Remove some translation templates which were empty or almost empty (less than 10 strings translated, years without further activity). (cherry picked from commit f1eab40cdaefc899a120e674a752347cf9ffdced)
28350 lines
634 KiB
Plaintext
28350 lines
634 KiB
Plaintext
# Norwegian Bokmål translation of the Godot Engine editor
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# Allan Nordhøy <epost@anotheragency.no>, 2017-2018, 2019, 2020, 2021.
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# Anonymous <GentleSaucepan@protonmail.com>, 2017, 2021.
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# Elias <eliasnykrem@gmail.com>, 2018.
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# flesk <eivindkn@gmail.com>, 2017, 2019.
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# Frank T. Rambol <frank@d-fect.com>, 2018, 2021.
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# Jørgen Aarmo Lund <jorgen.aarmo@gmail.com>, 2016, 2019.
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# NicolaiF <nico-fre@hotmail.com>, 2017-2018, 2019, 2021.
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# Norwegian Disaster <stian.furu.overbye@gmail.com>, 2017.
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# passeride <lukas@passeride.com>, 2017.
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# Byzantin <kasper-hoel@hotmail.com>, 2018.
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# Hans-Marius Øverås <hansmariusoveras@gmail.com>, 2019.
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# Revolution <revosw@gmail.com>, 2019.
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# Petter Reinholdtsen <pere-weblate@hungry.com>, 2019, 2020, 2021.
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# Patrick Sletvold <patricksletvold@hotmail.com>, 2021.
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# Kristoffer <kskau93@gmail.com>, 2021.
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# Lili Zoey <sayaks1@gmail.com>, 2021.
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# slasken06 <ask.skivdal@gmail.com>, 2021.
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# Daniel Skogly <daniel@klungo.no>, 2021.
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# Imre Kristoffer Eilertsen <imreeil42@gmail.com>, 2022.
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# Edvard Ekrem Sæther <edvardekrem@gmail.com>, 2022.
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# Changry <c@changry.no>, 2022.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2022-03-20 03:01+0000\n"
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"Last-Translator: Changry <c@changry.no>\n"
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"Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-"
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"engine/godot/nb_NO/>\n"
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"Language: nb\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.12-dev\n"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Tablet Driver"
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msgstr "Nettbrett Driver"
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#: core/bind/core_bind.cpp
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msgid "Clipboard"
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msgstr "Utklippstavle"
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#: core/bind/core_bind.cpp
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msgid "Current Screen"
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msgstr "Nåværende Skjerm"
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#: core/bind/core_bind.cpp
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msgid "Exit Code"
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msgstr "Exit Kode"
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#: core/bind/core_bind.cpp
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msgid "V-Sync Enabled"
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msgstr "V-Sync Aktivert"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "V-Sync Via Compositor"
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msgstr "V-Sync Via Kompositor"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Delta Smoothing"
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msgstr "Delta Utjevning"
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#: core/bind/core_bind.cpp
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msgid "Low Processor Usage Mode"
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msgstr "Lav Prosessorbruksmodus"
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#: core/bind/core_bind.cpp
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msgid "Low Processor Usage Mode Sleep (µsec)"
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msgstr "Lav Prosessorbruksmodus Dvale (µsek)"
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#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
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msgid "Keep Screen On"
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msgstr "Hold Skjerm Påskrudd"
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#: core/bind/core_bind.cpp
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msgid "Min Window Size"
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msgstr "Min. Vindustørrelse"
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#: core/bind/core_bind.cpp
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msgid "Max Window Size"
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msgstr "Maks Vindustørrelse"
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#: core/bind/core_bind.cpp
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msgid "Screen Orientation"
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msgstr "Skjermretning"
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#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
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#: platform/uwp/os_uwp.cpp
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msgid "Window"
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msgstr "Vindu"
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#: core/bind/core_bind.cpp core/project_settings.cpp
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msgid "Borderless"
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msgstr "Rammeløs"
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#: core/bind/core_bind.cpp
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msgid "Per Pixel Transparency Enabled"
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msgstr "Per Piksel Gjennomsiktighet Aktivert"
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#: core/bind/core_bind.cpp core/project_settings.cpp
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msgid "Fullscreen"
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msgstr "Fullskjerm"
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#: core/bind/core_bind.cpp
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msgid "Maximized"
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msgstr "Maksimert"
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#: core/bind/core_bind.cpp
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msgid "Minimized"
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msgstr "Minimert"
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#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
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#: scene/gui/graph_node.cpp
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#, fuzzy
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msgid "Resizable"
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msgstr "Kan Endre Størrelse"
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#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
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#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
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#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
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#: scene/gui/control.cpp scene/gui/line_edit.cpp
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#: scene/resources/default_theme/default_theme.cpp
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msgid "Position"
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msgstr "Posisjon"
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#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
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#: main/main.cpp modules/gridmap/grid_map.cpp
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#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
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#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
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#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
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#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
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#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
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#: scene/resources/style_box.cpp scene/resources/texture.cpp
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#: scene/resources/visual_shader.cpp servers/visual_server.cpp
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msgid "Size"
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msgstr "Størrelse"
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#: core/bind/core_bind.cpp
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msgid "Endian Swap"
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msgstr "Endian Utbytting"
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#: core/bind/core_bind.cpp
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msgid "Editor Hint"
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msgstr "Editor Hint"
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#: core/bind/core_bind.cpp
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msgid "Print Error Messages"
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msgstr "Print Feilmelding"
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#: core/bind/core_bind.cpp
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msgid "Iterations Per Second"
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msgstr "Iterasjoner Per Sekund"
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#: core/bind/core_bind.cpp
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msgid "Target FPS"
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msgstr "Mål FPS"
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#: core/bind/core_bind.cpp
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msgid "Time Scale"
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msgstr "Tidsskala"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Physics Jitter Fix"
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msgstr "Fysikk-Jitterfiks"
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#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
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msgid "Error"
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msgstr "Feil"
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#: core/bind/core_bind.cpp
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msgid "Error String"
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msgstr "Feil Streng"
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#: core/bind/core_bind.cpp
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msgid "Error Line"
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msgstr "Feil Linje"
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#: core/bind/core_bind.cpp
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msgid "Result"
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msgstr "Resultat"
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#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
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msgid "Memory"
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msgstr "Minne"
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#: core/command_queue_mt.cpp core/message_queue.cpp
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#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
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#: drivers/gles2/rasterizer_scene_gles2.cpp
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#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
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#: drivers/gles3/rasterizer_scene_gles3.cpp
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#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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#: servers/visual_server.cpp
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msgid "Limits"
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msgstr "Begrensninger"
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#: core/command_queue_mt.cpp
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msgid "Command Queue"
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msgstr "Kommando Kø"
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#: core/command_queue_mt.cpp
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msgid "Multithreading Queue Size (KB)"
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msgstr "Flertråding Kø Størrelse (KB)"
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#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
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#: modules/visual_script/visual_script_func_nodes.cpp
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#: modules/visual_script/visual_script_nodes.cpp
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#: scene/resources/visual_shader_nodes.cpp
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msgid "Function"
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msgstr "Funksjon"
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#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
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#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
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msgid "Data"
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msgstr "Data"
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#: core/io/file_access_network.cpp core/register_core_types.cpp
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#: editor/editor_settings.cpp main/main.cpp
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#: modules/gdscript/language_server/gdscript_language_server.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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msgid "Network"
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msgstr "Nettverk"
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#: core/io/file_access_network.cpp
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#, fuzzy
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msgid "Remote FS"
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msgstr "Fjernstyrt FS"
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#: core/io/file_access_network.cpp
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msgid "Page Size"
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msgstr "Sidestørrelse"
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#: core/io/file_access_network.cpp
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msgid "Page Read Ahead"
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msgstr ""
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#: core/io/http_client.cpp
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#, fuzzy
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msgid "Blocking Mode Enabled"
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msgstr "Blokkeringsmodus Aktivert"
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#: core/io/http_client.cpp
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msgid "Connection"
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msgstr "Tilkobling"
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#: core/io/http_client.cpp
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#, fuzzy
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msgid "Read Chunk Size"
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msgstr "Les Chunk Størrelse"
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#: core/io/marshalls.cpp
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msgid "Object ID"
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msgstr "Objekt ID"
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#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
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msgid "Allow Object Decoding"
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msgstr "Tillat Objekt Dekoding"
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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msgid "Refuse New Network Connections"
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msgstr "Avslå Nye Nettverkstilkoblinger"
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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msgid "Network Peer"
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msgstr "Nettverkspeer"
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#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
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msgid "Root Node"
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msgstr "Rotnode"
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#: core/io/networked_multiplayer_peer.cpp
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msgid "Refuse New Connections"
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msgstr "Avslå Nye Tilkoblinger"
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#: core/io/networked_multiplayer_peer.cpp
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msgid "Transfer Mode"
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msgstr "Overføringsmodus"
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#: core/io/packet_peer.cpp
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msgid "Encode Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Input Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Output Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Stream Peer"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Big Endian"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Data Array"
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msgstr ""
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#: core/io/stream_peer_ssl.cpp
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msgid "Blocking Handshake"
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msgstr ""
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#: core/io/udp_server.cpp
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msgid "Max Pending Connections"
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msgstr "Maks Ventende Tilkoblinger"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Ugyldig argumenttype til convert(), bruk TYPE_* konstantene."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr "Forventet en streng med lenge 1 (et tegn)."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Ikke nok bytes til å dekode, eller ugyldig format."
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#: core/math/expression.cpp
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#, fuzzy
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msgid "Invalid input %d (not passed) in expression"
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msgstr "Ugyldig input %i (ikke bestått) i utrykket"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "self kan ikke brukes fordi instansen er null (ikke bestått)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Ugyldige operander til operator %s, %s og %s."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "Ugyldig indeks av type %s for grunntypen %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "Ugyldig navngitt indeks '%s' for grunntypen %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Ugyldige argumenter for å konstruere '%s'"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "Når '%s' blir påkalt:"
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#: core/math/random_number_generator.cpp
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#: modules/opensimplex/open_simplex_noise.cpp
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msgid "Seed"
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msgstr "Frø"
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#: core/math/random_number_generator.cpp
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msgid "State"
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msgstr "Tilstand"
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#: core/message_queue.cpp
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msgid "Message Queue"
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msgstr "Melding Kø"
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#: core/message_queue.cpp
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msgid "Max Size (KB)"
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msgstr "Maks Størrelse (KB)"
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: servers/audio_server.cpp
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msgid "Device"
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msgstr "Enhet"
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#: core/os/input_event.cpp
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msgid "Alt"
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msgstr "Alt"
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#: core/os/input_event.cpp
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msgid "Shift"
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msgstr "Shift"
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#: core/os/input_event.cpp
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msgid "Control"
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msgstr "Kontrol"
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#: core/os/input_event.cpp
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msgid "Meta"
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msgstr "Meta"
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#: core/os/input_event.cpp
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msgid "Command"
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msgstr "Kommando"
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#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
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#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
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#: scene/resources/default_theme/default_theme.cpp
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#, fuzzy
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msgid "Pressed"
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msgstr "Trykket"
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#: core/os/input_event.cpp
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msgid "Scancode"
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msgstr "Scancode"
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#: core/os/input_event.cpp
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msgid "Physical Scancode"
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msgstr "Fysisk Scancode"
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#: core/os/input_event.cpp
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msgid "Unicode"
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msgstr "Unicode"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Echo"
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msgstr "Ekko"
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#: core/os/input_event.cpp scene/gui/base_button.cpp
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#, fuzzy
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msgid "Button Mask"
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msgstr "Knappmaske"
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#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
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msgid "Global Position"
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msgstr "Global Posisjon"
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#: core/os/input_event.cpp
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msgid "Factor"
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msgstr "Faktor"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Button Index"
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msgstr "Knappindeks"
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#: core/os/input_event.cpp
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msgid "Doubleclick"
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msgstr "Dobbelklikk"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Tilt"
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msgstr "Tilt"
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#: core/os/input_event.cpp
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msgid "Pressure"
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msgstr "Trykk"
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#: core/os/input_event.cpp
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msgid "Relative"
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msgstr "Relativ"
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#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
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#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
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#: scene/animation/animation_player.cpp scene/resources/environment.cpp
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#: scene/resources/particles_material.cpp
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msgid "Speed"
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msgstr "Hastighet"
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: scene/3d/sprite_3d.cpp
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msgid "Axis"
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msgstr "Akse"
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#: core/os/input_event.cpp
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msgid "Axis Value"
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msgstr "Akseverdi"
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#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
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#, fuzzy
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msgid "Index"
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msgstr "Indeks"
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: modules/visual_script/visual_script_nodes.cpp
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#: scene/2d/touch_screen_button.cpp
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#, fuzzy
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msgid "Action"
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msgstr "Handling"
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#: core/os/input_event.cpp scene/resources/environment.cpp
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#: scene/resources/material.cpp
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msgid "Strength"
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msgstr "Styrke"
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#: core/os/input_event.cpp
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msgid "Delta"
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|
msgstr "Delta"
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Channel"
|
|
msgstr "Kanal"
|
|
|
|
#: core/os/input_event.cpp main/main.cpp
|
|
msgid "Message"
|
|
msgstr "Melding"
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Pitch"
|
|
msgstr "Pitch"
|
|
|
|
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity"
|
|
msgstr "Hastighet"
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Instrument"
|
|
msgstr "Instrument"
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Controller Number"
|
|
msgstr "Kontrollernummer"
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Controller Value"
|
|
msgstr "Kontrollerverdi"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Application"
|
|
msgstr "Applikasjon"
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
msgid "Config"
|
|
msgstr "Konfig"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Project Settings Override"
|
|
msgstr "Overstyr Prosjektinnstillinger"
|
|
|
|
#: core/project_settings.cpp core/resource.cpp
|
|
#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/skin.cpp
|
|
msgid "Name"
|
|
msgstr "Navn"
|
|
|
|
#: core/project_settings.cpp editor/editor_help.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: main/main.cpp
|
|
msgid "Run"
|
|
msgstr "Kjør"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/run_settings_dialog.cpp main/main.cpp
|
|
msgid "Main Scene"
|
|
msgstr "Hovedscene"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Disable stdout"
|
|
msgstr "Deaktiver stdout"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Disable stderr"
|
|
msgstr "Deaktiver stderr"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Use Hidden Project Data Directory"
|
|
msgstr "Bruk Skjult Prosjektdatakatalog"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Use Custom User Dir"
|
|
msgstr "Bruk Tilpasset Brukerkatalog"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Custom User Dir Name"
|
|
msgstr "Tilpasset Brukerkatalognavn"
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/os_uwp.cpp
|
|
#, fuzzy
|
|
msgid "Display"
|
|
msgstr "Vis alle"
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
|
|
msgid "Width"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
|
|
#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
|
|
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Height"
|
|
msgstr "Lys"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Always On Top"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Test Width"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Test Height"
|
|
msgstr "Tester"
|
|
|
|
#: core/project_settings.cpp editor/animation_track_editor.cpp
|
|
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
|
|
msgid "Audio"
|
|
msgstr "Lyd"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Bus Layout"
|
|
msgstr "Standard Bus Oppsett"
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp
|
|
#: editor/editor_file_system.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
|
|
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
|
|
msgid "Editor"
|
|
msgstr "Editor"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Main Run Args"
|
|
msgstr "Hovedkjøringsargumenter"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Search In File Extensions"
|
|
msgstr "Søk I Filetternavn"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Script Templates Search Path"
|
|
msgstr "Skriptmaler Søkesti"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control"
|
|
msgstr "Versjonskontroll"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Autoload On Startup"
|
|
msgstr "Automatisk Lasting Ved Oppstart"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Plugin Name"
|
|
msgstr "Navn På Programvareutvidelse"
|
|
|
|
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/3d/collision_object.cpp scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Input"
|
|
msgstr "Input"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Accept"
|
|
msgstr "UI Aksepter"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Select"
|
|
msgstr "UI Velg"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Cancel"
|
|
msgstr "UI Avbryt"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Focus Next"
|
|
msgstr "UI Fokus Neste"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Focus Prev"
|
|
msgstr "UI Fokus Forrige"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Left"
|
|
msgstr "UI Venstre"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Right"
|
|
msgstr "UI Høyre"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Up"
|
|
msgstr "UI Opp"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Down"
|
|
msgstr "UI Ned"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Page Up"
|
|
msgstr "UI Page Up"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Page Down"
|
|
msgstr "UI Page Down"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Home"
|
|
msgstr "UI Hjem"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI End"
|
|
msgstr "UI Slutt"
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
|
|
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Physics"
|
|
msgstr "Fysikk"
|
|
|
|
#: core/project_settings.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/world.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_server.cpp
|
|
msgid "3D"
|
|
msgstr "3D"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Smooth Trimesh Collision"
|
|
msgstr "Jevn Trimesh Kollisjon"
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp
|
|
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Rendering"
|
|
msgstr "Rendrer"
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/environment.cpp
|
|
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Quality"
|
|
msgstr "Kvalitet"
|
|
|
|
#: core/project_settings.cpp scene/gui/file_dialog.cpp
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
msgid "Filters"
|
|
msgstr "Filter"
|
|
|
|
#: core/project_settings.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Sharpen Intensity"
|
|
msgstr "Gjør Intensiteten Skarpere"
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
|
|
msgid "Settings"
|
|
msgstr "Innstillinger"
|
|
|
|
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
#, fuzzy
|
|
msgid "Profiler"
|
|
msgstr "Profiler"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Max Functions"
|
|
msgstr "Maks Funksjoner"
|
|
|
|
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Compression"
|
|
msgstr "Komprimering"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Formats"
|
|
msgstr "Formater"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zstd"
|
|
msgstr "Zstd"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Long Distance Matching"
|
|
msgstr "Langdistanse Matching"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Compression Level"
|
|
msgstr "Kompresjonsnivå"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Window Log Size"
|
|
msgstr "Vinduloggstørrelse"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zlib"
|
|
msgstr "Zlib"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Gzip"
|
|
msgstr "Gzip"
|
|
|
|
#: core/project_settings.cpp platform/android/export/export.cpp
|
|
msgid "Android"
|
|
msgstr "Android"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Modules"
|
|
msgstr "Moduler"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "TCP"
|
|
msgstr "TCP"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Connect Timeout Seconds"
|
|
msgstr "Tilkoblingstidsavbrudd Sekunder"
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Packet Peer Stream"
|
|
msgstr "Pakke Peer Stream"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Max Buffer (Power of 2)"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
|
|
msgid "SSL"
|
|
msgstr "SSL"
|
|
|
|
#: core/register_core_types.cpp main/main.cpp
|
|
msgid "Certificates"
|
|
msgstr "Sertifikater"
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource"
|
|
msgstr "Ressurs"
|
|
|
|
#: core/resource.cpp
|
|
msgid "Local To Scene"
|
|
msgstr "Lokal Til Scene"
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Path"
|
|
msgstr "Søkesti"
|
|
|
|
#: core/script_language.cpp
|
|
msgid "Source Code"
|
|
msgstr "Kildekode"
|
|
|
|
#: core/translation.cpp editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr "Språk"
|
|
|
|
#: core/translation.cpp
|
|
msgid "Test"
|
|
msgstr "Test"
|
|
|
|
#: core/translation.cpp scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Fallback"
|
|
msgstr "Tilbakefall"
|
|
|
|
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "KiB"
|
|
msgstr "KiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "MiB"
|
|
msgstr "MiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "GiB"
|
|
msgstr "GiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "TiB"
|
|
msgstr "TiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "PiB"
|
|
msgstr "PiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "EiB"
|
|
msgstr "EiB"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Buffers"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Index Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp main/main.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "2D"
|
|
msgstr "2D"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#, fuzzy
|
|
msgid "Snapping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#, fuzzy
|
|
msgid "Use GPU Pixel Snap"
|
|
msgstr "Bruk GPU Piksel Snap"
|
|
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Immediate Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
#, fuzzy
|
|
msgid "Lightmapping"
|
|
msgstr "Lysmapping"
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Use Bicubic Sampling"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Elements"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Lights"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#, fuzzy
|
|
msgid "Max Renderable Reflections"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Lights Per Object"
|
|
msgstr "Maks Lys Per Objekt"
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Subsurface Scattering"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
|
|
#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
msgid "Scale"
|
|
msgstr "Skala"
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Follow Surface"
|
|
msgstr "Følg Overflate"
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Weight Samples"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Voxel Cone Tracing"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
|
|
msgid "High Quality"
|
|
msgstr "Høy Kvalitet"
|
|
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Blend Shape Max Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Free"
|
|
msgstr "Fri"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Balanced"
|
|
msgstr "Balansert"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Mirror"
|
|
msgstr "Speil"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
|
|
msgid "Time:"
|
|
msgstr "Tid:"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Value:"
|
|
msgstr "Verdi:"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Insert Key Here"
|
|
msgstr "Sett Inn Nøkkel Her"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate Selected Key(s)"
|
|
msgstr "Dupliser Valgte Nøkler"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Selected Key(s)"
|
|
msgstr "Slett Valgte Nøkler"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Add Bezier Point"
|
|
msgstr "Legg Til Bezier-punkt"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Move Bezier Points"
|
|
msgstr "Flytt Bezier-punkt"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Duplicate Keys"
|
|
msgstr "Anim Dupliser Nøkler"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Delete Keys"
|
|
msgstr "Anim Slett Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Change Keyframe Time"
|
|
msgstr "Anim Endre Nøkkelbildetid"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Change Transition"
|
|
msgstr "Anim Endre Overgang"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Change Transform"
|
|
msgstr "Anim Endre Utforming"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Change Keyframe Value"
|
|
msgstr "Anim Endre Nøkkelbildeverdi"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Change Call"
|
|
msgstr "Anim Endre Kall"
|
|
|
|
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Frame"
|
|
msgstr "Bilde %"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/visual_server.cpp
|
|
msgid "Time"
|
|
msgstr "Tid"
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Location"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Rotation"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
|
|
msgid "Value"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Arg Count"
|
|
msgstr "Mengde:"
|
|
|
|
#: editor/animation_track_editor.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Args"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
|
|
#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Type"
|
|
msgstr "Skriv"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "In Handle"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Out Handle"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
msgid "Stream"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "End Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Animation"
|
|
msgstr "Animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Easing"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Multi Change Keyframe Time"
|
|
msgstr "Anim Endre Flere Nøkkelbildetider"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Multi Change Transition"
|
|
msgstr "Anim Endre Flere Overganger"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Multi Change Transform"
|
|
msgstr "Anim Endre Flere Utforminger"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Multi Change Keyframe Value"
|
|
msgstr "Anim Endre Flere Nøkkelbildeverdier"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Multi Change Call"
|
|
msgstr "Anim Endre Flere Kall"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Length"
|
|
msgstr "Endre Animasjonslengde"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr "Endre Animasjonsløkke"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Property Track"
|
|
msgstr "Egenskapsspor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "3D Transform Track"
|
|
msgstr "3D Transformasjonsspor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Call Method Track"
|
|
msgstr "Kall Metodespor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier Curve Track"
|
|
msgstr "Bézier-kurvespor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Playback Track"
|
|
msgstr "Lydavspillingsspor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation Playback Track"
|
|
msgstr "Animasjonavspillingspor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (frames)"
|
|
msgstr "Animasjonslengde (bilder)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (seconds)"
|
|
msgstr "Animasjonslengde (sekunder)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track"
|
|
msgstr "Legg Til Spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation Looping"
|
|
msgstr "Animasjon Går I Løkke"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Functions:"
|
|
msgstr "Funksjoner:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Clips:"
|
|
msgstr "Lydklipp:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Clips:"
|
|
msgstr "Anim-klipp:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Track Path"
|
|
msgstr "Endre Sporsti"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle this track on/off."
