Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
ab2f41f5985bf4a877d8bee0fa22bc8e53f3397d
godot/modules/mono/editor
T
History
Aaron Franke 56e2c6c704 Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
..
Godot.NET.Sdk
C#: Switch games to MSBuild Sdks and .NET Standard
2020-07-25 19:22:01 +02:00
GodotTools
C#: Switch games to MSBuild Sdks and .NET Standard
2020-07-25 19:22:01 +02:00
bindings_generator.cpp
C#: Switch games to MSBuild Sdks and .NET Standard
2020-07-25 19:22:01 +02:00
bindings_generator.h
Added tests for ClassDB
2020-05-16 17:32:58 +02:00
code_completion.cpp
Add a map of autoloads to ProjectSettings
2020-07-06 12:35:51 -03:00
code_completion.h
C#: Rewrite GodotTools messaging protocol
2020-05-09 21:49:40 +02:00
editor_internal_calls.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
editor_internal_calls.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_export.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
godotsharp_export.h
Mono/C#: Allow debugging exported games
2020-04-22 16:44:03 +02:00
script_class_parser.cpp
Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
script_class_parser.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
Powered by Gitea Version: 1.26.1 Page: 545ms Template: 13ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API