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aaeb07d50fdf9a19beadd8329d71dbae8ea75e40
godot/modules/mono/editor
History
Aaron Franke 4b4721f5bd Fix C# bindings generator for default value types
2021-02-25 08:30:48 -05:00
..
Godot.NET.Sdk
C#: Make editor create NuGet fallback folder for Godot packages
2020-10-23 10:54:49 +02:00
GodotTools
[Mono] Use the same search logic for both MSBuild and dotnet, add custom search paths on macOS.
2021-02-04 22:39:38 +02:00
bindings_generator.cpp
Fix C# bindings generator for default value types
2021-02-25 08:30:48 -05:00
bindings_generator.h
Add C# array features from core PackedArrays
2021-02-16 15:24:44 -05:00
code_completion.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
script_class_parser.cpp
CI: Update to clang-format 11 and apply ternary operator changes
2021-01-12 19:32:53 +01:00
script_class_parser.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
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