|
|
msgstr "Slå sporet av/på."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Update Mode (How this property is set)"
|
|
msgstr "Oppdateringsmodus (Hvordan denne egenskapen settes)"
|
|
|
|
#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
|
|
msgid "Interpolation Mode"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove this track."
|
|
msgstr "Fjern dette sporet."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Time (s):"
|
|
msgstr "Tid (s): "
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Position:"
|
|
msgstr "Posisjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rotation:"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr "Type:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Invalid, expected type: %s)"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Easing:"
|
|
msgstr "Advarsel:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "In-Handle:"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Out-Handle:"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Stream:"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start (s):"
|
|
msgstr "Omstart (s):"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "End (s):"
|
|
msgstr "Fade Inn (s):"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation Clip:"
|
|
msgstr "Animasjoner"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Toggle Track Enabled"
|
|
msgstr "Veksl Aktivering Av Spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Continuous"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Discrete"
|
|
msgstr "Diskret"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Trigger"
|
|
msgstr "Utløser"
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
|
|
msgid "Capture"
|
|
msgstr "Fang"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Nearest"
|
|
msgstr "Nærmeste"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
|
|
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear"
|
|
msgstr "Lineær"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Cubic"
|
|
msgstr "Kubisk"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clamp Loop Interp"
|
|
msgstr "Klem Sløyfeinterp"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Wrap Loop Interp"
|
|
msgstr "Pakk Inn Sløyfeinterp"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr "Sett Inn Nøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Key(s)"
|
|
msgstr "Dupliser Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add RESET Value(s)"
|
|
msgstr "Legg Til RESET-Verdi(er)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Key(s)"
|
|
msgstr "Slett Nøkkel/Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Update Mode"
|
|
msgstr "Endre oppdateringsmetode for animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Interpolation Mode"
|
|
msgstr "Endre interpolasjonsmodus for animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Loop Mode"
|
|
msgstr "Endre løkkemodus for animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove Anim Track"
|
|
msgstr "Fjern Anim-Spor"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editors"
|
|
msgstr "Redaktør"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Confirm Insert Track"
|
|
msgstr "Anim Sett Inn Spor & Nøkkel"
|
|
|
|
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create NEW track for %s and insert key?"
|
|
msgstr "Lag NYTT spor for %s og sett inn nøkkel?"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create %d NEW tracks and insert keys?"
|
|
msgstr "Lag %d NYE spor og sett inn nøkler?"
|
|
|
|
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
|
|
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create"
|
|
msgstr "Opprett"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert"
|
|
msgstr "Anim Sett inn"
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "node '%s'"
|
|
msgstr "Kan ikke åpne '%s'."
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "animation"
|
|
msgstr "animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "AnimationPlayer can't animate itself, only other players."
|
|
msgstr "AnimasjonAvspiller kan ikke animere seg selv, kun andre avspillere."
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "property '%s'"
|
|
msgstr "egenskap '%s'"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Create & Insert"
|
|
msgstr "Anim Lag og Sett Inn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Track & Key"
|
|
msgstr "Anim Sett Inn Spor & Nøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Key"
|
|
msgstr "Anim Sett Inn Nøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Step"
|
|
msgstr "Endre Animasjonstrinn"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Rearrange Tracks"
|
|
msgstr "Omorganiser Spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Transform tracks only apply to Spatial-based nodes."
|
|
msgstr "Transformeringsspor virker kun på Spatial-baserte noder."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"Audio tracks can only point to nodes of type:\n"
|
|
"-AudioStreamPlayer\n"
|
|
"-AudioStreamPlayer2D\n"
|
|
"-AudioStreamPlayer3D"
|
|
msgstr ""
|
|
"Lydspor kan kun peke på noder av type:\n"
|
|
"-AudioStreamPlayer\n"
|
|
"-AudioStreamPlayer2D\n"
|
|
"-AudioStreamPlayer3D"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation tracks can only point to AnimationPlayer nodes."
|
|
msgstr "Animasjonsspor kan kun peke på AnimationPlayer-noder."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Not possible to add a new track without a root"
|
|
msgstr "Ikke mulig å legge til et nytt spor uten en rot"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Invalid track for Bezier (no suitable sub-properties)"
|
|
msgstr "Ugyldig spor for Bézier (ingen passende underegenskaper)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Bezier Track"
|
|
msgstr "Legg til Bézier-spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a key."
|
|
msgstr "Sporsti er ugyldig, så kan ikke legge til en nøkkel."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track is not of type Spatial, can't insert key"
|
|
msgstr "Spor er ikke av typen Spatial, kan ikke sette inn nøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Transform Track Key"
|
|
msgstr "Legg til transformasjons-spornøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track Key"
|
|
msgstr "Legg til spornøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a method key."
|
|
msgstr "Sporsti er ugyldig, så kan ikke legge til en metodenøkkel."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Method Track Key"
|
|
msgstr "Legg til metode-spornøkkel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Method not found in object:"
|
|
msgstr "Metode ikke funnet i objekt: "
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Move Keys"
|
|
msgstr "Anim Flytt Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
|
|
#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Transform"
|
|
msgstr "Transformer"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr "Utklippsbordet er tomt!"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Paste Tracks"
|
|
msgstr "Sett in spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Scale Keys"
|
|
msgstr "Anim Skalér Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This option does not work for Bezier editing, as it's only a single track."
|
|
msgstr ""
|
|
"Dette valget virker ikke på Bézier-redigering, da det kun er ett enkelt spor."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Add RESET Keys"
|
|
msgstr "Anim Skalér Nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This animation belongs to an imported scene, so changes to imported tracks "
|
|
"will not be saved.\n"
|
|
"\n"
|
|
"To enable the ability to add custom tracks, navigate to the scene's import "
|
|
"settings and set\n"
|
|
"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom "
|
|
"Tracks\", then re-import.\n"
|
|
"Alternatively, use an import preset that imports animations to separate "
|
|
"files."
|
|
msgstr ""
|
|
"Denne animasjonen hører til en importert scene, så endringer på importerte "
|
|
"spor vil ikke bli lagret.\n"
|
|
"\n"
|
|
"For å legge til egendefinerte spor, gå til scenens importinstillinger og "
|
|
"sett\n"
|
|
"\"Animasjon > Lagring\" til \"Filer\", aktiver \"Animasjon > Behold egne "
|
|
"spor\", og importer på nytt.\n"
|
|
"Alternativt, bruk et importoppsett som importerer animasjonen som separate "
|
|
"filer."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Warning: Editing imported animation"
|
|
msgstr "Advarsel: Redigerer importert animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr "Velg en AnimationPlayer-node for å lage og redigere animasjoner."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr "Vis kun spor fra noder valgt i treet."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr "Grupper spor etter node eller vis dem i en enkel liste."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Snap:"
|
|
msgstr "Steg:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation step value."
|
|
msgstr "Animasjonstrinnverdi."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr "Sekunder"
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "FPS"
|
|
msgstr "FPS"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Rediger"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation properties."
|
|
msgstr "Animasjon egenskaper."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Copy Tracks"
|
|
msgstr "Kopier Spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr "Skaler Utvalg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr "Skaler Fra Peker"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr "Dupliser utvalg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr "Dupliser transponert"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Selection"
|
|
msgstr "Slett valgte"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Next Step"
|
|
msgstr "Gå til neste steg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Previous Step"
|
|
msgstr "Gå til forrige steg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Apply Reset"
|
|
msgstr "Nullstill Zoom"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr "Optimaliser Animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr "Rydd-Opp-Animasjon"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr "Velg noden som skal animeres:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr "Bruk Bezier-kurver"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create RESET Track(s)"
|
|
msgstr "Sett in spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr "Anim. Optimaliserer"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr "Maks. Linær Feilmelding:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr "Max. Vinklet Feilmelding:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr "Max Optimaliserbar Vinkel:"
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Optimize"
|
|
msgstr "Optimaliser"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Fjern ugyldige nøkler"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr "Fjern uløste og tomme spor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr "Rengjør alle animasjoner"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr "Rengjør Animasjon(er) (IKKE REVERSERBART!)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr "Rengjøring"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr "Skaler Størrelsesforhold:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select Tracks to Copy"
|
|
msgstr "Velg spor å kopiere"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr "Kopier"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select All/None"
|
|
msgstr "Velg Alle/Ingen"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Add Audio Track Clip"
|
|
msgstr "Legg til lyd-spor klipp"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr "Endre Forskyvning Av Lydklippets Start"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr "Endre Forskyvning Av Lydklippets Slutt"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr "Endre størrelsen på Array"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr "Endre Array verditype"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr "Endre Array-verdi"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr "Gå til Linje"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr "Linjenummer:"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "%d replaced."
|
|
msgstr "%d erstattet."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d match."
|
|
msgstr "%d samsvarer."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d matches."
|
|
msgstr "%d sammsvarer."
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr "Match Tilfelle"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr "Hele Ord"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr "Erstatt"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "Erstatt alle"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr "Standard"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr "Veksle skriptpanel"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr "Forstørr"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "Zoom ut"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "Nullstill Zoom"
|
|
|
|
#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
|
|
msgid "Warnings"
|
|
msgstr "Advarsler"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr "Linje- og kolonnenummer."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method in target node must be specified."
|
|
msgstr "Metode i målnoden må spesifiseres."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method name must be a valid identifier."
|
|
msgstr "Metodenavnet må være en gyldig identifikator."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
"Mål-metode ikke funnet! Spesifiser en gyldig metode eller fest et skript til "
|
|
"mål-Noden."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect to Node:"
|
|
msgstr "Koble Til Node:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect to Script:"
|
|
msgstr "Kan ikke koble til tjener:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "From Signal:"
|
|
msgstr "Fra signal:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr "Scenen inneholder ikke noen skript."
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr "Legg til"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr "Fjern"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr "Legg til ekstra Call Argument:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr "Ekstra Call Argumenter:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Receiver Method:"
|
|
msgstr "Mottakermetode:"
|
|
|
|
#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Advanced"
|
|
msgstr "Avansert"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr "Utsatt"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
|
|
#: editor/connections_dialog.cpp scene/resources/texture.cpp
|
|
msgid "Oneshot"
|
|
msgstr "Engangs"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr "Kobler fra signalet etter dets første utsending."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Cannot connect signal"
|
|
msgstr "Kobler Til Signal:"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close"
|
|
msgstr "Lukk"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "Koble til"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Signal:"
|
|
msgstr "Signal:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "Koble '%s' til '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr "Koble '%s' fra '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr "Koble '%s' fra '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr "Koble Til..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "Koble fra"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr "Kobler Til Signal:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit Connection:"
|
|
msgstr "Tilkoblingsfeil"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr "Er du sikker på at du vil kjøre mer enn ett prosjekt?"
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Filter signals"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr ""
|
|
"Er du sikker på at du ønsker å fjerne alle koblinger fra dette signalet?"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect All"
|
|
msgstr "Koble Fra"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit..."
|
|
msgstr "Rediger..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to Method"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr "Endre"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/property_selector.cpp
|
|
msgid "No description available for %s."
|
|
msgstr ""
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr "Favoritter:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr "Nylige:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr "Søk:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr "Treff:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr "Beskrivelse:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr "Søk Erstatning For:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr "Avhengigheter For:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Scene '%s' redigeres.\n"
|
|
"Forandringer vil ikke tre i kraft, med mindre du laster inn på nytt."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Ressurs '%s' er i bruk.\n"
|
|
"Endringer vil tre i kraft når den lastes inn på nytt."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Avhengigheter:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr "Reparer Ødelagt"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr "Redigeringsverktøy for avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr "Søk Erstatningsressurs:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr "Åpne"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr "Eiere Av:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Remove the selected files from the project? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
"Fjerne valgte filer fra prosjektet? (kan ikke angres)\n"
|
|
"Du kan finne de fjernede filene i systemets papirkurv, og gjenopprette dem "
|
|
"derfra."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
"Filene som fjernes kreves for at andre ressurser skal virke.\n"
|
|
"Fjerne dem likevel? (kan ikke angres)\n"
|
|
"Du kan finne de fjernede filene i systemets papirkurv, og gjenopprette dem "
|
|
"derfra."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr "Kan ikke fjerne:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "Feil ved innlasting:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr "Scenen kunne ikke lastes på grunn av manglende avhengigheter:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "Åpne Likevel"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr "Hvilken handling skal utføres?"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr "Fiks Avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "Feil ved lasting!"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr "Slett %d elementer for godt? (kan ikke angres)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show Dependencies"
|
|
msgstr "Avhengigheter"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr "Foreldreløs ressursutforsker"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "Slett"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr "Eier"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr "Ressurser uten eksplisitt eierskap:"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr "Endre listenøkkel"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr "Endre listeverdi"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr "Takk fra Godot-samfunnet!"
|
|
|
|
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Click to copy."
|
|
msgstr ""
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr "Godot Engine sine bidragsytere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr "Prosjektgrunnleggere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr "Ledende utvikler"
|
|
|
|
#. TRANSLATORS: This refers to a job title.
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgctxt "Job Title"
|
|
msgid "Project Manager"
|
|
msgstr "Prosjekthåndterer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr "Utviklere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr "Skapere"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr "Platinasponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr "Gullsponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid "Silver Sponsors"
|
|
msgstr "Sølvdonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid "Bronze Sponsors"
|
|
msgstr "Bronsedonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr "Minisponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr "Gulldonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr "Sølvdonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr "Bronsedonorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr "Donorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr "Lisens"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid "Third-party Licenses"
|
|
msgstr "Tredjepartslisens"
|
|
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
"Godot Engine avhenger av en rekke tredjeparts frie og åpne kildekode-"
|
|
"biblioteker, alle kompatible med begrepene i MIT-lisensen. Følgende er en "
|
|
"utfyllende liste over alle slike tredjepartskomponenter med sine respektive "
|
|
"opphavsrettserklæringer og lisensbegreper."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr "Alle Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr "Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr "Lisenser"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
|
|
msgstr "Feil ved åpning av pakkefil, ikke i zip format."
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "%s (already exists)"
|
|
msgstr "Eksisterer allerede"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - No files conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr "Dekomprimerer Ressurser"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "The following files failed extraction from asset \"%s\":"
|
|
msgstr "De følgende filene feilet ekstrahering fra pakke:"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "(and %s more files)"
|
|
msgstr "%d flere filer"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "Asset \"%s\" installed successfully!"
|
|
msgstr "Vellykket Installering av Pakke!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Suksess!"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr "Installer"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "Asset Installer"
|
|
msgstr "Pakkeinstallasjon"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr "Høyttalere"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr "Legg Til Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr "Gi nytt navn til Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr "Endre Lydbuss Volum"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr "Veksle Audio Bus Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr "Veksle Audio Bus Mute"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr "Veksle Audio Bus Bypass Effekter"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr "Velg Audio Bus Send"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr "Legg til Audio Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr "Flytt Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr "Slett Bus Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr "Audio Bus, Dra og Slipp for å omorganisere."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr "Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr "Demp"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr "Forbipasser"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Bus Options"
|
|
msgstr "Bus valg"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "Dupliser"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr "Nullstill Volum"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr "Fjern Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr "Legg til Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr "Master bus kan ikke slettes!"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr "Slett Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr "Duplisér Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr "Nullstill Bus Volum"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr "Flytt Audio Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr "Lagre Audio Bus Oppsett som..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr "Plassering for nytt oppsett..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr "Åpne Audio Bus oppsett"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr "Det finnes ingen «%s»-fil"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Layout:"
|
|
msgstr "Utforming"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr "Ugyldig fil, ikke et audio bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Error saving file: %s"
|
|
msgstr "Feil ved lagring av filen: %s"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr "Legg til Bus"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr "Lagre Audio Bus Oppsett som..."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr "Last"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr "Last et eksisterende Bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr "Lagre som"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr "Lagre dette Bus oppsettet til en fil."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr "Last standard Bus oppsettet."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr "Opprett et nytt Bus oppsett."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Audio Bus Layout"
|
|
msgstr "Åpne Audio Bus oppsett"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Cannot begin with a digit."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende engine class navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende innebygd type navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende global constant navn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr "Nøkkelord kan ikke brukes som autoloadnavn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr "Autoload '%s' eksisterer allerede!"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr "Gi nytt navn til Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr "Veksle AutoLoad Globals"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr "Flytt Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr "Fjern Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
|
|
#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
msgid "Enable"
|
|
msgstr "Aktiver"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr "Omorganiser Autoloads"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Can't add autoload:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "%s is an invalid path. File does not exist."
|
|
msgstr "Fil eksisterer ikke."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "%s is an invalid path. Not in resource path (res://)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr "Legg til AutoLoad"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Filbane:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
#, fuzzy
|
|
msgid "Global Variable"
|
|
msgstr "Endre navn på variabelen"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Paste Params"
|
|
msgstr "Lim inn Parametre"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr "Oppdaterer Scene"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr "Lagrer lokale endringer..."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene..."
|
|
msgstr "Oppdaterer scene..."
|
|
|
|
#: editor/editor_data.cpp editor/editor_resource_picker.cpp
|
|
msgid "[empty]"
|
|
msgstr "[blank]"
|
|
|
|
#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "[unsaved]"
|
|
msgstr "[ulagret]"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Please select a base directory first."
|
|
msgstr "Venligst velg en basemappe først"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "Velg en Mappe"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Opprett mappe"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Navn:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "Velg"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr "Ingen eksportmal funnet på forventet søkesti:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr "Pakking"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for GLES2. Aktiver 'Importer "
|
|
"Etc' i Prosjektinnstillinger."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for GLES3. Aktiver 'Importer "
|
|
"Etc 2' i Prosjektinnstillinger."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for drivertilbakefallet til "
|
|
"GLES2.\n"
|
|
"Aktiver 'Importer Etc' i Prosjektinnstillinger, eller deaktiver "
|
|
"'Drivertilbakefall Aktivert'."
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
|
"'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for GLES2. Aktiver 'Importer "
|
|
"Etc' i Prosjektinnstillinger."
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
|
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for GLES3. Aktiver 'Importer "
|
|
"Etc 2' i Prosjektinnstillinger."
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"Målplatform krever 'ETC' teksturkomprimering for drivertilbakefallet til "
|
|
"GLES2.\n"
|
|
"Aktiver 'Importer Etc' i Prosjektinnstillinger, eller deaktiver "
|
|
"'Drivertilbakefall Aktivert'."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Template"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_export.cpp editor/project_export.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Release"
|
|
msgstr "Slipp"
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid "Binary Format"
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "64 Bits"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Embed PCK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Texture Format"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "BPTC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "S3TC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "ETC"
|
|
msgstr "TCP"
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "ETC2"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid "No BPTC Fallbacks"
|
|
msgstr "Tilbakefall"
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom debug template not found."
|
|
msgstr "Tilpasset feilsøkingsmal ble ikke funnet."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr "Fant ikke tilpasset utgivelsesmal."
