menu", "title"), &EditorFileDialog::add_side_menu, DEFVAL(""));
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ClassDB::bind_method(D_METHOD("set_disable_overwrite_warning", "disable"), &EditorFileDialog::set_disable_overwrite_warning);
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ClassDB::bind_method(D_METHOD("is_overwrite_warning_disabled"), &EditorFileDialog::is_overwrite_warning_disabled);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_overwrite_warning", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_disable_overwrite_warning", "is_overwrite_warning_disabled");
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#endif
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}
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void EditorFileDialog::_validate_property(PropertyInfo &p_property) const {
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// Hide properties controlled by editor settings.
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if (p_property.name == "use_native_dialog" || p_property.name == "show_hidden_files" || p_property.name == "display_mode") {
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p_property.usage = PROPERTY_USAGE_NONE;
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}
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}
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void EditorFileDialog::_dir_contents_changed() {
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bool scan_required = false;
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switch (get_access()) {
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case FileDialog::ACCESS_RESOURCES: {
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scan_required = true;
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} break;
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case FileDialog::ACCESS_USERDATA: {
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// Directories within the project dir are unlikely to be accessed.
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} break;
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case FileDialog::ACCESS_FILESYSTEM: {
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// Directories within the project dir may still be accessed.
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const String localized_path = ProjectSettings::get_singleton()->localize_path(get_current_dir());
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scan_required = localized_path.is_resource_file();
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} break;
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}
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if (scan_required) {
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EditorFileSystem::get_singleton()->scan_changes();
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}
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}
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void EditorFileDialog::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_VISIBILITY_CHANGED: {
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if (!is_visible()) {
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// Synchronize back favorites and recent directories, in case they have changed.
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EditorSettings::get_singleton()->set_favorites(get_favorite_list(), false);
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EditorSettings::get_singleton()->set_recent_dirs(get_recent_list(), false);
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}
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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if (!EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog")) {
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break;
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}
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set_show_hidden_files(EDITOR_GET("filesystem/file_dialog/show_hidden_files"));
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set_display_mode((DisplayMode)EDITOR_GET("filesystem/file_dialog/display_mode").operator int());
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} break;
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}
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}
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