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a9147c5544ffcf08dfb41b2a31963f152fe61c4c
godot/drivers/gles3
History
Rémi Verschelde fe929d4787 Merge pull request #62513 from reduz/shader_preprocessor_remake
2022-07-23 00:02:33 +02:00
..
effects
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
2022-05-24 11:00:34 -07:00
environment
Merge pull request #62344 from BastiaanOlij/extract_dependencies
2022-07-06 13:24:46 +02:00
shaders
SCons: Properly track codegen script dependency for generated GLSL headers
2022-07-02 16:01:48 +02:00
storage
Clean up Shader Preprocessor
2022-07-22 22:53:03 +02:00
rasterizer_canvas_gles3.cpp
Split dependency logic
2022-06-28 00:10:29 +10:00
rasterizer_canvas_gles3.h
Split dependency logic
2022-06-28 00:10:29 +10:00
rasterizer_gles3.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
rasterizer_gles3.h
Split dependency logic
2022-06-28 00:10:29 +10:00
rasterizer_scene_gles3.cpp
Rename soft shadow quality project settings for easier searching
2022-07-13 19:56:02 +02:00
rasterizer_scene_gles3.h
Move screen space effects into a separate class
2022-07-19 13:27:39 +10:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
2022-05-24 11:00:34 -07:00
shader_gles3.h
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
2022-05-24 11:00:34 -07:00
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