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
msgid "Template file not found:"
|
|
msgstr "Malfil ble ikke funnet:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Convert Text Resources To Binary On Export"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "3D Editor"
|
|
msgstr "Redigeringsverktøy"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Script Editor"
|
|
msgstr "Skript Redigeringsverktøy"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Asset Library"
|
|
msgstr "Ressursbibliotek"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Node Dock"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "FileSystem Dock"
|
|
msgstr "FilSystem Panel"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Dock"
|
|
msgstr "Importer"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to view and edit 3D scenes."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to edit scripts using the integrated script editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Provides built-in access to the Asset Library."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows editing the node hierarchy in the Scene dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to work with signals and groups of the node selected in the Scene "
|
|
"dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to browse the local file system via a dedicated dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to configure import settings for individual assets. Requires the "
|
|
"FileSystem dock to function."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(current)"
|
|
msgstr "(Gjeldende)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(none)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Remove currently selected profile, '%s'? Cannot be undone."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr "Profil må være et gyldig filnavn, og kan ikke inneholde '.'"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Profile with this name already exists."
|
|
msgstr "En fil eller mappe med dette navnet eksisterer allerede."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Properties Disabled)"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Editor Disabled)"
|
|
msgstr "Avslått"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Options:"
|
|
msgstr "Alternativer for klasse:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enable Contextual Editor"
|
|
msgstr "Aktiver kontekstavhengig redigeringsverktøy"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Class Properties:"
|
|
msgstr "Egenskaper:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Main Features:"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Nodes and Classes:"
|
|
msgstr "Søk i klasser"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr "Filformatet til '%s' er ugyldig, importen ble avbrutt."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr "Feil ved lagring av profilen til stien: '%s'."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Reset to Default"
|
|
msgstr "Tilbakestill til standarder"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Current Profile:"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Create Profile"
|
|
msgstr "Høyreklikk: Slett Punkt."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Remove Profile"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Available Profiles:"
|
|
msgstr "Tilgjengelige Noder:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Make Current"
|
|
msgstr "Gjeldende:"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Import"
|
|
msgstr "Importer"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
#: platform/android/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Export"
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Configure Selected Profile:"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Extra Options:"
|
|
msgstr "Beskrivelse:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Create or import a profile to edit available classes and properties."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "New profile name:"
|
|
msgstr "Nytt navn:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Godot Feature Profile"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Profile(s)"
|
|
msgstr "%d flere filer"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Export Profile"
|
|
msgstr "Eksporter Profil"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Default Feature Profile"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Velg Gjeldende Mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "File exists, overwrite?"
|
|
msgstr "Filen finnes, overskriv?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Select This Folder"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopier Bane"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open in File Manager"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Show in File Manager"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr "Ny Mappe..."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
|
|
msgid "Refresh"
|
|
msgstr "Oppdater"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "Alle gjenkjente"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Alle filer (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Åpne en fil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Åpne fil(er)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Åpne ei mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Åpne ei fil eller mappe"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Lagre"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Lagre ei fil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Access"
|
|
msgstr "Suksess!"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Display Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
|
|
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
#, fuzzy
|
|
msgid "Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current Dir"
|
|
msgstr "Aktiv:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current File"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current Path"
|
|
msgstr "Aktiv:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Show Hidden Files"
|
|
msgstr "Veksle Visning av Skjulte Filer"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Disable Overwrite Warning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr "Gå fremover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr "Gå Oppover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr "Veksle Visning av Skjulte Filer"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr "Veksle Favorittmarkering"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr "Flytt Favoritt Oppover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr "Flytt Favoritt Nedover"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to previous folder."
|
|
msgstr "Gå til ovennevnt mappe."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Go to next folder."
|
|
msgstr "Gå til ovennevnt mappe."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder."
|
|
msgstr "Gå til ovennevnt mappe."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Refresh files."
|
|
msgstr "Søk i klasser"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "(Un)favorite current folder."
|
|
msgstr "(Av)favoriser gjeldende mappe."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr "Vis elementer som et rutenett av miniatyrbilder"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "View items as a list."
|
|
msgstr "Vis elementer som liste"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Mapper og Filer:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr "Forhåndsvisning:"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr "Fil:"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr "Gjennomsøk kilder"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr "(Re)Importerer Assets"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "Reimport Missing Imported Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
msgid "Top"
|
|
msgstr "Topp"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr "Klasse:"
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr "Arver:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr "Arvet av:"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Online Tutorials"
|
|
msgstr "Online dokumentasjon:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "overrides %s:"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "default:"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Theme Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Colors"
|
|
msgstr "Farger"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constants"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Fonts"
|
|
msgstr "Skrifttyper"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Icons"
|
|
msgstr "Ikoner"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Styles"
|
|
msgstr "Stiler"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr "Nummereringer"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Property Descriptions"
|
|
msgstr "Egenskapsbeskrivelse:"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "(value)"
|
|
msgstr "Verdi:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finnes i øyeblikket ingen beskrivelse av denne egenskapen. Hjelp til ved "
|
|
"å [colour=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Method Descriptions"
|
|
msgstr "Metodebeskrivelse:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finnes i øyeblikket ingen beskrivelse av denne metoden. Hjelp til ved å "
|
|
"[colour=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
msgid "Text Editor"
|
|
msgstr "Tekst Editor"
|
|
|
|
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr "Hjelp"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Sort Functions Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Søk Hjelp"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Case Sensitive"
|
|
msgstr "Skilling mellom store/små bokstaver"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Show Hierarchy"
|
|
msgstr "Vis hierarki"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Display All"
|
|
msgstr "Vis alle"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Classes Only"
|
|
msgstr "Klasser"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Methods Only"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Signals Only"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Constants Only"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Properties Only"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Properties Only"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Member Type"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Class"
|
|
msgstr "Klasse"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Method"
|
|
msgstr "Metode"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Signal"
|
|
msgstr "Signal"
|
|
|
|
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Property"
|
|
msgstr "Egenskap"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr "Egenskap:"
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
msgid "Label"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Read Only"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Checkable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked"
|
|
msgstr "Låst"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Draw Red"
|
|
msgstr "Ring"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Keying"
|
|
msgstr "Spill"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Pin value"
|
|
msgstr "Verdi:"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid ""
|
|
"Pinning a value forces it to be saved even if it's equal to the default."
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pin value [Disabled because '%s' is editor-only]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr "Sett mange:"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Unpinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Paste Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property Path"
|
|
msgstr "Kopier Skript-Sti"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr "Utgang:"
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Selection"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Clear"
|
|
msgstr "Tøm"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr "Nullstill Resultat"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr "Stopp avspilling"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr "%s/s"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Down"
|
|
msgstr "Ned"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr "Opp"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Node"
|
|
msgstr "Node"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr "Nytt vindu"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Spins when the editor window redraws.\n"
|
|
"Update Continuously is enabled, which can increase power usage. Click to "
|
|
"disable it."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr "Snurrer når redigeringsvinduet tegner opp på nytt."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr "Importerte ressurser kan ikke lagres."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr "Feil ved lagring av ressurs!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
"Denne ressursen kan ikke lagres fordi den hører ikke til den redigerte "
|
|
"scenen. Gjør den unik først."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr "Lagre Ressurs Som..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr "Kan ikke åpne fil for skriving:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr "Forespurte filformat ukjent:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "Feil under lagring."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr "Kan ikke åpne '%s'. Filen kan ha blitt flyttet eller slettet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr "Feil ved parsing av '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr "Uventet slutt på fil '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr "Mangler '%s' eller dens avhengigheter."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr "Feil ved lasting av '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "Lagrer Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "Analyserer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr "Lager Thumbnail"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr "Denne operasjonen kan ikke gjennomføres uten en trerot."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
"Denne scenen kan ikke lagres fordi det er en sirkulær "
|
|
"instansieringsinklusjon.\n"
|
|
"Vennligst løs feilen og forsøk å lagre igjen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
"Kunne ikke lagre scene. Sannsynligvis kunne ikke avhengigheter (instanser "
|
|
"eller arvinger) oppfylles."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Could not save one or more scenes!"
|
|
msgstr "Kunne ikke starta subprosess!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save All Scenes"
|
|
msgstr "Lagre Alle Scener"
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr "Kan ikke overskrive en scene som fortsatt er åpen!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr "Kan ikke laste MeshLibrary for sammenslåing!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr "Feil ved lagring av MeshLibrary!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr "Kan ikke laste TileSet for sammenslåing!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr "Feil ved lagring av TileSet!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"An error occurred while trying to save the editor layout.\n"
|
|
"Make sure the editor's user data path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Default editor layout overridden.\n"
|
|
"To restore the Default layout to its base settings, use the Delete Layout "
|
|
"option and delete the Default layout."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr "Layoutnavn ikke funnet!"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Restored the Default layout to its base settings."
|
|
msgstr "Gjenoppretter standard layout til grunninnstillinger."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denne ressursen tilhører en scene som ble importert, så den er ikke "
|
|
"redigerbar.\n"
|
|
"Les dokumentasjonen om import av scener for å bedre forstå denne "
|
|
"arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
"Denne ressursen tilhører en scene som ble instansert eller arvet.\n"
|
|
"Endringer vil ikke bli beholdt ved lagring av scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
"Denne ressursen ble importert, så det ikke er redigerbar. Endre "
|
|
"innstillingene i import-panelet og importer deretter på nytt."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denne scenen er importert, så endringer vil ikke bli lagret.\n"
|
|
"Instansere eller arving vil tillate endringer i den.\n"
|
|
"Vennligst les dokumentasjonen når det gjelder import av scener for å bedre "
|
|
"forstå denne arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
"Dette er et eksternt objekt så endringer vil ikke beholdes.\n"
|
|
"Vennligst les dokumentasjonen relevant til debugging for å forstå denne "
|
|
"arbeidsflyten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr "Det er ingen definert scene å kjøre."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save scene before running..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr "Kunne ikke starta subprosess!"
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr "Åpne Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr "Åpne Base Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Open..."
|
|
msgstr "Hurtigåpne Scene..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Scene..."
|
|
msgstr "Hurtigåpne Scene..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Open Script..."
|
|
msgstr "Hurtigåpne Skript..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save & Reload"
|
|
msgstr "Lagre & Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save changes to '%s' before reloading?"
|
|
msgstr "Lagre endringer til '%s' før lukking?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Lagre og Lukk"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Lagre endringer til '%s' før lukking?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%s no longer exists! Please specify a new save location."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has no root node, but %d modified external resource(s) "
|
|
"were saved anyway."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"A root node is required to save the scene. You can add a root node using the "
|
|
"Scene tree dock."
|
|
msgstr "En rotnode kreves for å lagre scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr "Lagre Scene Som..."
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Denne operasjonen kan ikke gjøres uten en scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr "Eksporter MeshBibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Denne operasjonen kan ikke gjennomføres uten en rotnode."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr "Eksporter Tile Set"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Denne operasjonen kan ikke gjøres uten en valgt node."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Gjeldende scene er ikke lagret. Åpne likevel?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't undo while mouse buttons are pressed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to undo."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Undo: %s"
|
|
msgstr "Angre"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't redo while mouse buttons are pressed."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to redo."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Redo: %s"
|
|
msgstr "Gjenta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Kan ikke laste en scene som aldri ble lagret."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reload Saved Scene"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has unsaved changes.\n"
|
|
"Reload the saved scene anyway? This action cannot be undone."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quick Run Scene..."
|
|
msgstr "Hurtigkjør Scene..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Ja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Avslutt redigeringsverktøyet?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Åpne ProsjektManager?"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save changes to the following scene(s) before reloading?"
|
|
msgstr "Lagre endring til følgende scene(r) før avslutting?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Lagre & Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr "Lagre endring til følgende scene(r) før avslutting?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before opening Project Manager?"
|
|
msgstr "Lagre endringer til følgende scene(r) før åpning av Prosjekt-Manager?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
"Dette alternativet er foreldet. Situasjoner der oppdatering må bli tvunget "
|
|
"regnes nå som en feil. Vennligst rapporter."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "Velg en HovedScene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Lukk Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Reopen Closed Scene"
|
|
msgstr "Gjenåpne Lukket Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr ""
|
|
"Kan ikke aktivere tilleggs-programtillegg på: \"%s\" tolking av oppsett "
|
|
"mislyktes."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Unable to find script field for addon plugin at: '%s'."
|
|
msgstr "Kunne ikke finne skriptfelt for addon-plugin i: 'res://addons/%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr "Kan ikke laste addon-skript fra bane: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s'. This might be due to a code "
|
|
"error in that script.\n"
|
|
"Disabling the addon at '%s' to prevent further errors."
|
|
msgstr ""
|
|
"Kunne ikke laste tillegsskript fra sti: '%s' Script er ikke i verktøymodus."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
"Kan ikke laste addon-skript fra stien: Basistypen '%s' er ikke en "
|
|
"EditorPlugin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
"Kunne ikke laste tillegsskript fra sti: '%s' Script er ikke i verktøymodus."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
"Scene '%s' var automatisk importert, så den kan ikke modifiseres.\n"
|
|
"For å gjøre endringer i den, kan du opprette en ny arvet scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
"Feil ved lasting av scene, den må være i prosjektbanen. Bruk \"Importer\" "
|
|
"for å åpne scenen, så lagre den i prosjektbanen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Scene '%s' har ødelagte avhengigheter:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr "Fjern Nylige Scener"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Ingen hovedscene har blitt definert, velg en?\n"
|
|
"Du kan endre dette senere under \"Prosjekt Innstilliner\" i kategorien "
|
|
"'applikasjon'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Den valgte scenen '%s' finnes ikke. Vil du velge en gyldig scene?\n"
|
|
"Du kan endre dette senere i \"Prosjektinnstillinger\" under kategorien "
|
|
"'applikasjon'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Den valgte scenen «%s» er ikke en scenefil, velg en gyldig scenefil?\n"
|
|
"Du kan endre dette senere i «Prosjektinnstillinger» i «program»-kategorien."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr "Lagre Layout"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr "Slett Layout"
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show in FileSystem"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Play This Scene"
|
|
msgstr "Spill Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tab"
|
|
msgstr "Lukk fanen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Undo Close Tab"
|
|
msgstr "Lukk Andre Faner"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr "Lukk Andre Faner"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr "Lukk faner til høyre"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close All Tabs"
|
|
msgstr "Lukk alle faner"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr "Bytt Scenefane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr "%d flere filer eller mapper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr "%d flere mapper"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr "%d flere filer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to write to file '%s', file in use, locked or lacking permissions."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Scene"
|
|
msgstr "Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Scene Naming"
|
|
msgstr "Scene-Sti:"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#: servers/arvr/arvr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Interface"
|
|
msgstr "Brukergrensesnitt"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scene Tabs"
|
|
msgstr "Bytt Scenefane"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Always Show Close Button"
|
|
msgstr "Alltid Vis Rutenett"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Resize If Many Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Minimum Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Output"
|
|
msgstr "Utgang"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Clear Output On Play"
|
|
msgstr "Nullstill Resultat"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Open Output On Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Close Output On Stop"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save On Focus Loss"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Save Each Scene On Quit"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Quit Confirmation"
|
|
msgstr "Vis Informasjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Show Update Spinner"
|
|
msgstr "Deaktiver Oppdateringsspinner"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Continuously"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Vital Only"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Localize Settings"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Restore Scenes On Load"
|
|
msgstr "TidSøk Node"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Show Thumbnail On Hover"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Inspector"
|
|
msgstr "Inspektør"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Default Property Name Style"
|
|
msgstr "Prosjektsti:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Float Step"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Disable Folding"
|
|
msgstr "Deaktivert"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Auto Unfold Foreign Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector2 Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector Types Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Resources In Current Inspector"
|
|
msgstr "Åpne i Redigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Resources To Open In New Inspector"
|
|
msgstr "Åpne i Redigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Color Picker Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Username"
|
|
msgstr "Gi nytt navn"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Public Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Private Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr "Dock-posisjon"
|
|
|
|
#: editor/editor_node.cpp editor/editor_plugin.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Distraksjonsfri Modus"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr "Vis/skjul distraksjonsfri modus."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr "Legg til ny scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr "Gå til forrige åpne scene."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Copy Text"
|
|
msgstr "Kopier Sti"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr "Neste fane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr "Forrige fane"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr "Filtrer Filer..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr "Operasjoner med scene-filer."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Ny Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited Scene..."
|
|
msgstr "Ny Arvet Scene..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr "Åpne Scene..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Åpne nylig brukte"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To..."
|
|
msgstr "Konverter Til..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr "MeshBibliotek..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr "Flissett…"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Angre"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Gjør om"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Diverse prosjekt- eller scene-relaterte verktøy"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
|
|
msgid "Project"
|
|
msgstr "Prosjekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Project Settings..."
|
|
msgstr "Prosjektinnstillinger"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Set Up Version Control"
|
|
msgstr "Sett opp versjonskontroll"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr "Steng ned versjonskontroll"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export..."
|
|
msgstr "Eksporter..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open User Data Folder"
|
|
msgstr "Åpne Redigererdatamappen"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr "Verktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr "Foreldreløs ressursutforsker"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reload Current Project"
|
|
msgstr "Endre Navn på Prosjekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Avslutt til Prosjektliste"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr "Distribuer med ekstern feilsøking"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy will make the executable "
|
|
"attempt to connect to this computer's IP so the running project can be "
|
|
"debugged.\n"
|
|
"This option is intended to be used for remote debugging (typically with a "
|
|
"mobile device).\n"
|
|
"You don't need to enable it to use the GDScript debugger locally."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Small Deploy with Network Filesystem"
|
|
msgstr "Liten utrulling med Network FS"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy for Android will only "
|
|
"export an executable without the project data.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploying will use the USB cable for faster performance. This "
|
|
"option speeds up testing for projects with large assets."
|
|
msgstr ""
|
|
"Når dette alternativet er aktivert, eksportering eller distribuering vil "
|
|
"produsere en kjørbar fil.\n"
|
|
"Filstystemet vil få prosjektet fra redigerinsverktøyet over nettverket. \n"
|
|
"På Android, distribusjon du vil bruke USB-kabelen for raskere ytelse. Dette "
|
|
"alternativet gjør testing for spill med et stort fotavtrykk raskere."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Synlige kollisjons-former"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
|
|
"3D) will be visible in the running project."
|
|
msgstr ""
|
|
"Kollisjons-former eller raycast-noder (for 2D og 3D) vil være synlige under "
|
|
"kjøring av spill om denne innstillingen er aktivert."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Synlig navigasjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When this option is enabled, navigation meshes and polygons will be visible "
|
|
"in the running project."
|
|
msgstr ""
|
|
"Navigasjons-maske og polygoner vil være synlig under kjøring av spill om "
|
|
"denne innstillingen er aktivert."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Force Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, shaders will be used in their fallback form "
|
|
"(either visible via an ubershader or hidden) during all the run time.\n"
|
|
"This is useful for verifying the look and performance of fallbacks, which "
|
|
"are normally displayed briefly.\n"
|
|
"Asynchronous shader compilation must be enabled in the project settings for "
|
|
"this option to make a difference."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Synchronize Scene Changes"
|
|
msgstr "Synkroniser Sceneendringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any changes made to the scene in the editor "
|
|
"will be replicated in the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
"Når denne innstillingen er aktivert, vil alle endringer gjort i scenen i "
|
|
"redigeringsverktøyet bli gjenspeilet i det kjørende spillet.\n"
|
|
"Når det brukes eksternt på en enhet, er dette mer effektivt med et "
|
|
"nettverksfilsystem aktivert."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Synchronize Script Changes"
|
|
msgstr "Synkroniser Skriptendringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"When this option is enabled, any script that is saved will be reloaded in "
|
|
"the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
"Når denne innstillingen er aktivert, alle skript som er lagret vil lastes "
|
|
"inn på nytt i det kjørende spillet.\n"
|
|
"Når det brukes ekstert på en enhet, dette er mer effektivt med et "
|
|
"nettverksfilsystem."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Settings..."
|
|
msgstr "Innstillinger for redigeringsverktøy …"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr "Redigeringsverktøy Layout"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Take Screenshot"
|
|
msgstr "Ta skjermbilde"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr "Skjermavbildninger lagres i redigeringsdata/innstillingsmappen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Veksle Fullskjerm"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr "Åpne data for redigeringsverktøy/innstillingsmappe"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr "Åpne Redigererdatamappen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr "Åpne mappe for redigeringsverktøyinnstillinger"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Editor Features..."
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Export Templates..."
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Online Documentation"
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Questions & Answers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Report a Bug"
|
|
msgstr "Reimporter"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Suggest a Feature"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Send Docs Feedback"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "Samfunn"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "About Godot"
|
|
msgstr "Om"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Support Godot Development"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Spill prosjektet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr "Spill"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "Sett Scenen På Pause"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr "Stopp scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Spill den redigerte scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Spill Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr "Spill tilpasset scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr "Spill av Tilpasset Scene"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr "Endring av videodriver krever omstart av redigeringsverktøyet."
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Save & Restart"
|
|
msgstr "Lagre & Avslutt"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update All Changes"
|
|
msgstr "Oppdater Endringer"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Vital Changes"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Hide Update Spinner"
|
|
msgstr "Deaktiver Oppdateringsspinner"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FileSystem"
|
|
msgstr "FilSystem"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand Bottom Panel"
|
|
msgstr "Utvid Nederste Panel"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr "Ikke Lagre"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Manage Templates"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Install from file"
|
|
msgstr "Installer Fra Fil"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Select android sources file"
|
|
msgstr "Ikke basert på en ressursfil"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr "Importer Mal Fra ZIP-Fil"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Template Package"
|
|
msgstr "Eksporter Mal-Manager"
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "Export Library"
|
|
msgstr "Eksporter bibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr "Slå sammen Med Eksisterende"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Apply MeshInstance Transforms"
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Åpne & Kjør et Skript"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
"Følgende filer er nyere på disken.\n"
|
|
"Hvilken handling skal utføres?"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reload"
|
|
msgstr "Oppdater"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr "Lagre på nytt"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "New Inherited"
|
|
msgstr "Ny Arvet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr "Last feil"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Select"
|
|
msgstr "Velg"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Select Current"
|
|
msgstr "Velg Gjeldende Mappe"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr "Åpne 2D-redigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr "Åpne 3D-redigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr "Åpne Skriptredigeringsverktøy"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr "Åpne Assets-Bibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr "Åpne det neste redigeringsverktøyet"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr "Åpne det forrige redigeringsverktøy"
|
|
|
|
#: editor/editor_node.h
|
|
msgid "Warning!"
|
|
msgstr "Advarsel!"
|
|
|
|
#: editor/editor_path.cpp
|
|
#, fuzzy
|
|
msgid "No sub-resources found."
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/editor_path.cpp
|
|
#, fuzzy
|
|
msgid "Open a list of sub-resources."
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr "Lager Forhåndsvisning av Mesh"
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Thumbnail..."
|
|
msgstr "Miniatyrbilde..."
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Main Script:"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Edit Plugin"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr "Installerte Plugins:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
msgid "Update"
|
|
msgstr "Oppdater"
|
|
|
|
#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Version"
|
|
msgstr "Versjon"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Author"
|
|
msgstr "Forfatter"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr "Status"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr "Mål:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Frame Time (ms)"
|
|
msgstr "Frame Tid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Average Time (ms)"
|
|
msgstr "Gjennomsnittstid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr "Bilde %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr "Inklusiv"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr "Selv"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid ""
|
|
"Inclusive: Includes time from other functions called by this function.\n"
|
|
"Use this to spot bottlenecks.\n"
|
|
"\n"
|
|
"Self: Only count the time spent in the function itself, not in other "
|
|
"functions called by that function.\n"
|
|
"Use this to find individual functions to optimize."
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr "Bilde #:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr "Samtaler"
|
|
|
|
#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Profiler Frame History Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Profiler Frame Max Functions"
|
|
msgstr "Endre navn på funksjonen"
|
|
|
|
#: editor/editor_properties.cpp
|
|
#, fuzzy
|
|
msgid "Edit Text:"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "On"
|
|
msgstr "På"
|
|
|
|
#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
|
|
#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Layer"
|
|
msgstr "Lag"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr "Bit %d, verdi %d"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr "[Tom]"
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr "Tilordne..."
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Invalid RID"
|
|
msgstr "Ugyldig RID"
|
|
|
|
#: editor/editor_properties.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
"Kan ikke opprette en ViewportTexture på ressurser lagret som fil.\n"
|
|
"Ressurser må tilhøre en scene."
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr "Velg visningsvindu"
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Size:"
|
|
msgstr "Størrelse:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "Page:"
|
|
msgstr "Side: "
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Key:"
|
|
msgstr "Nytt navn:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Value:"
|
|
msgstr "Nytt navn:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr "Legg Til Nøkkel/Verdi Par"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
"Den valgte ressursen (%s) svarer ikke til noen forventede verdier for denne "
|
|
"egenskapen (%s)."
