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aac31cf0eeafe2beea3d72eef7b6fdcb3a970f27
godot
/
modules
/
mono
/
editor
T
History
Aaron Franke
7dbe8b65ae
Make file formatting comply with POSIX and Unix standards
...
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 17:41:03 -04:00
..
GodotTools
Make file formatting comply with POSIX and Unix standards
2020-03-21 17:41:03 -04:00
bindings_generator.cpp
[Mono] Marshaling for Vector2i, Vector3i, and Rect2i
2020-03-17 18:03:28 -04:00
bindings_generator.h
Fix C# bindings after recent breaking changes
2020-03-17 16:30:04 +01:00
csharp_project.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
csharp_project.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
editor_internal_calls.cpp
Huge Debugger/EditorDebugger refactor.
2020-02-21 11:12:03 +01:00
editor_internal_calls.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_export.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_export.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
script_class_parser.cpp
Fix C# preprocessor infinite loop and incorrect parsing of
#if!
2020-01-24 17:53:17 +01:00
script_class_parser.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00