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Quick Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr "Gjør Unik"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr "Lim inn"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Convert to %s"
|
|
msgstr "Konverter Til %s"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr "Ny %s"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Base Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#, fuzzy
|
|
msgid "Edited Resource"
|
|
msgstr "Legg til Ressurs"
|
|
|
|
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
|
|
#, fuzzy
|
|
msgid "Editable"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Extend Script"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#, fuzzy
|
|
msgid "Script Owner"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/editor_run_native.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the Export menu or define an existing preset "
|
|
"as runnable."
|
|
msgstr ""
|
|
"Ingen kjørbar eksport-preset funnet for denne plattformen.\n"
|
|
"Vennligst legg til en kjørbar preset i eksportmenyen."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Skriv logikken din i _run() metoden."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr "Det er en redigert scene allerede."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr "Kunne ikke innstansiere skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr "Glemte du nøkkelordet 'tool'?"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Kunne ikke kjøre skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Glemte du '_run'-metoden?"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Editor Language"
|
|
msgstr "Redigeringsverktøy Layout"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Display Scale"
|
|
msgstr "Vis alle"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Display Scale"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Antialiased"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Hinting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Main Font"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Bold"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Code Font"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Dim Editor On Dialog Popup"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
msgid "Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Unfocused Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Separate Distraction Mode"
|
|
msgstr "Distraksjonsfri Modus"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Automatically Open Screenshots"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Max Array Dictionary Items Per Page"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Theme"
|
|
msgstr "Tema"
|
|
|
|
#: editor/editor_settings.cpp editor/import_dock.cpp
|
|
msgid "Preset"
|
|
msgstr "Forhåndsinnstilling"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Icon And Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Base Color"
|
|
msgstr "Farger"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Accent Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/environment.cpp
|
|
msgid "Contrast"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Relationship Line Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Highlight Tabs"
|
|
msgstr "Genererer Lyskart"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Border Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Graph Node Headers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Additional Spacing"
|
|
msgstr "Animasjonsløkke"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Custom Theme"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Script Button"
|
|
msgstr "Høyre knapp"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Directories"
|
|
msgstr "Retninger"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Autoscan Project Path"
|
|
msgstr "Prosjektsti:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Project Path"
|
|
msgstr "Prosjektsti:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "On Save"
|
|
msgstr "Lagre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Compress Binary Resources"
|
|
msgstr "Kopier Ressurs"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Safe Save On Backup Then Rename"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "File Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Thumbnail Size"
|
|
msgstr "Miniatyrbilde..."
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Docks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scene Tree"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Start Create Dialog Fully Expanded"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Show Folders"
|
|
msgstr "Alltid Vis Rutenett"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Property Editor"
|
|
msgstr "Redigeringsverktøy for grupper"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Subresource Hue Tint"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Color Theme"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Spacing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Highlighting"
|
|
msgstr "Retninger"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Syntax Highlighting"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight All Occurrences"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Highlight Type Safe Lines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Indent"
|
|
msgstr "Innrykk Venstre"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr "Automatisk Innrykk"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Convert Indent On Save"
|
|
msgstr "Konverter Innrykk til Mellomrom"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Tabs"
|
|
msgstr "Ring"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw Spaces"
|
|
msgstr "Ring"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
|
|
msgid "Navigation"
|
|
msgstr "Navigasjon"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Smooth Scrolling"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "V Scroll Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Minimap"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Mouse Extra Buttons Navigate History"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Appearance"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Show Line Numbers"
|
|
msgstr "Linjenummer:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Line Numbers Zero Padded"
|
|
msgstr "Linjenummer:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Bookmark Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Breakpoint Gutter"
|
|
msgstr "Slett punkter"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Info Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Folding"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Word Wrap"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Line Length Guidelines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Soft Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Hard Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Script List"
|
|
msgstr "Skript Redigeringsverktøy"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Members Overview"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Files"
|
|
msgstr "Fil"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Trim Trailing Whitespace On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autosave Interval Secs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Restore Scripts On Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload And Parse Scripts On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload Scripts On External Change"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Create Signal Callbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sort Members Outline Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll Past End Of File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Block Caret"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Right Click Moves Caret"
|
|
msgstr "Høyreklikk: Fjern Punkt"
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion"
|
|
msgstr "Fullføring"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Idle Parse Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Brace Complete"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Complete Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Put Callhint Tooltip Below Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Callhint Tooltip Offset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Complete File Paths"
|
|
msgstr "Kopier Node-bane"
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Type Hints"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Use Single Quotes"
|
|
msgstr "Bruk Enkle Annførselstegn"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Help Index"
|
|
msgstr "Vis Hjelpere"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Source Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Title Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pick Distance"
|
|
msgstr "Velg en HovedScene"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Preview Size"
|
|
msgstr "Forhåndvisning"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Secondary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Selection Box Color"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "3D Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Gizmo Colors"
|
|
msgstr "Farger"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Instanced"
|
|
msgstr "Instans"
|
|
|
|
#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Joint"
|
|
msgstr "Punkt"
|
|
|
|
#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Shape"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Primary Grid Steps"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Grid Size"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Max"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Min"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Bias"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XY Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid YZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default FOV"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Z Near"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Z Far"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Lightmap Baking Number Of CPU Threads"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Scheme"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Invert Y Axis"
|
|
msgstr "Konverter Til %s"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Invert X Axis"
|
|
msgstr "Konverter Til %s"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Style"
|
|
msgstr "Zoom ut"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate Numpad"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate 3 Button Mouse"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Orbit Modifier"
|
|
msgstr "Sist endret"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Pan Modifier"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Modifier"
|
|
msgstr "Endret"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Warped Mouse Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Feel"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Translation Inertia"
|
|
msgstr "Oversettelser"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Inertia"
|
|
msgstr "Forstørr"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Freelook"
|
|
msgstr "Fri"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Navigation Scheme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Base Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Activation Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Speed Zoom Link"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Guides Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Smart Snapping Line Color"
|
|
msgstr "Smart snapping"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Color 1"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Color 2"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Selected Color"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone IK Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Viewport Border Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Constrain Editor View"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Simple Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll To Pan"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Pan Speed"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Poly Editor"
|
|
msgstr "Redaktør"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Point Grab Radius"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Previous Outline"
|
|
msgstr "Forrige fane"
|
|
|
|
#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Autorename Animation Tracks"
|
|
msgstr "Endre navn på Animasjon"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Bezier Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Create Reset Tracks"
|
|
msgstr "Sett in spor"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Past Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Future Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Visual Editors"
|
|
msgstr "Redigeringsverktøy for grupper"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Window Placement"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/control.cpp
|
|
msgid "Rect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Rect Custom Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
|
|
msgid "Screen"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Auto Save"
|
|
msgstr "Ikke Lagre"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Save Before Running"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Font Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Remote Host"
|
|
msgstr "Fjern-funksjon "
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Remote Port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Editor SSL Certificates"
|
|
msgstr "Innstillinger for redigeringsverktøy"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "HTTP Proxy"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Host"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Prosjekthåndterer"
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Sorting Order"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Symbol Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Control Flow Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Base Type Color"
|
|
msgstr "Endre %s type"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Engine Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "User Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Comment Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "String Color"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Background Color"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Background Color"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Selected Color"
|
|
msgstr "Importer Scene"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Existing Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Scroll Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Text Color"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Line Number Color"
|
|
msgstr "Linjenummer:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Safe Line Number Color"
|
|
msgstr "Linjenummer:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Caret Background Color"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Text Selected Color"
|
|
msgstr "Slett valgt"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Color"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Brace Mismatch Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Current Line Color"
|
|
msgstr "Navn på gjeldende scene"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Word Highlighted Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Number Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Function Color"
|
|
msgstr "Funksjoner"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Member Variable Color"
|
|
msgstr "Endre navn på variabelen"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mark Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bookmark Color"
|
|
msgstr "Bokmerker"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint Color"
|
|
msgstr "Stoppunkter"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Executing Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Code Folding Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Search Result Color"
|
|
msgstr "Søkeresultater"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Search Result Border Color"
|
|
msgstr "Søkeresultater"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
|
|
msgstr ""
|
|
"Hold Meta for å slippe en Getter. Hold Skift for å slippe en generisk "
|
|
"signatur."
|
|
|
|
#: editor/editor_spin_slider.cpp scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Flat"
|
|
msgstr "Flat0"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
#, fuzzy
|
|
msgid "Hide Slider"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Velg node(r) som skal importeres"
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "See gjennom"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "Scene-Sti:"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Importer Fra Node:"
|
|
|
|
#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
|
|
#: editor/editor_vcs_interface.cpp
|
|
#, fuzzy
|
|
msgid "%s Error"
|
|
msgstr "Feil!"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "There are no mirrors available."
|
|
msgstr "Det finnes ingen «%s»-fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Retrieving the mirror list..."
|
|
msgstr "Henter fillager, vennligst vent..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Starting the download..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error requesting URL:"
|
|
msgstr "Feil ved nettadresse-forespørsel:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Connecting to the mirror..."
|
|
msgstr "Kobler til Fillager..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't resolve the requested address."
|
|
msgstr "Kan ikke løse tjenernavn:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't connect to the mirror."
|
|
msgstr "Kan ikke koble til tjener:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "No response from the mirror."
|
|
msgstr "Ingen respons fra tjener:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Request failed."
|
|
msgstr "Forespørsel Feilet."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Request ended up in a redirect loop."
|
|
msgstr "Forespørsel feilet, for mange omdirigeringer"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Request failed:"
|
|
msgstr "Forespørsel Feilet."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download complete; extracting templates..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr "Kan ikke fjerne:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Best available mirror"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
"Ingen nedlastningslink funnet for denne versjonen. Direkte nedlastning er "
|
|
"kun mulig for offisielle utvigelser."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr "Koblet fra"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr "Løser"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr "Kan ikke Løses"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connecting..."
|
|
msgstr "Kobler til…"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't Connect"
|
|
msgstr "Kan ikke koble til"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr "Tilkoblet"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Requesting..."
|
|
msgstr "Ber om..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr "Laster ned"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr "Tilkoblingsfeil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "SSL Handshake Error"
|
|
msgstr "SSL Handshake Error"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't open the export templates file."
|
|
msgstr "Kan ikke åpne eksportmalzip."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Invalid version.txt format inside the export templates file: %s."
|
|
msgstr "Ugyldig version.txt format i mal."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "No version.txt found inside the export templates file."
|
|
msgstr "Ingen version.txt funnet i mal."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error creating path for extracting templates:"
|
|
msgstr "Feil ved laging av sti for maler:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr "Ekstraherer Eksport Mal"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr "Importerer:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove templates for the version '%s'?"
|
|
msgstr "Fjern malversjon '%s'?"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr "Dekomprimerer Ressurser"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Export Template Manager"
|
|
msgstr "Eksporter Mal-Manager"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr "Nåværende versjon:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are missing. Download them or install from a file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are installed and ready to be used."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open Folder"
|
|
msgstr "Åpne mappe…"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing installed templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr "Avinstaller"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Download from:"
|
|
msgstr "Nedlastningsfeil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Open in Web Browser"
|
|
msgstr "Vis I Filutforsker"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Copy Mirror URL"
|
|
msgstr "Kopier feil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download and Install"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Download and install templates for the current version from the best "
|
|
"possible mirror."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install from File"
|
|
msgstr "Installer Fra Fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install templates from a local file."
|
|
msgstr "Importer Mal Fra ZIP-Fil"
|
|
|
|
#: editor/export_template_manager.cpp editor/find_in_files.cpp
|
|
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Cancel the download of the templates."
|
|
msgstr "Kan ikke åpne eksportmalzip."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Other Installed Versions:"
|
|
msgstr "Installerte Versjoner:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Uninstall Template"
|
|
msgstr "Avinstaller"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Select Template File"
|
|
msgstr "Velg malfil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Godot Export Templates"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"The templates will continue to download.\n"
|
|
"You may experience a short editor freeze when they finish."
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
msgid "File Server"
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
msgid "Password"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites"
|
|
msgstr "Favoritter"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
"Status: Import av fil feilet. Reparer filen eller importer igjen manuelt."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Importing has been disabled for this file, so it can't be opened for editing."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr "Kan ikke flytte/endre navn ressursrot"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr "Kan ikke flytte en mappe inn i seg selv."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Error moving:"
|
|
msgstr "Feil ved flytting:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Error duplicating:"
|
|
msgstr "Feil ved innlasting:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Unable to update dependencies:"
|
|
msgstr "Kan ikke oppdatere avhengigheter:"
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr "Ingen navn gitt."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr "Gitt navn inneholder ugyldige tegn"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr "En fil eller mappe med dette navnet eksisterer allerede."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr "Navn inneholder ugyldige tegn."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"This file extension is not recognized by the editor.\n"
|
|
"If you want to rename it anyway, use your operating system's file manager.\n"
|
|
"After renaming to an unknown extension, the file won't be shown in the "
|
|
"editor anymore."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"The following files or folders conflict with items in the target location "
|
|
"'%s':\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you wish to overwrite them?"
|
|
msgstr ""
|
|
"Disse filene eller mappene er i konflikt med oppføringene i målstedet «%s»:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Ønsker du å overskrive dem?"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr "Endrer filnavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicating file:"
|
|
msgstr "Duplisér"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicating folder:"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Inherited Scene"
|
|
msgstr "Ny Arvet Scene..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Set As Main Scene"
|
|
msgstr "Velg en HovedScene"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Scenes"
|
|
msgstr "Åpne Scene"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr "Instans"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Add to Favorites"
|
|
msgstr "Legg til i favoritter"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Remove from Favorites"
|
|
msgstr "Fjern fra favoritter"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr "Endre Avhengigheter..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "View Owners..."
|
|
msgstr "Vis Eiere..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move To..."
|
|
msgstr "Flytt Til..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Scene..."
|
|
msgstr "Ny Scene"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Script..."
|
|
msgstr "Hurtigåpne Skript..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Resource..."
|
|
msgstr "Lagre Ressurs Som..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Expand All"
|
|
msgstr "Utvid alle"
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Collapse All"
|
|
msgstr "Fold sammen alle"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sort files"
|
|
msgstr "Søk i klasser"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Last Modified"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by First Modified"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate..."
|
|
msgstr "Duplisér"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Rename..."
|
|
msgstr "Gi nytt navn..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Focus the search box"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Previous Folder/File"
|
|
msgstr "Forrige fane"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Next Folder/File"
|
|
msgstr "Lag mappe"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Gjennomsøk filsystem på ny"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Split Mode"
|
|
msgstr "Veksle modus"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Search files"
|
|
msgstr "Søk i filer"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
"Gjennomgår filer,\n"
|
|
"Vent…"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr "Flytt"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr "Gi nytt navn"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Create Scene"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr "Opprett skript"
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Find in Files"
|
|
msgstr "Finn i filer"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find:"
|
|
msgstr "Finn:"
|
|
|
|
#: editor/find_in_files.cpp editor/rename_dialog.cpp
|
|
msgid "Replace:"
|
|
msgstr "Erstatt:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Folder:"
|
|
msgstr "Mappe:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Filters:"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find..."
|
|
msgstr "Finn..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Replace..."
|
|
msgstr "Erstatt..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Replace in Files"
|
|
msgstr "Erstatt Alle"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Replace All (NO UNDO)"
|
|
msgstr "Erstatt Alle"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Searching..."
|
|
msgstr "Søker …"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d match in %d file."
|
|
msgstr "Ingen Treff"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d matches in %d file."
|
|
msgstr "Ingen Treff"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d matches in %d files."
|
|
msgstr "Ingen Treff"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Legg til i Gruppe"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Fjern fra Gruppe"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group name already exists."
|
|
msgstr "Gruppenavnet finnes allerede."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Invalid group name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rename Group"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Group"
|
|
msgstr "Slett Layout"
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Not in Group"
|
|
msgstr "Legg til i Gruppe"
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Filter nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes in Group"
|
|
msgstr "Legg til i Gruppe"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr "Tomme grupper vil automatisk bli fjernet."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group Editor"
|
|
msgstr "Redigeringsverktøy for grupper"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Manage Groups"
|
|
msgstr "Håndter grupper"
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Collada"
|
|
msgstr ""
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Use Ambient"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#, fuzzy
|
|
msgid "Create From"
|
|
msgstr "Opprett mappe"
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Threshold"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Compress"
|
|
msgstr "Komponenter"
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
msgid "Delimiter"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "ColorCorrect"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
msgid "No BPTC If RGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
|
|
msgid "Flags"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Repeat"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Filter"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Mipmaps"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Anisotropic"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "sRGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "Slices"
|
|
msgstr "Alle enheter"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Vertical"
|
|
msgstr "Vend loddrett"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Generate Tangents"
|
|
msgstr "Fjern Punkt"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Scale Mesh"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Offset Mesh"
|
|
msgstr "Avstand:"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Octahedral Compression"
|
|
msgstr "Komprimering"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Optimize Mesh Flags"
|
|
msgstr "Størrelse: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Importer som Enkel Scene"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Importer med Separerte Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Importer med Separerte Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Importer med Separerte Objekter"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Importer med Separerte Objekter+Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Importer med Separerte Objekter+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Importer med Separerte Materialer+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Importer med Separerte Objekter+Materialer+Animasjoner"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Importer som Flere Scener"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Importer som Flere Scener+Materialer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Nodes"
|
|
msgstr "Node"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Type"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Name"
|
|
msgstr "Fjern-funksjon "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Scale"
|
|
msgstr "Skala"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Custom Script"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Storage"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Use Legacy Names"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Materials"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Keep On Reimport"
|
|
msgstr "Reimporter"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Meshes"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Ensure Tangents"
|
|
msgstr "Modifiser Kurvetangent"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Light Baking"
|
|
msgstr "Lysmapping"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Lightmap Texel Size"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Skins"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Use Named Skins"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "External Files"
|
|
msgstr "Åpne en fil"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Store In Subdir"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Filter Script"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Keep Custom Tracks"
|
|
msgstr "Transformer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Optimizer"
|
|
msgstr "Optimaliser"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
|
|
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Enabled"
|
|
msgstr "Aktiver"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Linear Error"
|
|
msgstr "Maks. Linær Feilmelding:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angular Error"
|
|
msgstr "Max. Vinklet Feilmelding:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angle"
|
|
msgstr "Verdi:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Remove Unused Tracks"
|
|
msgstr "Fjern Anim-Spor"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Clips"
|
|
msgstr "Anim-klipp:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/particles.cpp scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Importer Scene"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Importing Scene..."
|
|
msgstr "Importerer Scene..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr "Genererer lyskart"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Generating for Mesh:"
|
|
msgstr "Genererer for Maske: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script..."
|
|
msgstr "Kjører Tilpasser Skript..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr "Kunne ikke laste post-importert skript:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr "Ugyldig/ødelagt skript for post-import (sjekk konsoll):"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr "Feil ved kjøring av post-import script:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Did you return a Node-derived object in the `post_import()` method?"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr "Lagrer..."
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D, Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
|
|
msgid "Lossy Quality"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "BPTC LDR"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
|
|
msgid "Normal Map"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Process"
|
|
msgstr "Etterbehandling"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Fix Alpha Border"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Premult Alpha"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Hdr As Srgb"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Invert Color"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Normal Map Invert Y"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Size Limit"
|
|
msgstr "Begrensninger"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "SVG"
|
|
msgstr "HSV"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid ""
|
|
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
|
|
"texture will not display correctly on PC."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Atlas File"
|
|
msgstr "Ny %s"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Import Mode"
|
|
msgstr "Importer"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Crop To Region"
|
|
msgstr "Region"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Trim Alpha Border From Region"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
|
|
msgid "Force"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "8 Bit"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate"
|
|
msgstr "Miks-Node"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate Hz"
|
|
msgstr "Miks-Node"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Trim"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Normalize"
|
|
msgstr "Format"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop Mode"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop Begin"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop End"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select Importer"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
#, fuzzy
|
|
msgid "Importer:"
|
|
msgstr "Importer"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
#, fuzzy
|
|
msgid "Reset to Defaults"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Keep File (No Import)"
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "%d Files"
|
|
msgstr "%d Filer"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr "Sett som Standard for '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr "Fjern Standard for '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr "Reimporter"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"You have pending changes that haven't been applied yet. Click Reimport to "
|
|
"apply changes made to the import options.\n"
|
|
"Selecting another resource in the FileSystem dock without clicking Reimport "
|
|
"first will discard changes made in the Import dock."
|
|
msgstr ""
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr "Importer Som:"
|
|
|
|
#: editor/import_dock.cpp
|
|
#, fuzzy
|
|
msgid "Save Scenes, Re-Import, and Restart"
|
|
msgstr "Lagre scener, om-importer og start om"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr "Å endre typen av en importert fil krever omstart av redigereren"
|
|
|
|
#: editor/import_dock.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
"ADVARSEL: ___ eksister som bruker denne ressursen, det kan hende de ikke "
|
|
"laster inn riktig."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"Select a resource file in the filesystem or in the inspector to adjust "
|
|
"import settings."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Property Name Style"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr "Rå"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Capitalized"
|
|
msgstr "Stor forbokstav"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Localized"
|
|
msgstr "Språk"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Localization not available for current language."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Copy Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Paste Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr "Lag underressurser unike"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr "Lag en ny ressurs i minnet og endre den."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr "Last inn en eksisterende ressurs fra disk og rediger den."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr "Lagre den nylige redigerte ressursen."
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr "Lagre Som..."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Extra resource options."
|
|
msgstr "Ikke i resource path."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Edit Resource from Clipboard"
|
|
msgstr "Rediger ressurs-utklippstavlen"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr "Kopier Ressurs"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Resource Built-In"
|
|
msgstr "Lag innebygget"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr "Gå til det forrige redigerte objektet i historikken."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr "Gå til det neste redigerte objektet i historikken."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr "Historikk av nylige redigerte objekter."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open documentation for this object."
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Documentation"
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Filter properties"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Manage object properties."
|
|
msgstr "Objektegenskaper."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr "Endringer kan bli tapt!"
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
#, fuzzy
|
|
msgid "MultiNode Set"
|
|
msgstr "MultiNode Set"
|
|
|
|
#: editor/node_dock.cpp
|
|
#, fuzzy
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr "Velg en Node for å endre Signaler og Grupper."
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit a Plugin"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Create a Plugin"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Plugin Name:"
|
|
msgstr "Navn på tillegg:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr "Undermappe:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Author:"
|
|
msgstr "Forfatter:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr "Versjon:"
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr "Språk:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Script Name:"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr "Aktiver nå?"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create points."
|
|
msgstr "Slett punkter"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
"Rediger punkter.\n"
|
|
"Venstreklikk: Flytt punkt\n"
|
|
"Høyreklikk: Fjern punkt"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Erase points."
|
|
msgstr "Høyreklikk: Slett Punkt."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr "Sett inn punkt"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr "Rediger Poly (Fjern Punkt)"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Polygon And Point"
|
|
msgstr "Fjern Poly Og Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr "Legg til Animasjon"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Add %s"
|
|
msgstr "Legg til %s"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Load..."
|
|
msgstr "Last..."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node Point"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr "Denne typen node kan ikke bli brukt. Kun rotnoder er tillatt."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Node Point"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Animation Point"
|
|
msgstr "Legg til Animasjon"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr "Fjern Stipunkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr "Flytt BlendSpace1D Nodepunkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr "Velg og flytt punkt, lag punkt med høyre museklikk."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr "Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Editor"
|
|
msgstr "Åpne i Redigeringsverktøy"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Open Animation Node"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Triangle already exists."
|
|
msgstr "Triangelet finnes allerede."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Triangle"
|
|
msgstr "Anim Legg til Spor"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr "Fjern Stipunkt"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr "Veksle AutoLoad Globals"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend:"
|
|
msgstr "Blend:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Parameter Changed:"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr "Rediger filtere"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Node to BlendTree"
|
|
msgstr "Legg til node(r) fra tre"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Node Moved"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Connected"
|
|
msgstr "Tilkoblet"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Disconnected"
|
|
msgstr "Frakoblet"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Animation"
|
|
msgstr "Animasjon"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Node"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr "Vis/skjul distraksjonsfri modus."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Filter"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Anim Clips"
|
|
msgstr "Anim-klipp:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Audio Clips"
|
|
msgstr "Lydklipp:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Functions"
|
|
msgstr "Funksjoner"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Node Renamed"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Filtering"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Slå av/på Autoavspilling"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr "Nytt Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr "Ny Anim"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr "Endre Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr "Fjern Animasjon?"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr "Fjern Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Invalid animation name!"
|
|
msgstr "Ugyldig animasjonsnavn!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation name already exists!"
|
|
msgstr "Animasjonsnavnet finnes allerede!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr "Endre navn på Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr "Dupliser Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend Next Changed"
|
|
msgstr "Blend Neste Endret"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr "Last Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr "Ingen animasjonsressurs på utklippstavlen!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr "Limt inn Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr "Spill av valgte animasjon baklengs fra gjeldende posisjon. (A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr "Spill av valgte animasjon baklengs fra slutten. (Shift+A)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr "Stopp avspilling av animasjon. (S)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr "Spill av valgte animasjon fra start. (Shift+D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr "Spill av valgte animasjon fra gjeldende posisjon. (D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr "Animasjonsposisjon (i sekunder)."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr "Skaler animasjonsavspilling globalt for noden."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr "Animasjonsverktøy"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr "Nye"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste As Reference"
|
|
msgstr "%s-klassereferanse"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Transitions..."
|
|
msgstr "Overganger"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open in Inspector"
|
|
msgstr "Åpne i Redigeringsverktøy"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr "Vis liste av animasjoner i avspiller."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Autoplay on Load"
|
|
msgstr "Autoavspill ved Lasting"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr "Aktiver Løk-Lag"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Onion Skinning Options"
|
|
msgstr "Løk-lag"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr "Retninger"
|
|
|
|
#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Past"
|
|
msgstr "Fortid"
|
|
|
|
#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr "Fremtid"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Depth"
|
|
msgstr "Dybde"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr "1 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr "2 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr "3 steg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr "Kun Forskjeller"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr "Tving Hvit-Modulat"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr "Inkluder Gizmoer (3D)"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr "Lag Ny Animasjon"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr "Animasjonsnavn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr "Feil!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr "Blend-Tid:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next (Auto Queue):"
|
|
msgstr "Neste (Automatisk Kø):"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr "Kryss-Animasjon Blend-Tid"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition exists!"
|
|
msgstr "Overgang eksisterer!"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Transition"
|
|
msgstr "Overgang"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr "Legg til node"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr "End"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr "Umiddelbart"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Sync"
|
|
msgstr "Synkroniser"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Travel"
|
|
msgstr "Reise"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr "Ikke i resource path."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Node Removed"
|
|
msgstr "Fjern"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition Removed"
|
|
msgstr "Overgang Node"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create new nodes."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect nodes."
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected node or transition."
|
|
msgstr "Fjern valgt spor."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition:"
|
|
msgstr "Overgang: "
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Play Mode:"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr "Animasjontre"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr "Nytt navn:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr "Fade Inn (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr "Fade Ut (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
|
|
msgid "Blend"
|
|
msgstr "Bland"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr "Start Om Igjen Automatisk:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr "Omstart (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr "Tilfeldig Omstart (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr "Start!"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr "Mengde:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr "Blend 0:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr "Blend 1:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr "X-Fade Tid (s):"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr "Legg til inndata"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Auto-Advance"
|
|
msgstr "Fjern Auto-Avansering"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Auto-Advance"
|
|
msgstr "Sett Auto-Avansering"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr "Slett Input"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr "Animasjonstre er gyldig."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr "Animasjonstre er ugyldig."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Miks-Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend2 Node"
|
|
msgstr "Blend2 Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend3 Node"
|
|
msgstr "Blend3 Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Blend4 Node"
|
|
msgstr "Blend4 Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr "TidSkala Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr "TidSøk Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr "Overgang Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Import Animations..."
|
|
msgstr "Importer Animasjoner..."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Rediger Node-Filtre"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Filters..."
|
|
msgstr "Filtre..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
|
|
msgid "Use Threads"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr "Innhold:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr "Vis Filer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr "Last ned"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr "Tilkoblingsfeil, vennligst prøv igjen."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr "Kan ikke koble til."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr "Kan ikke koble til tjener:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr "Ingen respons fra tjener:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr "Ingen respons."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr "Kan ikke løse tjenernavn:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Can't resolve."
|
|
msgstr "Kan ikke løse."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr "Forespørsel feilet, returneringskode:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cannot save response to:"
|
|
msgstr "Kan ikke fjerne:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr "Forespørsel feilet, for mange omdirigeringer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Redirect loop."
|
|
msgstr "Omdirigerings-Loop."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Request failed, timeout"
|
|
msgstr "Forespørsel feilet, returneringskode:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Timeout."
|
|
msgstr "Tid:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr "Feilet:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr "Dårlig nedlastningshash, antar at filen har blitt tuklet med."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr "Forventet:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr "Fikk:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Failed SHA-256 hash check"
|
|
msgstr "Feilet sha256 hash-sjekk"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Asset Download Error:"
|
|
msgstr "Asset Nedlasting Error:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr "Laster ned"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading..."
|
|
msgstr "Laster ned..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr "Løser..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error making request"
|
|
msgstr "Feil ved forespørsel"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr "Inaktiv"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Install..."
|
|
msgstr "Installer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Prøv på nytt"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr "Feil ved nedlasting"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Available URLs"
|
|
msgstr "Tilgjengelige Noder:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr "Nedlastning for denne asset'en er allerede i gang!"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr "Nylig oppdatert"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr "Navn (A-Z)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr "Navn (Z-A)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "License (A-Z)"
|
|
msgstr "Lisens"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "License (Z-A)"
|
|
msgstr "Lisens"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Loading..."
|
|
msgstr "Laster..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "First"
|
|
msgstr "Første"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Previous"
|
|
msgstr "Forrige"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Next"
|
|
msgstr "Neste"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Last"
|
|
msgstr "Siste"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "Alle"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search templates, projects, and demos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search assets (excluding templates, projects, and demos)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Import..."
|
|
msgstr "Importer..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Plugins..."
|
|
msgstr "Plugins"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr "Sorter:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Category:"
|
|
msgstr "Kategori:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "Side:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support"
|
|
msgstr "Støtte"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr "Offisiell"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr "Tester"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed to get repository configuration."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr "Assets ZIP-Fil"
|
|
|
|
#: editor/plugins/audio_stream_editor_plugin.cpp
|
|
msgid "Audio Preview Play/Pause"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene and try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
|
|
"In Baked Light' and 'Generate Lightmap' flags are on."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr "Laging av lysmapbilder feilet, forsikre om at stien er skrivbar."
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
|
"the [0.0,1.0] square region."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "LightMap Bake"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select lightmap bake file:"
|
|
msgstr "Velg malfil"
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
|
|
msgid "Preview"
|
|
msgstr "Forhåndvisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr "Konfigurer Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "steps"
|
|
msgstr "2 steg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr "Rotasjon Offset:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Step:"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Vertical Guide"
|
|
msgstr "Flytt vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Vertical Guide"
|
|
msgstr "Lag ny vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Vertical Guide"
|
|
msgstr "Fjern vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Horizontal Guide"
|
|
msgstr "Flytt horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Horizontal Guide"
|
|
msgstr "Lag ny horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr "Fjern horisontal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr "Lag ny horisontal og vertikal veileder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate %d CanvasItems"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move CanvasItem \"%s\" Anchor"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Resize Control \"%s\" to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale %d CanvasItems"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move %d CanvasItems"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Locked"
|
|
msgstr "Låst"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grouped"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Top Left"
|
|
msgstr "Øverst til venstre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Top Right"
|
|
msgstr "Øverst til høyre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Bottom Right"
|
|
msgstr "Nederst til høyre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
msgid "Bottom Left"
|
|
msgstr "Nederst til venstre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Left"
|
|
msgstr "I midten til venstre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Top"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Right"
|
|
msgstr "I midten til høyre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Bottom"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr "I midten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Wide"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Wide"
|
|
msgstr "Toppvisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Wide"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Wide"
|
|
msgstr "Bunnvisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Keep Ratio"
|
|
msgstr "Skaler Størrelsesforhold:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr "Kun anker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr "Endre Anker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"Overrides the running project's camera with the editor viewport camera."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"No project instance running. Run the project from the editor to use this "
|
|
"feature."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Selected"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr "Lim Inn Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Guides"
|
|
msgstr "Fjern Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr "Fjern Ben"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Bones"
|
|
msgstr "Fjern Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr "Lag IK Kjede"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr "Fjern IK Kjede"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Reset"
|
|
msgstr "Tilbakestill forstørring"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp
|
|
#: scene/gui/tree.cpp
|
|
msgid "Select Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Drag: Rotate selected node around pivot."
|
|
msgstr "Fjern valgt spor."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Alt+Drag: Move selected node."
|
|
msgstr "Alt+Dra: Flytt"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Alt+Drag: Scale selected node."
|
|
msgstr "Alt+Dra: Flytt"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "V: Set selected node's pivot position."
|
|
msgstr "Fjern valgt spor."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
|
|
msgstr ""
|
|
"Vis en liste av elementer på posisjonen du klikker\n"
|
|
"(samme som Alt+Høyreklikk i velg-modus)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "RMB: Add node at position clicked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr "Roter Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Mode"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Shift: Scale proportionally."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
"Vis en liste av elementer på posisjonen du klikker\n"
|
|
"(samme som Alt+Høyreklikk i velg-modus)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr "Klikk for å endre objektets rotasjonspivot."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Ruler Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle smart snapping."
|
|
msgstr "Slå av/på snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Smart Snap"
|
|
msgstr "Bruk Smart Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle grid snapping."
|
|
msgstr "Slå av/på snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Grid Snap"
|
|
msgstr "Bruk Rutenett Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snapping Options"
|
|
msgstr "Snapping innstillinger"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr "Bruk Rotasjons-Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Scale Snap"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr "Snap Relativt"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr "Bruk Piksel Snap"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Smart Snapping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr "Konfigurer Snap..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Parent"
|
|
msgstr "Snap til foreldre"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Anchor"
|
|
msgstr "Snap til nodeanker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Sides"
|
|
msgstr "Snap til nodesider"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Node Center"
|
|
msgstr "Snap til nodeanker"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Other Nodes"
|
|
msgstr "Snap til andre noder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Guides"
|
|
msgstr "Snap til veiledere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr "Lås fast det valgte objektet (kan ikke flyttes)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected Node(s)"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr "Lås opp det valgte objektet (kan flyttes)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Selected Node(s)"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr "Vær sikker at objektets barn ikke er valgbar."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected Node(s)"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr "Gjenopprett objektets barn sin mulighet for å bli valgt."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected Node(s)"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton Options"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr "Vis Ben"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Custom Bones"
|
|
msgstr "Fjern Ben"
|
|
|
|
#. TRANSLATORS: Noun, name of the 2D/3D View menus.
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show When Snapping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Hide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Grid"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr "Rutenett"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr "Vis Hjelpere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr "Vis linjaler"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr "Vis Veiledere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Origin"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Viewport"
|
|
msgstr "Vis hjelpere"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Selection"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr "Bildeutvalg"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr "Utforming"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr "Sett inn Nøkkel (Eksisterende Spor)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Auto Insert Key"
|
|
msgstr "Anim Sett Inn Nøkkel"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation Key and Pose Options"
|
|
msgstr "Animasjonslengde (sekunder)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr "Sett inn Nøkkel (Eksisterende Spor)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr "Kopier Pose"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr "Fjern Posering"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Node Here"
|
|
msgstr "Legg til node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Instance Scene Here"
|
|
msgstr "Sett inn nøkkel her"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr "Multipliser rutenett-steg med 2"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr "Del rutenett-steg med 2"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan View"
|
|
msgstr "Panoreringsvisning"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 3.125%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 6.25%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 12.5%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 25%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 50%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 100%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 200%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 400%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 800%"
|
|
msgstr "Zoom Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 1600%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr "Legger til %s..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr "Kan ikke instansiere flere noder uten rot."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr "Lag Node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr "Feil ved instansiering av scene fra %s"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Default Type"
|
|
msgstr "Endre standard type"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
"Dra & Slipp + Shift: Legg til node som søsken\n"
|
|
"Dra & Slipp + Alft: Endre nodetype"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon3D"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr "Rediger Poly (fjern punkt)"
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Handle"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Restart"
|
|
msgstr "Omstart"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
msgid "Particles"
|
|
msgstr "Partikler"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Solid Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Border Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Directed Border Pixels"
|
|
msgstr "Mapper og Filer:"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "CPUParticles"
|
|
msgstr "Partikler"
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Flat 0"
|
|
msgstr "Flat0"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Flat 1"
|
|
msgstr "Flat1"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr "Smooth-steg"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr "Modifiser Kurvepunkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr "Modifiser Kurvetangent"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Point"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Point"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Linear"
|
|
msgstr "Venstrelineær"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Linear"
|
|
msgstr "Høyrelineær"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Preset"
|
|
msgstr "Åpne forhåndsinnstilling"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr "Hold Shift for å endre tangenter individuelt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right click to add point"
|
|
msgstr "Høyreklikk: Fjern Punkt"
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr "Bak GI Probe"
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap GradientTexture2D Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap Gradient Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Grid Snap"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
|
|
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Text"
|
|
msgstr "Tekst"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/gui/button.cpp scene/gui/item_list.cpp
|
|
msgid "Icon"
|
|
msgstr "Ikon"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "ID"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separator"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr "Element %d"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr "Elementer"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create a Trimesh collision shape."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr "Dette virker ikke på sceneroten!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create a single convex collision shape for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a single convex collision shape."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Simplified Convex Shape"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Single Convex Shape"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create multiple convex collision shapes for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create any collision shapes."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Multiple Convex Shapes"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has no UV in layer %d."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr "Kunne ikke lage omriss!"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a StaticBody and assigns a polygon-based collision shape to it "
|
|
"automatically.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Single Convex Collision Sibling"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a single convex collision shape.\n"
|
|
"This is the fastest (but least accurate) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Simplified Convex Collision Sibling"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a simplified convex collision shape.\n"
|
|
"This is similar to single collision shape, but can result in a simpler "
|
|
"geometry in some cases, at the cost of accuracy."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Multiple Convex Collision Siblings"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is a performance middle-ground between a single convex collision and a "
|
|
"polygon-based collision."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a static outline mesh. The outline mesh will have its normals "
|
|
"flipped automatically.\n"
|
|
"This can be used instead of the SpatialMaterial Grow property when using "
|
|
"that property isn't possible."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV1"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV2"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr "Fjern element %d?"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Oppdater fra eksisterende scene?:\n"
|
|
"%s"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "MeshLibrary"
|
|
msgstr "MeshBibliotek..."
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr "Legg til en gjenstand"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr "Fjern Valgte Element"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import from Scene (Ignore Transforms)"
|
|
msgstr "Importer fra Scene"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import from Scene (Apply Transforms)"
|
|
msgstr "Importer fra Scene"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr "Oppdater fra Scene"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply without Transforms"
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply with Transforms"
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr "X-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr "Y-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr "Z-Akse"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr "Tilfeldig Rotasjon:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr "Tilfeldig Tilt:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to CPUParticles"
|
|
msgstr "Konverter til store versaler"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to CPUParticles2D"
|
|
msgstr "Konverter til store versaler"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr "Overflatepunkter"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp
|
|
msgid "Volume"
|
|
msgstr "Volum"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Emission Source:"
|
|
msgstr "Synlige kollisjons-former"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr "Legg til Punkt på Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Split Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr "Flytt Punkt på Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr "Velg Punkter"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr "Shift+Dra: Velg Kontrollpunkter"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr "Klikk: Legg til Punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr "Split Segment (i kurve)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr "Høyreklikk: Fjern Punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr "Velg Kontrollpunkter (Shift+Dra)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr "Legg til Punkt (i tomt rom)"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr "Slett punkt"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Options"
|
|
msgstr "Innstillinger"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr "Kurvepunkt #"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve In Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Curve Out Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr "Splitt Sti"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr "Fjern Stipunkt"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Out-Control Point"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr "Split Segment (i kurve)"
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Joint"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sync Bones"
|
|
msgstr "Vis Ben"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon & UV"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Internal Vertex"
|
|
msgstr "Lag ny horisontal veileder"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Internal Vertex"
|
|
msgstr "Fjern vertikal veileder"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Custom Polygon"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Custom Polygon"
|
|
msgstr "Fjern Poly Og Punkt"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform Polygon"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr "Åpne 2D-redigeringsverktøy for polygon-UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
msgid "UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
|
|
#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
|
|
#: scene/resources/convex_polygon_shape_2d.cpp
|
|
msgid "Points"
|
|
msgstr "Poeng"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Polygons"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Bones"
|
|
msgstr "Lag Ben"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Points"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Command: Rotate"
|
|
msgstr "Dra: Roter"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr "Shift: Flytt Alle"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shift+Command: Scale"
|
|
msgstr "Shift+Ctrl: Skaler"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr "Ctrl: Roter"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr "Shift+Ctrl: Skaler"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr "Roter Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr "Skaler Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr "Radius:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Polygon to UV"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy UV to Polygon"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr "Fjern UV"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Settings"
|
|
msgstr "Instillinger for rutenett"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr "Aktiver Snap"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Configure Grid:"
|
|
msgstr "Konfigurer Snap"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Offset X:"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Offset Y:"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Step X:"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Step Y:"
|
|
msgstr "Rutenett Steg:"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr "Skaler Polygon"
|
|
|
|
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
|
|
msgid "Set cast_to"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr "FEIL: Kunne ikke laste ressurs!"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr "Legg til Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr "Gi nytt navn til Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr "Fjern Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr "Ressurs-utklippstavle er tom!"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr "Lim inn Ressurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr "Instans:"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr "Åpne i Redigeringsverktøy"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr "Last Ressurs"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portals"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Room Generate Points"
|
|
msgstr "Flytt Bezier-punkt"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Generate Points"
|
|
msgstr "Fjern Punkt"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Set Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Node"
|
|
msgstr "Lag Node"
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr "Animasjonstre er ugyldig."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr "Fjern Nylige Filer"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr "Lukke og lagre endringer?"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error writing TextFile:"
|
|
msgstr "Feil ved lagring av TextFile:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not load file at:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving file!"
|
|
msgstr "Feil ved lagring av filen!"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme."
|
|
msgstr "Feil ved lagring av tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Saving"
|
|
msgstr "Feil ved lagring"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error importing theme."
|
|
msgstr "Feil ved importering av tema."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Importing"
|
|
msgstr "Feil ved importering"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Text File..."
|
|
msgstr "Ny Mappe..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open File"
|
|
msgstr "Åpne fil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Save File As..."
|
|
msgstr "Lagre Som..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr "Importer Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr "Feil ved lagring av tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr "Feil ved lagring"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme As..."
|
|
msgstr "Lagre drakt som …"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "%s Class Reference"
|
|
msgstr "%s-klassereferanse"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr "Finn neste"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr "Finn forrige"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter scripts"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter methods"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp
|
|
msgid "Sort"
|
|
msgstr "Sortering"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr "Flytt opp"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr "Flytt ned"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Script"
|
|
msgstr "Neste skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Script"
|
|
msgstr "Forrige skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "File"
|
|
msgstr "Fil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open..."
|
|
msgstr "Åpne"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reopen Closed Script"
|
|
msgstr "Gjenåpne Lukket Skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr "Lagre alle"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Copy Script Path"
|
|
msgstr "Kopier Skript-Sti"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Previous"
|
|
msgstr "Historie Forrige"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Theme..."
|
|
msgstr "Importer Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr "Gjeninnlast drakt"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr "Lagre drakt"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr "Lukk alle"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr "Lukk Dokumentasjon"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Search"
|
|
msgstr "Søk"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr "Stepp Inn i"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr "Stepp over"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr "Stopp"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr "Fortsett"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr "Hold feilretteren åpen"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Debug with External Editor"
|
|
msgstr "Feilrett med ekstern behandler"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr "Online Dokumentasjon"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Godot online documentation."
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr "Søk i referanse-dokumentasjonen."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr "Gå til tidligere redigert dokument."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr "Gå til neste redigerte dokument."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr "Forkast"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Results"
|
|
msgstr "Søkeresultater"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Dominant Script On Scene Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "External"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use External Editor"
|
|
msgstr "Feilrett med ekstern behandler"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exec Path"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Script Temperature Enabled"
|
|
msgstr "Velg malfil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Highlight Current Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature History Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Current Script Background Color"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Help Pages"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sort Scripts By"
|
|
msgstr "Opprett skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "List Script Names As"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Flags"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Recent Scripts"
|
|
msgstr "Fjern Nylige Scener"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connections to method:"
|
|
msgstr "Koble Til Node:"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Source"
|
|
msgstr "Kilde"
|
|
|
|
#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
|
|
#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
|
|
msgid "Target"
|
|
msgstr "Mål"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr "Koble '%s' fra '%s'"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "[Ignore]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Line"
|
|
msgstr "Linje"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function"
|
|
msgstr "Gå til Funksjon"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Uppercase"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr "Små bokstaver"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr "Stor forbokstav"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr "Bokmerker"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Breakpoints"
|
|
msgstr "Stoppunkter"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr "Gå til"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr "Kutt"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr "Velg alle"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr "Slett Linje"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr "Innrykk Venstre"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr "Veksle Kommentar"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr "Veksle Linjebretting"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr "Fold sammen alle linjer"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr "Brett ut alle linjer"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Evaluate Selection"
|
|
msgstr "Evaluer Seleksjon"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr "Konverter Innrykk til Mellomrom"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr "Konverter Inrykk til Tabs"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Find in Files..."
|
|
msgstr "Filtrer Filer..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Replace in Files..."
|
|
msgstr "Erstatt..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Bookmark"
|
|
msgstr "Veksle Bokmerke"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Next Bookmark"
|
|
msgstr "Gå til Neste Bokmerke"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr "Gå til Forrige Bokmerke"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Bookmarks"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Function..."
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Line..."
|
|
msgstr "Gå til Linje"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr "Slå av/på stoppunkt"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr "Gå til Neste Steg"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr "Gå til Forrige Steg"
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr "Fjern Ben"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton2D"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reset to Rest Pose"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Overwrite Rest Pose"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skeleton"
|
|
msgstr "Skelett"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create physical skeleton"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play IK"
|
|
msgstr "Spill"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
|
|
msgid "Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Orthogonal"
|
|
msgstr "Venstre knapp"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Orthogonal"
|
|
msgstr "Høyre knapp"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Front Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rear Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [auto]"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [portals active]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
|
|
msgid "Rotate"
|
|
msgstr "Roter"
|
|
|
|
#. TRANSLATORS: This refers to the movement that changes the position of an object.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate"
|
|
msgstr "Oversett"
|
|
|
|
#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scaling:"
|
|
msgstr "Skalerer: "
|
|
|
|
#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Translating:"
|
|
msgstr "Oversetter: "
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pitch:"
|
|
msgstr "Bryter"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Material Changes:"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shader Changes:"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Surface Changes:"
|
|
msgstr "Overflateendringer"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Draw Calls:"
|
|
msgstr "Ring"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Vertices:"
|
|
msgstr "Egenskaper:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "FPS: %d (%s ms)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr "Høyrevisning."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr "Frontvisning."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr "Bakvisning."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Align Transform with View"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Align Rotation with View"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr "Ingen foreldre å instansere et barn på."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr "Denne operasjonen krever én valgt node."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Auto Orthogonal Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock View Rotation"
|
|
msgstr "Vis Informasjon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr "Vis Informasjon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr "Vis FPS"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr "Halver Oppløsning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp
|
|
msgid "Audio Listener"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Doppler"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cinematic Preview"
|
|
msgstr "Lager Forhåndsvisning av Mesh"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "(Not in GLES2)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Debug draw modes are only available when using the GLES3 renderer, not GLES2."
|
|
msgstr "Ikke tilgjengelig ved bruk av GLES2-opptegner."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Camera Preview"
|
|
msgstr "Veksle Favorittmarkering"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View Rotation Locked"
|
|
msgstr "Vis Informasjon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"To zoom further, change the camera's clipping planes (View -> Settings...)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert Rooms"
|
|
msgstr "Konverter Til %s"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Click to toggle between visibility states.\n"
|
|
"\n"
|
|
"Open eye: Gizmo is visible.\n"
|
|
"Closed eye: Gizmo is hidden.\n"
|
|
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Nodes to Floor"
|
|
msgstr "Snap til rutenett"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Local Space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Use Snap"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Converts rooms for portal culling."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr "Bunnvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr "Toppvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr "Bakvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr "Frontvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Orbit View Up"
|
|
msgstr "Frontvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View 180"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr "Bytt Perspektiv/Ortogonal Fremvisning"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Decrease Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Increase Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reset Field of View to Default"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Object to Floor"
|
|
msgstr "Snap Objekt til Gulv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Portal Culling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View Occlusion Culling"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings..."
|
|
msgstr "Innstillinger…"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr "Perspektiv-synsv. (deg.):"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr "Pre"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr "Send"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Viewport Rotation Gizmo"
|
|
msgstr "Vis Informasjon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unnamed Gizmo"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Mesh2D"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Mesh2D Preview"
|
|
msgstr "Lager Forhåndsvisning av Mesh"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon2D"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create LightOccluder2D"
|
|
msgstr "Lag mappe"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr "Lag mappe"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Mesh2D"
|
|
msgstr "Konverter til store versaler"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Polygon2D"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Simplification:"
|
|
msgstr "Applikasjon"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Update Preview"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Settings:"
|
|
msgstr "Innstillinger:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No Frames Selected"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unable to load images"
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr "(tom)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Frame"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animations:"
|
|
msgstr "Animasjoner"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Animation"
|
|
msgstr "Animasjon"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Speed:"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
|
|
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
|
|
msgid "Loop"
|
|
msgstr "Repeter"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation Frames:"
|
|
msgstr "Animasjonsnavn:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add a Texture from File"
|
|
msgstr "Legg til node(r) fra tre"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move (Before)"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select Frames"
|
|
msgstr "Velg Modus"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Separation:"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr "Avstand:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select/Clear All Frames"
|
|
msgstr "Velg Alle"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Styleboxes"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} color(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No colors found."
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "{num} constant(s)"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No constants found."
|
|
msgstr "Konstant"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} font(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No fonts found."
|
|
msgstr "Ikke funnet!"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} icon(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No icons found."
|
|
msgstr "Ikke funnet!"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} stylebox(es)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No styleboxes found."
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} currently selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Nothing was selected for the import."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Importing Theme Items"
|
|
msgstr "Importer Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Importing items {n}/{n}"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Updating the editor"
|
|
msgstr "Oppdaterer redigeringsverktøyet"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Finalizing"
|
|
msgstr "Analyserer"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Filter:"
|
|
msgstr "Filter:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "With Data"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select by data type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select all visible color items."
|
|
msgstr "Velg en Mappe å Skanne"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible color items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible color items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Caution: Adding icon data may considerably increase the size of your Theme "
|
|
"resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Collapse types."
|
|
msgstr "Kollaps alle"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Expand types."
|
|
msgstr "Utvid alle"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select all Theme items."
|
|
msgstr "Velg malfil"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select With Data"
|
|
msgstr "Velg Punkter"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all Theme items with item data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect All"
|
|
msgstr "Velg ingen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Selected"
|
|
msgstr "Importer Scene"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Import Items tab has some items selected. Selection will be lost upon "
|
|
"closing this window.\n"
|
|
"Close anyway?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Type"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Select a theme type from the list to edit its items.\n"
|
|
"You can add a custom type or import a type with its items from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Color Items"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Item"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Constant Items"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Font Items"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Icon Items"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All StyleBox Items"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"This theme type is empty.\n"
|
|
"Add more items to it manually or by importing from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Theme Type"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Theme Type"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Color Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Constant Item"
|
|
msgstr "Konstant"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Font Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Icon Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Stylebox Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Color Item"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Constant Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Font Item"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Icon Item"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Stylebox Item"
|
|
msgstr "Fjern Valgte Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file, not a Theme resource."
|
|
msgstr "Ugyldig fil, ikke et audio bus oppsett."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Invalid file, same as the edited Theme resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Manage Theme Items"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Items"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Types:"
|
|
msgstr "Typer:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Type:"
|
|
msgstr "Type:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Item:"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add StyleBox Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Items:"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Custom Items"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Theme Item"
|
|
msgstr "GUI Tema Elementer"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Old Name:"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Import Items"
|
|
msgstr "Importer gjenstander"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Default Theme"
|
|
msgstr "Standard"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editor Theme"
|
|
msgstr "Medlemmer"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select Another Theme Resource:"
|
|
msgstr "Fjern Ressurs"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Theme Resource"
|
|
msgstr "Gi nytt navn til Ressurs"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Another Theme"
|
|
msgstr "Importer Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Type"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Filter the list of types or create a new custom type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Available Node-based types:"
|
|
msgstr "Tilgjengelige Noder:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Type name is empty!"
|
|
msgstr "Filnavnet er tomt."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Are you sure you want to create an empty type?"
|
|
msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Confirm Item Rename"
|
|
msgstr "Anim-Spor Endre Navn"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cancel Item Rename"
|
|
msgstr "Endre Navn på Parti"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Override Item"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Unpin this StyleBox as a main style."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Pin this StyleBox as a main style. Editing its properties will update the "
|
|
"same properties in all other StyleBoxes of this type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Item Type"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Variation Base Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Base Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Default"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Show default type items alongside items that have been overridden."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Override All"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override all default type items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select the variation base type from a list of available types."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"A type associated with a built-in class cannot be marked as a variation of "
|
|
"another type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Theme:"
|
|
msgstr "Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Manage Items..."
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add, remove, organize and import Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Preview"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Default Preview"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select UI Scene:"
|
|
msgstr "Tilbakestille Scene"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid ""
|
|
"Toggle the control picker, allowing to visually select control types for "
|
|
"edit."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Button"
|
|
msgstr "Museknapp"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Button"
|
|
msgstr "Deaktivert"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
|
|
msgid "Item"
|
|
msgstr "Oppføring"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Item"
|
|
msgstr "Deaktivert"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Radio Item"
|
|
msgstr "Legg til Element"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Named Separator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Submenu"
|
|
msgstr "Undermeny"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Subitem 1"
|
|
msgstr "Element %d"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Subitem 2"
|
|
msgstr "Element %d"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled LineEdit"
|
|
msgstr "Deaktivert"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 1"
|
|
msgstr "Fane 1"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 2"
|
|
msgstr "Fane 2"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 3"
|
|
msgstr "Fane 3"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Editable Item"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subtree"
|
|
msgstr "Undertre"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Has,Many,Options"
|
|
msgstr "Innstillinger"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid path, the PackedScene resource was probably moved or removed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid PackedScene resource, must have a Control node at its root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file, not a PackedScene resource."
|
|
msgstr "Ugyldig fil, ikke et audio bus oppsett."
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Reload the scene to reflect its most actual state."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr "Fjern Seleksjon"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cut Selection"
|
|
msgstr "Klipp ut Seleksjon"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr "Bøttefylling"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find Tile"
|
|
msgstr "Finn Flis"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr "Transposer"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter tiles"
|
|
msgstr "Filtrer Filer..."
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Command+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Left"
|
|
msgstr "Roter til venstre"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Right"
|
|
msgstr "Roter til høyre"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr "Vend loddrett"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Clear Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Tile Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Palette Min Width"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Palette Item H Separation"
|
|
msgstr "Slett valgte"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Tile Names"
|
|
msgstr "Vis Ben"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Tile Ids"
|
|
msgstr "Vis linjaler"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sort Tiles By Name"
|
|
msgstr "Søk i klasser"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bucket Fill Preview"
|
|
msgstr "Bøttefylling"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editor Side"
|
|
msgstr "Redaktør"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Display Grid"
|
|
msgstr "Vis alle"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Axis Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr "Legg til node(r) fra tre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Autotile"
|
|
msgstr "Vis Filer"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Atlas"
|
|
msgstr "Ny %s"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Next Coordinate"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Previous Coordinate"
|
|
msgstr "Forrige Koordinat"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Region"
|
|
msgstr "Region"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Collision"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Bitmask"
|
|
msgstr "Roter Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp
|
|
#: scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Priority"
|
|
msgstr "Prioritet"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Z Index"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Region Mode"
|
|
msgstr "Region Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Collision Mode"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Occlusion Mode"
|
|
msgstr "Okklusjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Navigation Mode"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask Mode"
|
|
msgstr "Bitmaske Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Priority Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp
|
|
msgid "Icon Mode"
|
|
msgstr "Ikon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index Mode"
|
|
msgstr "Z Indeks Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste bitmask."
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Erase bitmask."
|
|
msgstr "Høyreklikk: Slett Punkt."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create a new rectangle."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Rectangle"
|
|
msgstr "Ny Scene"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create a new polygon."
|
|
msgstr "Lag en ny polygon fra bunnen."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Polygon"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Selected Shape"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Texture"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete selected Rect."
|
|
msgstr "Slett valgte Rect."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Velg gjeldende redigerte underflis.\n"
|
|
"Klikk på en annen flis for å redigere den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete polygon."
|
|
msgstr "Slett punkter"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Venstreklikk: Sett bit på.\n"
|
|
"Høyreklikk: Sett bit av.\n"
|
|
"Skift+venstreklikk: Sett jokertegn-bit.\n"
|
|
"Klikk på en annen flis for å redigere den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Velg underflis for å endre z-indeksen.\n"
|
|
"Klikk på en annen flis for å redigere den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Tile"
|
|
msgstr "Lag mappe"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Collision Polygon"
|
|
msgstr "Rediger eksisterende polygon:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr "Rediger eksisterende polygon:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Polygon Concave"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Polygon Convex"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Tile"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Collision Polygon"
|
|
msgstr "Fjern Poly Og Punkt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr "Fjern Animasjon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Convex"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Concave"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Collision Polygon"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "This property can't be changed."
|
|
msgstr "Denne operasjonen kan ikke gjøres uten en scene."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Options"
|
|
msgstr "Snapping innstillinger"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
|
|
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
|
|
#: scene/gui/range.cpp scene/resources/animation.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Step"
|
|
msgstr "Steg"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Tile"
|
|
msgstr "Velg"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture"
|
|
msgstr "Tekst"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tex Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Material"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
|
|
msgid "Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tile Mode"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Autotile Bitmask Mode"
|
|
msgstr "Bitmaske Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtile Size"
|
|
msgstr "Miniatyrbilde..."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtile Spacing"
|
|
msgstr "Animasjonsløkke"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Offset"
|
|
msgstr "Okklusjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Offset"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Transform"
|
|
msgstr "Transformer"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision One Way"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision One Way Margin"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Navigation"
|
|
msgstr "Synlig navigasjon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Occlusion"
|
|
msgstr "Velg"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tileset Script"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "TileSet"
|
|
msgstr "TileSet..."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS plugins are available."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid ""
|
|
"Remote settings are empty. VCS features that use the network may not work."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No commit message was provided."
|
|
msgstr "Ingen navn gitt."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit"
|
|
msgstr "Sjekk inn"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Staged Changes"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unstaged Changes"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit:"
|
|
msgstr "Sjekk inn"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Date:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtitle:"
|
|
msgstr "Undertre"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Do you want to remove the %s branch?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Do you want to remove the %s remote?"
|
|
msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply"
|
|
msgstr "Nullstill Zoom"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Initialize"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote Login"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH public key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH private key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Passphrase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Detect new changes"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Discard all changes"
|
|
msgstr "Lukke og lagre endringer?"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage all changes"
|
|
msgstr "Lagrer lokale endringer..."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unstage all changes"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit Message"
|
|
msgstr "Sjekk inn endringer"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit Changes"
|
|
msgstr "Sjekk inn endringer"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit List"
|
|
msgstr "Sjekk inn"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit list size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Branches"
|
|
msgstr "Treff:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create New Branch"
|
|
msgstr "Opprett Nytt Prosjekt"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Branch"
|
|
msgstr "Fjern Anim-Spor"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Branch Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remotes"
|
|
msgstr "Ekstern"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create New Remote"
|
|
msgstr "Opprett Nytt Prosjekt"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Remote"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote Name"
|
|
msgstr "Fjern-funksjon "
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote URL"
|
|
msgstr "Fjern-funksjon "
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Fetch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Pull"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Force Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr "Endret"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Renamed"
|
|
msgstr "Endre navn"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Deleted"
|
|
msgstr "Slettet"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Typechange"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unmerged"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View:"
|
|
msgstr "Vis"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Split"
|
|
msgstr "Splitt Sti"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unified"
|
|
msgstr "Endret"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Output"
|
|
msgstr "Legg til Input"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector"
|
|
msgstr "Vektor"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr "Boolsk verdi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add input port"
|
|
msgstr "Legg til Input"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change input port type"
|
|
msgstr "Endre standard type"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change output port type"
|
|
msgstr "Endre standard type"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change input port name"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change output port name"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove input port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove output port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set expression"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Resize VisualShader node"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Input Default Port"
|
|
msgstr "Sett som Standard for '%s'"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Node(s) Moved"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate Nodes"
|
|
msgstr "Anim Dupliser Nøkler"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "UniformRef Name Changed"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/light.cpp
|
|
msgid "Light"
|
|
msgstr "Lys"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show resulted shader code."
|
|
msgstr "Lag Node"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Shader Node"
|
|
msgstr "Lag Node"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color function."
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grayscale function."
|
|
msgstr "Lag funksjon"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sepia function."
|
|
msgstr "Lag funksjon"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Difference operator."
|
|
msgstr "Kun Forskjeller"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color constant."
|
|
msgstr "Konstant"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Color uniform."
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Input parameter."
|
|
msgstr "Snap til foreldre"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar function."
|
|
msgstr "Skaler Utvalg"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scalar uniform."
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform function."
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform constant."
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform uniform."
|
|
msgstr "Lag Poly"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Vector function."
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "A reference to an existing uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Visual Property:"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr "Forandre"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr "Kjørbar"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export the project for all the presets defined."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "All presets must have an export path defined for Export All to work."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr "Slett forhåndsinnstillingen «%s»?"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Exporting All"
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Path"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr "Forhåndsinnstillinger"
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr "Legg til…"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr "Ressurser"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr "Eksporter alle ressurser i prosjektet"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr "Eksporter valgte scener (og avhengigheter)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr "Exporter valgte ressurser (og avhengigheter)"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr "Funksjoner"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Script"
|
|
msgstr "Skript"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "GDScript Export Mode:"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled Bytecode (Faster Loading)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Note: Encryption key needs to be stored in the binary,\n"
|
|
"you need to build the export templates from source."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "More Info..."
|
|
msgstr "Flytt Til..."
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export PCK/Zip..."
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Project..."
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export All"
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Choose an export mode:"
|
|
msgstr "Velg en tom mappe."
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export All..."
|
|
msgstr "Eksporter"
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
msgid "ZIP File"
|
|
msgstr "ZIP-fil"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Godot Project Pack"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Manage Export Templates"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "The path specified doesn't exist."
|
|
msgstr "Fil eksisterer ikke."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error opening package file (it's not in ZIP format)."
|
|
msgstr "Feil ved åpning av pakkefil, ikke i zip format."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr "Velg en tom mappe."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a \"project.godot\" or \".zip\" file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "This directory already contains a Godot project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr "Nytt Spill-Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Invalid project name."
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create folder."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
"Kunne ikke laste project.godot i prosjektstien (feil %d). Den kan mangle "
|
|
"eller være korrupt."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr "Kunne ikke endre project.godot i projsektstien."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr "Kunne ikke lage project.godot i prosjektstien."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr "Feil ved åpning av pakkefil, ikke i zip format."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr "De følgende filene feilet ekstrahering fra pakke:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Package installed successfully!"
|
|
msgstr "Vellykket Installering av Pakke!"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr "Endre Navn på Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr "Importer Eksisterende Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr "Importer & Endre"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Opprett Nytt Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr "Opprett og rediger"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr "Installer Prosjekt:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install & Edit"
|
|
msgstr "Installer & Endre"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr "Prosjektsti:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Project Installation Path:"
|
|
msgstr "Prosjektsti:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr "Opptegner:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Not supported by your GPU drivers."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
"Høyere visuell kvalitet\n"
|
|
"All funksjonalitet tilgjengelig\n"
|
|
"Fungerer ikke med eldre maskinvare\n"
|
|
"Ikke anbefalt for nettsidebaserte spill"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
"Lavere visuell kvalitet\n"
|
|
"Noe funksjonalitet er ikke tilgjengelig\n"
|
|
"Virker på det meste av maskinvare\n"
|
|
"Anbefalt for nettsidebaserte spill"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr "Rendrer kan endres senere, men scener må kanskje justeres."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Missing Project"
|
|
msgstr "Importer Eksisterende Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr "Lokal"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Local Projects"
|
|
msgstr "Prosjekter"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Asset Library Projects"
|
|
msgstr "Ressursbibliotek"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't open project at '%s'."
|
|
msgstr "Kan ikke åpne prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr "Er du sikker på at du vil åpne mer enn ett prosjekt?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
"Ingen hovedscene har blitt definert, velg en?\n"
|
|
"Du kan endre dette senere under \"Prosjekt Innstilliner\" i kategorien "
|
|
"'applikasjon'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr "Er du sikker på at du vil kjøre mer enn ett prosjekt?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove %d projects from the list?"
|
|
msgstr "Fjern %d prosjekter fra listen?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove this project from the list?"
|
|
msgstr "Fjern dette prosjektet fra listen?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
"Fjern alle manglende prosjekter fra listen?\n"
|
|
"Innhold i prosjektmappene vil ikke påvirkes."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
"Er du sikker på at du vil søke gjennom %s mapper etter eksisterende "
|
|
"Godotprosjekter.\n"
|
|
"Det kan ta en stund."
|
|
|
|
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgctxt "Application"
|
|
msgid "Project Manager"
|
|
msgstr "Prosjekthåndterer"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Last Modified"
|
|
msgstr "Sist endret"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Loading, please wait..."
|
|
msgstr "Henter fillager, vennligst vent..."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Edit Project"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Run Project"
|
|
msgstr "Endre Navn på Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr "Skann"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Scan Projects"
|
|
msgstr "Prosjekter"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr "Velg en mappe å søke gjennom"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr "Nytt prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Import Project"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove Project"
|
|
msgstr "Endre Navn på Prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove Missing"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "About"
|
|
msgstr "Om"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr "Start på nytt nå"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr "Fjern alle"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Also delete project contents (no undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr "Kan ikke kjøre prosjekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Filter projects"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"This field filters projects by name and last path component.\n"
|
|
"To filter projects by name and full path, the query must contain at least "
|
|
"one `/` character."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Physical Key"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr "Museknapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr "En handling med navnet '%s' finnes allerede."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Action deadzone"
|
|
msgstr "Endre Animasjonsnavn:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "All Devices"
|
|
msgstr "Alle enheter"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid " (Physical)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Press a Key..."
|
|
msgstr "Trykk en tast..."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr "Venstre knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr "Høyre knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr "Midtknapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 1"
|
|
msgstr "X knapp 1"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "X Button 2"
|
|
msgstr "X knapp 2"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Erase Input Action"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr "Legg til hendelse"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Button"
|
|
msgstr "Knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr "Venstre knapp."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr "Høyre knapp."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr "Midtknapp."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr "Egenskapen «%s» eksisterer ikke."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr "Slett objektet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Moved Input Action Event"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add %d Translations"
|
|
msgstr "Legg til oversettelse"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr "Fjern oversettelse"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Path(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Remap(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr "Generelt"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr "Overstyr for..."
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
|
|
msgid "Deadzone"
|
|
msgstr "Dødsone"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr "Enhet:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr "Oversettelser"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr "Oversettelser:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show All Locales"
|
|
msgstr "Vis Ben"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show Selected Locales Only"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Filter mode:"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Plugins"
|
|
msgstr "Plugins"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Import Defaults"
|
|
msgstr "Last Standard"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr "Forhåndsinnstilt..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr "Fil..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr "Knytt"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr "Velg node"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Pick a Node"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Batch Rename"
|
|
msgstr "Endre Navn på Parti"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Use Regular Expressions"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Advanced Options"
|
|
msgstr "Avanserte alternativer"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Node name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Node type"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Current scene name"
|
|
msgstr "Navn på gjeldende scene"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Root node name"
|
|
msgstr "Endre navn"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per-level Counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set, the counter restarts for each group of child nodes."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr "Fyll"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr "Stil"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr "Behold"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "PascalCase to snake_case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "snake_case to PascalCase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "To Lowercase"
|
|
msgstr "Små bokstaver"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "To Uppercase"
|
|
msgstr "Store versaler"
|
|
|
|
#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reset"
|
|
msgstr "Tilbakestill"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Regular Expression Error:"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "At character %s"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp
|
|
msgid "Current Scene"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't paste root node into the same scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Paste Node(s)"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Detach Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make node as Root"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes and any children?"
|
|
msgstr "Slett %d noder og eventuelle barn?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes?"
|
|
msgstr "Slett %d noder?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr "Slett noden \"%s\"?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires having a scene open in the editor."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires selecting only one node, but you have "
|
|
"selected %d nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the root node branch as an instanced scene.\n"
|
|
"To create an editable copy of the current scene, duplicate it using the "
|
|
"FileSystem dock context menu\n"
|
|
"or create an inherited scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the branch of an already instanced scene.\n"
|
|
"To create a variation of a scene, you can make an inherited scene based on "
|
|
"the instanced scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is a child of an already instantiated scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is part of an inherited scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Save New Scene As..."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Local"
|
|
msgstr "Lag Ben"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Another node already uses this unique name in the scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Enable Scene Unique Name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disable Scene Unique Name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Scene Root"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Create Root Node:"
|
|
msgstr "Opprett rot-node:"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "2D Scene"
|
|
msgstr "Scene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "3D Scene"
|
|
msgstr "Scene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr "Brukergrensesnitt"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Other Node"
|
|
msgstr "Andre noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Cut Node(s)"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Change type of node(s)"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sub-Resources"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Access as Scene Unique Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot attach a script: there are no languages registered.\n"
|
|
"This is probably because this editor was built with all language modules "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Expand/Collapse All"
|
|
msgstr "Kollaps alle"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Reparent to New Node"
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Scene Root"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr "Kopier Node-bane"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Add/Create a New Node."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
"Opprett en scenefil som en node. Oppretter en arvet scene hvis det ikke "
|
|
"finnes en rot-node."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach a new or existing script to the selected node."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Detach the script from the selected node."
|
|
msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr "Ekstern"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"If selected, the Remote scene tree dock will cause the project to stutter "
|
|
"every time it updates.\n"
|
|
"Switch back to the Local scene tree dock to improve performance."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Show Scene Tree Root Selection"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Derive Script Globals By Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Use Favorites Root Selection"
|
|
msgstr "Bildeutvalg"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Node"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Button Group"
|
|
msgstr "Legg til i Gruppe"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Connecting From)"
|
|
msgstr "Tilkoblingsfeil"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"This node can be accessed from within anywhere in the scene by preceding it "
|
|
"with the '%s' prefix in a node path.\n"
|
|
"Click to disable this."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Open Script:"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty."
|
|
msgstr "Stien er tom."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Filename is empty."
|
|
msgstr "Filnavnet er tomt."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local."
|
|
msgstr "Stien er ikke lokal."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid base path."
|
|
msgstr "Ugyldig Filsti."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "A directory with the same name exists."
|
|
msgstr "En fil eller mappe med dette navnet eksisterer allerede."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr "Fil eksisterer ikke."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid extension."
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Overrides"
|
|
msgstr "Overskriv"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr "Ikke aktuelt"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Open Script / Choose Location"
|
|
msgstr "Åpne skript / Velg plassering"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Open Script"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid path."
|
|
msgstr "Ugyldig Filsti."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid class name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Script path/name is valid."
|
|
msgstr "Animasjonstre er gyldig."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr "Operasjoner med scene-filer."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Will create a new script file."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Will load an existing script file."
|
|
msgstr "Last et eksisterende Bus oppsett."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Script file already exists."
|
|
msgstr "Eksisterer allerede"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Note: Built-in scripts have some limitations and can't be edited using an "
|
|
"external editor."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Warning: Having the script name be the same as a built-in type is usually "
|
|
"not desired."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Class Name:"
|
|
msgstr "Klasse:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Template:"
|
|
msgstr "Mal:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in Script:"
|
|
msgstr "Kjør Skript"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Remote %s:"
|
|
msgstr "Fjern-funksjon "
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning:"
|
|
msgstr "Advarsel:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr "Feil:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error"
|
|
msgstr "C++-feil"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Error:"
|
|
msgstr "C++-feil:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Source"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Source:"
|
|
msgstr "Kildekode:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Source:"
|
|
msgstr "Ressurs"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr "Feil"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Child process connected."
|
|
msgstr "Frakoblet"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Copy Error"
|
|
msgstr "Feil ved kopiering"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Open C++ Source on GitHub"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video RAM"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Skip Breakpoints"
|
|
msgstr "Slett punkter"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Filter stack variables"
|
|
msgstr "Filtrer Filer..."
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Auto Switch To Remote Scene Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Scene Tree Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Inspect Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Network Profiler"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr "Skjerm"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr "Skjermer"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Export list to a CSV file"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_effect_record.cpp
|
|
msgid "Format"
|
|
msgstr "Format"
|
|
|
|
#: editor/script_editor_debugger.cpp scene/main/viewport.cpp
|
|
msgid "Usage"
|
|
msgstr "Bruk"
|
|
|
|
#: editor/script_editor_debugger.cpp servers/visual_server.cpp
|
|
msgid "Misc"
|
|
msgstr "Diverse"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Erase Shortcut"
|
|
msgstr "Gli ut"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Restore Shortcut"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Change Shortcut"
|
|
msgstr "Endre Anker"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr "Innstillinger for redigeringsverktøy"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr "Snarveier"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Stream Player 3D"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Camera"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Visibility Notifier"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Reflection Probe"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "GI Probe"
|
|
msgstr "Bak GI Probe"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Baked Indirect Light"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Edge"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Edge Disabled"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Solid"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Solid Disabled"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body A"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body B"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Overlap"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Set Room Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
|
|
#, fuzzy
|
|
msgid "Portal Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Arrow"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Set Portal Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Front"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Portal Back"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Occluder"
|
|
msgstr "Okklusjon Modus"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Sphere Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Set Occluder Sphere Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Set Occluder Polygon Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Set Occluder Hole Point Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Polygon Front"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Polygon Back"
|
|
msgstr "Skaler Polygon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Hole"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Godot Physics"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
msgid "Use BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
#, fuzzy
|
|
msgid "BVH Collision Margin"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Crash Handler"
|
|
msgstr "Sett Handle"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Multithreaded Server"
|
|
msgstr "MultiNode Set"
|
|
|
|
#: main/main.cpp
|
|
msgid "RID Pool Prealloc"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Debugger stdout"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Chars Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Messages Per Frame"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Errors Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Warnings Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Flush stdout On Print"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "File Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Enable File Logging"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Log Path"
|
|
msgstr "Kopier Bane"
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Log Files"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Driver"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Driver Name"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: main/main.cpp
|
|
msgid "Fallback To GLES2"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Nvidia Rect Flicker Workaround"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "DPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allow hiDPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "V-Sync"
|
|
msgstr "Synkroniser"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Use V-Sync"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: main/main.cpp
|
|
msgid "Per Pixel Transparency"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allowed"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Intended Usage"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Framebuffer Allocation"
|
|
msgstr "Bildeutvalg"
|
|
|
|
#: main/main.cpp platform/uwp/os_uwp.cpp
|
|
#, fuzzy
|
|
msgid "Energy Saving"
|
|
msgstr "Feil ved lagring"
|
|
|
|
#: main/main.cpp
|
|
msgid "Threads"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#, fuzzy
|
|
msgid "Thread Model"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: main/main.cpp
|
|
msgid "Thread Safe BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Handheld"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Orientation"
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Common"
|
|
msgstr "Samfunn"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Physics FPS"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: main/main.cpp
|
|
msgid "Force FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable Pause Aware Picking"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
|
|
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
|
|
#: scene/main/viewport.cpp scene/register_scene_types.cpp
|
|
msgid "GUI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Drop Mouse On GUI Input Disabled"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Print FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Verbose stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Physics Interpolation"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Enable Warnings"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Frame Delay Msec"
|
|
msgstr "Bildeutvalg"
|
|
|
|
#: main/main.cpp
|
|
msgid "Low Processor Mode"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Delta Sync After Draw"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "iOS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Hide Home Indicator"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Input Devices"
|
|
msgstr "Alle enheter"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Pointing"
|
|
msgstr "Punkt"
|
|
|
|
#: main/main.cpp
|
|
msgid "Touch Delay"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "GLES3"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shaders"
|
|
msgstr "Forandre"
|
|
|
|
#: main/main.cpp
|
|
msgid "Debug Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
|
|
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/world.cpp
|
|
msgid "Environment"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Default Clear Color"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Boot Splash"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Show Image"
|
|
msgstr "Vis Ben"
|
|
|
|
#: main/main.cpp
|
|
msgid "Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Fullsize"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Use Filter"
|
|
msgstr "Filter:"
|
|
|
|
#: main/main.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "BG Color"
|
|
msgstr "Farger"
|
|
|
|
#: main/main.cpp
|
|
msgid "macOS Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Windows Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Buffering"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Agile Event Flushing"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Touch From Mouse"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Mouse From Touch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Mouse Cursor"
|
|
msgstr "Museknapp"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: main/main.cpp
|
|
msgid "Custom Image Hotspot"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Tooltip Position Offset"
|
|
msgstr "Rotasjon Offset:"
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#, fuzzy
|
|
msgid "Debugger Agent"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#, fuzzy
|
|
msgid "Wait For Debugger"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#, fuzzy
|
|
msgid "Wait Timeout"
|
|
msgstr "Tid:"
|
|
|
|
#: main/main.cpp
|
|
msgid "Runtime"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Unhandled Exception Policy"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Main Loop Type"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: main/main.cpp scene/gui/texture_progress.cpp
|
|
#: scene/gui/viewport_container.cpp
|
|
msgid "Stretch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Aspect"
|
|
msgstr "Inspektør"
|
|
|
|
#: main/main.cpp
|
|
msgid "Shrink"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
msgid "Auto Accept Quit"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Quit On Go Back"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: main/main.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Snap Controls To Pixels"
|
|
msgstr "Snap til nodesider"
|
|
|
|
#: main/main.cpp
|
|
msgid "Dynamic Fonts"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Oversampling"
|
|
msgstr ""
|
|
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
msgid "Active Soft World"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "CSG"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Cylinder Radius"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Cylinder Height"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Operation"
|
|
msgstr "Innstillinger"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Calculate Tangents"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Use Collision"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Layer"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Mask"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Invert Faces"
|
|
msgstr "Konverter Til %s"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
|
|
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
|
|
#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
|
|
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/sphere_shape.cpp
|
|
#, fuzzy
|
|
msgid "Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Radial Segments"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Rings"
|
|
msgstr "Advarsler"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Smooth Faces"
|
|
msgstr "Smooth-steg"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Sides"
|
|
msgstr "Vis Veiledere"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Cone"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Inner Radius"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Outer Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Ring Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
|
|
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Polygon"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Degrees"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Node"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Interval Type"
|
|
msgstr "Lag ny horisontal veileder"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Simplify Angle"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Rotation"
|
|
msgstr "Tilfeldig Rotasjon:"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Local"
|
|
msgstr "Lag Ben"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Continuous U"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path U Distance"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Joined"
|
|
msgstr "Tilfeldig Rotasjon:"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Compression Mode"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Transfer Channel"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Channel Count"
|
|
msgstr "Instans"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Always Ordered"
|
|
msgstr "Alltid Vis Rutenett"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Server Relay"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Verify"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Hostname"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Use DTLS"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FBX"
|
|
msgstr ""
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Use FBX"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Config File"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Load Once"
|
|
msgstr "Last Ressurs"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Singleton"
|
|
msgstr "Skelett"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Symbol Prefix"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Reloadable"
|
|
msgstr "Oppdater"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Library"
|
|
msgstr "Bibliotek"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove current entry"
|
|
msgstr "Fjern Kurvepunkt"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr "Plattform"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dynamic Library"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "GDNativeLibrary"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr "Deaktiver Oppdateringsspinner"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#, fuzzy
|
|
msgid "Libraries:"
|
|
msgstr "Bibliotek"
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Class Name"
|
|
msgstr "Klasse:"
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Script Class"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Icon Path"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript.cpp
|
|
#, fuzzy
|
|
msgid "GDScript"
|
|
msgstr "Skript"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Function Definition Color"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Node Path Color"
|
|
msgstr "Kopier Node-bane"
|
|
|
|
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
|
|
msgid "Max Call Stack"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Treat Warnings As Errors"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Exclude Addons"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Autocomplete Setters And Getters"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Step argument is zero!"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr "Ikke et skript med en instans"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr "Ikke basert på et skript"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr "Ikke basert på en ressursfil"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Language Server"
|
|
msgstr "Språk:"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable Smart Resolve"
|
|
msgstr "Kan ikke Løses"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Show Native Symbols In Editor"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Use Thread"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Mesh GLTF2"
|
|
msgstr "Eksporter MeshBibliotek"
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export GLTF..."
|
|
msgstr "Eksporter"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Buffer View"
|
|
msgstr "Bakvisning"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Byte Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Component Type"
|
|
msgstr "Komponenter"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Normalized"
|
|
msgstr "Format"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Count"
|
|
msgstr "Mengde:"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Min"
|
|
msgstr "MiB"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Max"
|
|
msgstr "Miks"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Sparse Count"
|
|
msgstr "Instans"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Component Type"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Buffer"
|
|
msgstr "Bakvisning"
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Byte Length"
|
|
msgstr "Standard"
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Stride"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Indices"
|
|
msgstr "Alle enheter"
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "FOV Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
msgid "Zfar"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "Znear"
|
|
msgstr "Lineær"
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
|
|
#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Color"
|
|
msgstr "Farger"
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Range"
|
|
msgstr "Endre"
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Inner Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Outer Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Blend Weights"
|
|
msgstr "Lys"
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Materials"
|
|
msgstr "Forandre"
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Parent"
|
|
msgstr "Snap til foreldre"
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
#, fuzzy
|
|
msgid "Xform"
|
|
msgstr "Plattform"
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Translation"
|
|
msgstr "Oversettelser"
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
msgid "Children"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Joints"
|
|
msgstr "Punkt"
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
msgid "Roots"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Unique Names"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Godot Bone Node"
|
|
msgstr "TidSøk Node"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Skin Root"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Joints Original"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Inverse Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Non Joints"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Bone I"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Name"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Godot Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Gloss Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Specular Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Spec Gloss Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Json"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Major Version"
|
|
msgstr "Versjon"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Minor Version"
|
|
msgstr "Versjon"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "GLB Data"
|
|
msgstr "Lys"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Use Named Skin Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Buffer Views"
|
|
msgstr "Bakvisning"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Accessors"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Scene Name"
|
|
msgstr "Scene-Sti:"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Root Nodes"
|
|
msgstr "Endre navn"
|
|
|
|
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Textures"
|
|
msgstr "Funksjoner"
|
|
|
|
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
|
|
msgid "Images"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Cameras"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Lights"
|
|
msgstr "Lys"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Unique Animation Names"
|
|
msgstr "Nytt Animasjonsnavn:"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Skeletons"
|
|
msgstr "Skelett"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton To Node"
|
|
msgstr "Velg node"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Animations"
|
|
msgstr "Animasjoner"
|
|
|
|
#: modules/gltf/gltf_texture.cpp
|
|
#, fuzzy
|
|
msgid "Src Image"
|
|
msgstr "Vis Ben"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Library"
|
|
msgstr "MeshBibliotek..."
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Physics Material"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Use In Baked Light"
|
|
msgstr "Lys"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Cell"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Octant Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center X"
|
|
msgstr "I midten"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center Y"
|
|
msgstr "I midten"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center Z"
|
|
msgstr "I midten"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Mask"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Plane"
|
|
msgstr "Neste fane"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Plane"
|
|
msgstr "Forrige fane"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Delete Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Fill Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Paste Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clip Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Selects"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Selection"
|
|
msgstr "Fjern Utvalg"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fill Selection"
|
|
msgstr "Alle valg"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter meshes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Begin Bake"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Preparing data structures"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Generate buffers"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
#, fuzzy
|
|
msgid "Direct lighting"
|
|
msgstr "Retninger"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
#, fuzzy
|
|
msgid "Indirect lighting"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Post processing"
|
|
msgstr "Etterbehandling"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
#, fuzzy
|
|
msgid "Plotting lightmaps"
|
|
msgstr "Genererer Lyskart"
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "CPU Lightmapper"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Low Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Medium Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "High Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Ultra Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
|
|
#, fuzzy
|
|
msgid "Loop Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Eye Height"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "IOD"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display Width"
|
|
msgstr "Vis alle"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display To Lens"
|
|
msgstr "Vis alle"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Oversample"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K1"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K2"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
#, fuzzy
|
|
msgid "Build Solution"
|
|
msgstr "Alle valg"
|
|
|
|
#: modules/mono/editor/csharp_project.cpp
|
|
#, fuzzy
|
|
msgid "Auto Update Project"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr "Regner ut rutenettstørrelse…"
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr "Partisjonerer..."
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr "Lager konturer..."
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr "Ferdig"
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Seamless"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
#, fuzzy
|
|
msgid "As Normal Map"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Bump Strength"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Noise"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
#, fuzzy
|
|
msgid "Noise Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Octaves"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Period"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
#, fuzzy
|
|
msgid "Persistence"
|
|
msgstr "Perspektiv"
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Lacunarity"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Subject"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
#, fuzzy
|
|
msgid "Names"
|
|
msgstr "Navn"
|
|
|
|
#: modules/regex/regex.cpp
|
|
#, fuzzy
|
|
msgid "Strings"
|
|
msgstr "Innstillinger:"
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Multicast If"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Local Port"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover IPv6"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "Description URL"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "Service Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Control URL"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "IGD Service Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Our Addr"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "IGD Status"
|
|
msgstr "Status"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
"Returverdi må bli tidelt til det første elementet av node fungerende minne! "
|
|
"Fiks noden din vær så snill."
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
#, fuzzy
|
|
msgid "Visual Script"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Signal Arguments"
|
|
msgstr "Forandre Signal Argumenter:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Set Variable Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Input Port"
|
|
msgstr "Legg til Input"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Output Port"
|
|
msgstr "Legg til Input"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Port Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Port Name"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Override an existing built-in function."
|
|
msgstr ""
|
|
"Ugyldig navn. Kan ikke kollidere med et eksisterende innebygd type navn."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new function."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr "Variabler:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new variable."
|
|
msgstr "Lag ny %s"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr "Signaler:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create a new signal."
|
|
msgstr "Lag en ny polygon fra bunnen."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr "Navnet er allerede i bruk av annen funk/var/signal:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr "Endre navn på funksjonen"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr "Endre navn på variabelen"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr "Endre navn på signalet"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr "Legg til funksjon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete input port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr "Legg til variabel"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr "Legg til signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Input Port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Output Port"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr "Endre uttrykk"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr "Kan ikke kopiere funksjonsnoden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
"Hold Meta for å slippe en Getter. Hold Skift for å slippe en generisk "
|
|
"signatur."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
"Hold Ctrl for å slippe en Getter. Hold Skift for å slippe en generisk "
|
|
"signatur."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr "Hold Meta for å slippe en enkel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr "Hold Ctrl for å slippe en enkel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr "Hold Meta for å slippe en enkel referanse til noden."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Node(s)"
|
|
msgstr "Legg til node"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr "Legg til node(r) fra tre"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node(s)"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Data"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Sequence"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Input Value"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Resize Comment"
|
|
msgstr "Endre CanvasItem"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create Function"
|
|
msgstr "Lag Abonnement"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr "Fjern variabel"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr "Redigerer variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr "Fjern signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr "Redigerer signal:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Make Tool:"
|
|
msgstr "Lag Ben"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr "Medlemmer:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Base Type:"
|
|
msgstr "Endre %s type"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Nodes..."
|
|
msgstr "Legger til %s..."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Function..."
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "function_name"
|
|
msgstr "Funksjoner:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr "Velg eller lag en funksjon for å redigere graf"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr "Slett valgt"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr "Finn Node Type"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Function"
|
|
msgstr "Lag Funksjon"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Refresh Graph"
|
|
msgstr "Oppdater Graf"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit Member"
|
|
msgstr "Rediger Medlem"
|
|
|
|
#: modules/visual_script/visual_script_expression.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Expression"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Return"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Return Enabled"
|
|
msgstr "Kjørbar"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Return Type"
|
|
msgstr "Medlemmer"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Condition"
|
|
msgstr "Animasjon"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "if (cond) is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "While"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "while (cond):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "for (elem) in (input):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Input type not iterable:"
|
|
msgstr "Tilførseltype ikke itererbar: "
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr "Iterator ble ugyldig"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Iterator became invalid:"
|
|
msgstr "Iterator ble ugyldig: "
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Sequence"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "in order:"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Steps"
|
|
msgstr "Steg"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Switch"
|
|
msgstr "Bryter"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "'input' is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Type Cast"
|
|
msgstr "Typer:"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Is %s?"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Base Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "On %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "On Self"
|
|
msgstr "Selv"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Call Mode"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Basic Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Node Path"
|
|
msgstr "Kopier Node-bane"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Use Default Args"
|
|
msgstr "Last Standard"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Validate"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "RPC Call Mode"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Subtract %s"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Multiply %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Divide %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Mod %s"
|
|
msgstr "Legg til %s"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftLeft %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftRight %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "BitAnd %s"
|
|
msgstr "Legg til %s"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitOr %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitXor %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Assign Op"
|
|
msgstr "Knytt"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr "Baseobjekt er ikke en Node!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Path does not lead to Node!"
|
|
msgstr "Sti leder ikke Node!"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr "Ugyldig navn for indeksegenskap '%s' i noden %s."
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Emit %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Compose Array"
|
|
msgstr "Endre størrelsen på Array"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Operator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid argument of type:"
|
|
msgstr ": Ugyldig argument av type: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid arguments:"
|
|
msgstr ": Ugyldige argumenter: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "a if cond, else b"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Var Name"
|
|
msgstr "Navn"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "VariableGet not found in script:"
|
|
msgstr "Metode ikke funnet i objekt: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "VariableSet not found in script:"
|
|
msgstr "Metode ikke funnet i objekt: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Preload"
|
|
msgstr "Oppdater"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Index"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Index"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Global Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Class Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Basic Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Math Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Engine Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Scene Node"
|
|
msgstr "TidSøk Node"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Scene Tree"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Self"
|
|
msgstr "Selv"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "CustomNode"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "SubCall"
|
|
msgstr "Samtaler"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
|
|
msgid "Title"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Construct %s"
|
|
msgstr "Konstanter"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Local Var"
|
|
msgstr "Lag Ben"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Local Var"
|
|
msgstr "Lag Ben"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Action %s"
|
|
msgstr "Handling"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Deconstruct %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#, fuzzy
|
|
msgid "Search VisualScript"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Yield"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Wait"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Next Frame"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Next Physics Frame"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "%s sec(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Wait Time"
|
|
msgstr "Tid"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitSignal"
|
|
msgstr "Signal"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitNodeSignal"
|
|
msgstr "Signal"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitInstanceSignal"
|
|
msgstr "Instans"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.cpp
|
|
#, fuzzy
|
|
msgid "Write Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "WebRTC"
|
|
msgstr ""
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "Max Channel In Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Verify SSL"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Trusted SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "WebSocket Client"
|
|
msgstr "Nettverkspeer"
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "Max In Buffer (KB)"
|
|
msgstr "Maks Størrelse (KB)"
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max In Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "Max Out Buffer (KB)"
|
|
msgstr "Maks Størrelse (KB)"
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max Out Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "WebSocket Server"
|
|
msgstr "Nettverkspeer"
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Bind IP"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Private Key"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
|
|
msgid "SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
#, fuzzy
|
|
msgid "CA Chain"
|
|
msgstr "Fjern IK Kjede"
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
#, fuzzy
|
|
msgid "Handshake Timeout"
|
|
msgstr "Tid:"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Session Mode"
|
|
msgstr "Region Modus"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Required Features"
|
|
msgstr "Egenskaper"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Optional Features"
|
|
msgstr "Egenskaper"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Requested Reference Space Types"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Reference Space Type"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Visibility State"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Bounds Geometry"
|
|
msgstr "Prøv på nytt"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "XR Standard Mapping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Android SDK Path"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Debug Keystore"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore Pass"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Force System User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Shutdown ADB On Exit"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Launcher Icons"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Main 192 X 192"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Foreground 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Background 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package name is missing."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom Build"
|
|
msgstr "Bruk Tilpasset Brukerkatalog"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Format"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
msgid "Architectures"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Keystore"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Debug User"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Debug Password"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Release User"
|
|
msgstr "Slipp"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Release Password"
|
|
msgstr "Slipp"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "One Click Deploy"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Previous Install"
|
|
msgstr "Forrige fane"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Code"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Min SDK"
|
|
msgstr "Størrelse:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Target SDK"
|
|
msgstr "Mål FPS"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Package"
|
|
msgstr "Pakking"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Unique Name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Signed"
|
|
msgstr "Signal"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Classify As Game"
|
|
msgstr "Klasse:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Retain Data On Uninstall"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exclude From Recents"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Graphics"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "OpenGL Debug"
|
|
msgstr "Åpne"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "XR Features"
|
|
msgstr "Funksjoner"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "XR Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Hand Tracking"
|
|
msgstr "Pakking"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Hand Tracking Frequency"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Passthrough"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Immersive Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Small"
|
|
msgstr "Støtte"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Normal"
|
|
msgstr "Støtte"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Large"
|
|
msgstr "Støtte"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Xlarge"
|
|
msgstr "Støtte"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "User Data Backup"
|
|
msgstr "Brukergrensesnitt"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Allow"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Command Line"
|
|
msgstr "Kommando"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Extra Args"
|
|
msgstr "Ekstra Call Argumenter:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "APK Expansion"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Salt"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Public Key"
|
|
msgstr "Dupliser Nøkler"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Permissions"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Custom Permissions"
|
|
msgstr "Spill av Tilpasset Scene"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Select device from the list"
|
|
msgstr "Velg enhet fra listen"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Running on %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exporting APK..."
|
|
msgstr "Eksporter"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Uninstalling..."
|
|
msgstr "Avinstallerer …"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Installing to device, please wait..."
|
|
msgstr "Henter fillager, vennligst vent..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not install to device: %s"
|
|
msgstr "Kunne ikke starta subprosess!"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Running on device..."
|
|
msgstr "Kjører Tilpasser Skript..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not execute on device."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find the 'apksigner' tool."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Debug Keystore, Debug User AND Debug Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Release Keystore, Release User AND Release Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release keystore incorrectly configured in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A valid Android SDK path is required in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid Android SDK path in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'platform-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK platform-tools' adb command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'build-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK build-tools' apksigner command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package name:"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
|
|
"project setting (changed in Godot 3.2.2).\n"
|
|
"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n"
|
|
"Note that the singleton was also renamed from \"GodotPayments\" to "
|
|
"\"GodotGooglePlayBilling\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
|
"or \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
|
"enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"'apksigner' could not be found.\n"
|
|
"Please check the command is available in the Android SDK build-tools "
|
|
"directory.\n"
|
|
"The resulting %s is unsigned."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signing debug %s..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Signing release %s..."
|
|
msgstr ""
|
|
"Gjennomgår filer,\n"
|
|
"Vent…"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not find keystore, unable to export."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' returned with error #%d"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Verifying %s..."
|
|
msgstr "Legger til %s..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' verification of %s failed."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exporting for Android"
|
|
msgstr "Eksporter"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "APK Expansion not compatible with Android App Bundle."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android APK requires the *.apk extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unsupported export format!\n"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to overwrite res://android/build/res/*.xml files with project name"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not export project files to gradle project\n"
|
|
msgstr "Klarte ikke eksportere prosjektfiler til gradle-prosjekt\n"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not write expansion package file!"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Moving output"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to copy and rename export file, check gradle project directory for "
|
|
"outputs."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Package not found: %s"
|
|
msgstr "Animasjonsverktøy"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Creating APK..."
|
|
msgstr "Lager konturer..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Could not find template APK to export:\n"
|
|
"%s"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Missing libraries in the export template for the selected architectures: "
|
|
"%s.\n"
|
|
"Please build a template with all required libraries, or uncheck the missing "
|
|
"architectures in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Adding files..."
|
|
msgstr "Legger til %s..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not export project files"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Aligning APK..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not unzip temporary unaligned APK."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Landscape Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2436 X 1125"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2208 X 1242"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1024 X 768"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 2048 X 1536"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Portrait Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 960"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 1136"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 750 X 1334"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1125 X 2436"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 768 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1536 X 2048"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1242 X 2208"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Method Debug"
|
|
msgstr "Eksportmodus?"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Method Release"
|
|
msgstr "Eksportmodus?"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Targeted Device Family"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Identifier"
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signature"
|
|
msgstr "Signal"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Short Version"
|
|
msgstr "Versjon"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Copyright"
|
|
msgstr "Øverst til høyre"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Capabilities"
|
|
msgstr "Egenskaper"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Access Wi-Fi"
|
|
msgstr "Suksess!"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Push Notifications"
|
|
msgstr "Tilfeldig Rotasjon:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "User Data"
|
|
msgstr "Brukergrensesnitt"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From Files App"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From iTunes Sharing"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Privacy"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Camera Usage Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Microphone Usage Description"
|
|
msgstr "Egenskapsbeskrivelse:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photolibrary Usage Description"
|
|
msgstr "Egenskapsbeskrivelse:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 120 X 120"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 76 X 76"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 152 X 152"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 167 X 167"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store 1024 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 40 X 40"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 80 X 80"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Use Launch Screen Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Image Scale Mode"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image @2x"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image @3x"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom BG Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom BG Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid Identifier:"
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not open template for export:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid export template:"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not write file:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not read file:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Variant"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Type"
|
|
msgstr "Eksporter"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "VRAM Texture Compression"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Desktop"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Mobile"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTML"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Icon"
|
|
msgstr "Utvid alle"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom HTML Shell"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Head Include"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Canvas Resize Policy"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Focus Canvas On Start"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Experimental Virtual Keyboard"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Progressive Web App"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Offline Page"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 144 X 144"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 512 X 512"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not read HTML shell:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not create HTTP server directory:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Error starting HTTP server:"
|
|
msgstr "Feil ved lagring av TextFile:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Web"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Host"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Port"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Use SSL"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "SSL Key"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't get filesystem access."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to get Info.plist hash."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid Info.plist, no exe name."
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, no bundle id."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, can't load."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to create \"%s\" subfolder."
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to extract thin binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid binary format."
|
|
msgstr "Ugyldig Filsti."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Already signed!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to process nested resources."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create _CodeSignature subfolder."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to get CodeResources hash."
|
|
msgstr "Kunne ikke laste ressurs."
|
|
|
|
#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid entitlements file."
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid executable file."
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't resize signature load command."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create fat binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown bundle type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown object type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "App Category"
|
|
msgstr "Kategori:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "High Res"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Location Usage Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Calendar Usage Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photos Library Usage Description"
|
|
msgstr "Egenskapsbeskrivelse:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Desktop Folder Usage Description"
|
|
msgstr "Metodebeskrivelse:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Documents Folder Usage Description"
|
|
msgstr "Metodebeskrivelse:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Downloads Folder Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Network Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Removable Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Codesign"
|
|
msgstr "Node"
|
|
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Identity"
|
|
msgstr "Innrykk Venstre"
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Timestamp"
|
|
msgstr "Tid"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Hardened Runtime"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Replace Existing Signature"
|
|
msgstr "Erstatt Alle"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Entitlements"
|
|
msgstr "Innhold:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom File"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow JIT Code Execution"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Unsigned Executable Memory"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Dyld Environment Variables"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Disable Library Validation"
|
|
msgstr "Deaktivert"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Audio Input"
|
|
msgstr "Legg til inndata"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Calendars"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photos Library"
|
|
msgstr "Eksporter bibliotek"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Apple Events"
|
|
msgstr "Legg til hendelse"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Debugging"
|
|
msgstr "Debug"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "App Sandbox"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Network Server"
|
|
msgstr "Nettverkspeer"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Network Client"
|
|
msgstr "Nettverkspeer"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Device USB"
|
|
msgstr "Enhet"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Device Bluetooth"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Downloads"
|
|
msgstr "Last ned"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Pictures"
|
|
msgstr "Funksjoner"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Music"
|
|
msgstr "Fil"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Movies"
|
|
msgstr "Filtrer Filer..."
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Options"
|
|
msgstr "Bus valg"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Notarization"
|
|
msgstr "Lokalisering"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Name"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Password"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Note: The notarization process generally takes less than an hour. When the "
|
|
"process is completed, you'll receive an email."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"You can check progress manually by opening a Terminal and running the "
|
|
"following command:"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Run the following command to staple the notarization ticket to the exported "
|
|
"application (optional):"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "No identity found."
|
|
msgstr "Ikke funnet!"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Creating app bundle"
|
|
msgstr "Lager Thumbnail"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not find template app to export:"
|
|
msgstr "Kunne ikke opprette mappe."
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Relative symlinks are not supported on this OS, the exported project might "
|
|
"be broken!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Requested template binary '%s' not found. It might be missing from your "
|
|
"template archive."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making PKG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Ad-hoc signed applications require the 'Disable Library Validation' "
|
|
"entitlement to load dynamic libraries."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing bundle"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making ZIP"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Notarization requires the app to be archived first, select the DMG or ZIP "
|
|
"export format instead."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Sending archive for notarization"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid bundle identifier:"
|
|
msgstr "Navn er ikke en gyldig identifikator:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code "
|
|
"signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Xcode command line tools are not installed, using built-in "
|
|
"\"codesign\". Code signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Notarization with an ad-hoc signature is not supported."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Code signing is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Hardened runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Timestamp runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID name not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID password not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is disabled. The exported project will be blocked by "
|
|
"Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Code signing is disabled. The exported project will not run on Macs with "
|
|
"enabled Gatekeeper and Apple Silicon powered Macs."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Hardened Runtime is not compatible with ad-hoc signature, and will be "
|
|
"disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Timestamping is not compatible with ad-hoc signature, and will be disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is not supported from this OS. The exported project "
|
|
"will be blocked by Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Microphone access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Camera access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Location information access is enabled, but usage description is "
|
|
"not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Address book access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Calendar access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Photo library access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "macOS"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Force Builtin Codesign"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Architecture"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Display Name"
|
|
msgstr "Vis alle"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Short Name"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Publisher"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Publisher Display Name"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product GUID"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Publisher GUID"
|
|
msgstr "Fjern Pose"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signing"
|
|
msgstr "Signal"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Certificate"
|
|
msgstr "Sertifikater"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Algorithm"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Major"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Minor"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Build"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Revision"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Store Logo"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 44 X 44 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 71 X 71 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 150 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 310 X 310 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Wide 310 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Splash Screen"
|
|
msgstr "Ring"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Tiles"
|
|
msgstr "Fil"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 150 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Wide 310 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 310 X 310"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package short name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package unique name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package publisher display name."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid product GUID."
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid publisher GUID."
|
|
msgstr "Ugyldig forlags-GUID."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid background color."
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "UWP"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signtool"
|
|
msgstr "Signal"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Certificate"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Debug Algorithm"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Identity Type"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Timestamp Server URL"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Digest Algorithm"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Modify Resources"
|
|
msgstr "Kopier Ressurs"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "File Version"
|
|
msgstr "Versjon"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product Version"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Company Name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product Name"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "File Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Trademarks"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid ""
|
|
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
|
|
"> Rcedit) to change the icon or app information data."
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid icon path:"
|
|
msgstr "Ugyldig Filsti."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file version:"
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid product version:"
|
|
msgstr "Prosjektnavn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Windows"
|
|
msgstr "Nytt vindu"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Rcedit"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Osslsigncode"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Wine"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Frames"
|
|
msgstr "Bilde %"
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Speed Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
|
|
#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Playing"
|
|
msgstr "Spill"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Centered"
|
|
msgstr "I midten"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Monitoring"
|
|
msgstr "Skjerm"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Monitorable"
|
|
msgstr "Skjerm"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Physics Overrides"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Space Override"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Point"
|
|
msgstr "Fjern Punkt"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Distance Scale"
|
|
msgstr "Instans"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Vec"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Gravity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damp"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Audio Bus"
|
|
msgstr "Legg til Audio Bus"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Override"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
|
|
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
|
|
#, fuzzy
|
|
msgid "Volume dB"
|
|
msgstr "Volum"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#, fuzzy
|
|
msgid "Pitch Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Autoplay"
|
|
msgstr "Slå av/på Autoavspilling"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Stream Paused"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/3d/visual_instance.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Bus"
|
|
msgstr "Legg til Bus"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Area Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/back_buffer_copy.cpp
|
|
#, fuzzy
|
|
msgid "Copy Mode"
|
|
msgstr "Kopier Noder"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Anchor Mode"
|
|
msgstr "Ikon Modus"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rotating"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Current"
|
|
msgstr "Aktiv:"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom"
|
|
msgstr "Forstørr"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Custom Viewport"
|
|
msgstr "Vis hjelpere"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Process Mode"
|
|
msgstr "Flytt Modus"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Left"
|
|
msgstr "UI Venstre"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Right"
|
|
msgstr "Lys"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Bottom"
|
|
msgstr "Nederst til venstre"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Smoothed"
|
|
msgstr "Smooth-steg"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Drag Margin H Enabled"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Drag Margin V Enabled"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Smoothing"
|
|
msgstr "Smooth-steg"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Drag Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Screen"
|
|
msgstr "Ring"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Limits"
|
|
msgstr "Ring"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Drag Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Blend Mode"
|
|
msgstr "Blend2 Node"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Light Mode"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Animation"
|
|
msgstr "Partikler"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim H Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim V Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim Loop"
|
|
msgstr "Partikler"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Visibility"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
|
|
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Visible"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Self Modulate"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Show Behind Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Show On Top"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Light Mask"
|
|
msgstr "Lys"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Use Parent Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pickable"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"The One Way Collision property will be ignored when the parent is an Area2D."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Build Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision Margin"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"Polygon-based shapes are not meant be used nor edited directly through the "
|
|
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Emitting"
|
|
msgstr "Innstillinger:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Lifetime"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "One Shot"
|
|
msgstr "Endre Anker"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Preprocess"
|
|
msgstr "Etterbehandling"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Explosiveness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Randomness"
|
|
msgstr "Tilfeldig Omstart (s):"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Lifetime Randomness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Fixed FPS"
|
|
msgstr "Vis FPS"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Fract Delta"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Drawing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Local Coords"
|
|
msgstr "Prosjekter"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Draw Order"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Emission Shape"
|
|
msgstr "Synlige kollisjons-former"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Sphere Radius"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid "Rect Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Normals"
|
|
msgstr "Format"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Align Y"
|
|
msgstr "Knytt"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Direction"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Spread"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Initial Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity Random"
|
|
msgstr "Hastighet"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Angular Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity Curve"
|
|
msgstr "Hastighet"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Orbit Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Linear Accel"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel"
|
|
msgstr "Suksess!"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Accel Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Radial Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Tangential Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Damping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Damping Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Damping Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Angle Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
msgid "Scale Amount Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount Curve"
|
|
msgstr "Skaler Fra Peker"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Ramp"
|
|
msgstr "Farger"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Color Initial Ramp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Hue Variation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Random"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Curve"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Random"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Random"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node B must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Joint is not connected to two PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be different PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Node A"
|
|
msgstr "Node"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Node B"
|
|
msgstr "Node"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bias"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
#, fuzzy
|
|
msgid "Disable Collision"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Softness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
#, fuzzy
|
|
msgid "Initial Offset"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Rest Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
|
|
#, fuzzy
|
|
msgid "Editor Only"
|
|
msgstr "Redaktør"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Texture Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
msgid "Energy"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Min"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Max"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Min"
|
|
msgstr "Lag"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Max"
|
|
msgstr "Lag"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Item Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
|
|
msgid "Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Buffer Size"
|
|
msgstr "Bakvisning"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Gradient Length"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Smooth"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
#, fuzzy
|
|
msgid "Closed"
|
|
msgstr "Lukk"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Cull Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Width Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Color"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Fill"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Gradient"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Texture Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Capping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Joint Mode"
|
|
msgstr "Ikon Modus"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Begin Cap Mode"
|
|
msgstr "Region Modus"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "End Cap Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Border"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Sharp Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Round Precision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Antialiased"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
|
|
msgid "Multimesh"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
|
|
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Cell Size"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
|
|
#, fuzzy
|
|
msgid "Edge Connection Margin"
|
|
msgstr "Tilkoblingsfeil"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Target Desired Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Neighbor Dist"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Max Neighbors"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
#, fuzzy
|
|
msgid "Time Horizon"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
#, fuzzy
|
|
msgid "Max Speed"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Path Max Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
#, fuzzy
|
|
msgid "Avoidance Enabled"
|
|
msgstr "Aktiver"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp
|
|
msgid ""
|
|
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
|
|
#, fuzzy
|
|
msgid "Estimate Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp
|
|
msgid ""
|
|
"The NavigationObstacle2D only serves to provide collision avoidance to a "
|
|
"Node2D object."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid "Navpoly"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Rotation"
|
|
msgstr "Konstant"
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Rotation Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Scale"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Global Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Z As Relative"
|
|
msgstr "Snap Relativt"
|
|
|
|
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
#, fuzzy
|
|
msgid "Base Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
#, fuzzy
|
|
msgid "Base Scale"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit Begin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit End"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Ignore Camera Zoom"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Motion"
|
|
msgstr "Handling"
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
#, fuzzy
|
|
msgid "Mirroring"
|
|
msgstr "Speil"
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles2D\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles2D instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
|
|
"purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Rect"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid "Process Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "Unit Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "H Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "V Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
msgid "Cubic Interp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "Lookahead"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Layers"
|
|
msgstr "Lag"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Constant Linear Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Constant Angular Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
#, fuzzy
|
|
msgid "Friction"
|
|
msgstr "Funksjoner"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Bounce"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Physics Material Override"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Gravity"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Mass"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Inertia"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Weight"
|
|
msgstr "Lys"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Gravity Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Custom Integrator"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Continuous CD"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Contacts Reported"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Contact Monitor"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Sleeping"
|
|
msgstr "Smart snapping"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Can Sleep"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Angular"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Applied Forces"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Torque"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Safe Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Sync To Physics"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Moving Platform"
|
|
msgstr "Plattform"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Apply Velocity On Leave"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Normal"
|
|
msgstr "Format"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Remainder"
|
|
msgstr "Opptegner:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Local Shape"
|
|
msgstr "Språk"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider ID"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider RID"
|
|
msgstr "Ugyldig RID"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider Shape"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Collider Shape Index"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Collider Metadata"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Invert"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Colors"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Internal Vertex Count"
|
|
msgstr "Lag ny horisontal veileder"
|
|
|
|
#: scene/2d/position_2d.cpp
|
|
msgid "Gizmo Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Exclude Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Cast To"
|
|
msgstr "Lag Node"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Collide With"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Areas"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Remote Path"
|
|
msgstr "Fjern punkt"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Use Global Coordinates"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Rest"
|
|
msgstr "Omstart"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Length"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Hframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Vframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Frame Coords"
|
|
msgstr "Bilde %"
|
|
|
|
#: scene/2d/sprite.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Filter Clip"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Tile Set"
|
|
msgstr "TileSet..."
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Quadrant Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Custom Transform"
|
|
msgstr "Transformer"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Half Offset"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Tile Origin"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Y Sort"
|
|
msgstr "Sortering"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Show Collision"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Compatibility Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Centered Textures"
|
|
msgstr "Egenskaper"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Cell Clip UV"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Use Parent"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Use Kinematic"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Shape Centered"
|
|
msgstr "Snap til nodeanker"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Shape Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Passby Press"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
#, fuzzy
|
|
msgid "Pause Animations"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
msgid "Freeze Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pause Particles"
|
|
msgstr "Partikler"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pause Animated Sprites"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Process Parent"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Physics Process Parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
msgid "Reverb Bus"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Uniformity"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "Controller ID"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
|
|
msgid "Rumble"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Anchor ID"
|
|
msgstr "Kun anker"
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
|
|
#, fuzzy
|
|
msgid "World Scale"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation Model"
|
|
msgstr "Animasjonsnode"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Max dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Out Of Range Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Emission Angle"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Attenuation dB"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Attenuation Filter"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Cutoff Hz"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "dB"
|
|
msgstr "B"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Doppler"
|
|
msgstr "Endre Anim Lengde"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tracking"
|
|
msgstr "Pakking"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Interior"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Finding meshes and lights"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing geometry (%d/%d)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing environment"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Generating capture"
|
|
msgstr "Genererer Lyskart"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Saving lightmaps"
|
|
msgstr "Genererer Lyskart"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Done"
|
|
msgstr "Fullført"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
|
|
#: scene/resources/rectangle_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Extents"
|
|
msgstr "Innhold:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Tweaks"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounces"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounce Indirect Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Use Denoiser"
|
|
msgstr "Filter:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
msgid "Use HDR"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Use Color"
|
|
msgstr "Farger"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Default Texels Per Unit"
|
|
msgstr "Standard"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Atlas"
|
|
msgstr "Ny %s"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Generate"
|
|
msgstr "Generelt"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Max Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Sky"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Sky Rotation Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Custom Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Energy"
|
|
msgstr "Flytt Bus Effekt"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Min Light"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Propagation"
|
|
msgstr "Navigasjon"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Image Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Light Data"
|
|
msgstr "Lys"
|
|
|
|
#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Bone Name"
|
|
msgstr "Nodenavn:"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Keep Aspect"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
msgid "Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Doppler Tracking"
|
|
msgstr "Egenskapsspor"
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Projection"
|
|
msgstr "Prosjekt"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "FOV"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Frustum Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Near"
|
|
msgstr "Nærmeste"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Far"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/shape.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Clip To"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
msgid "Ray Pickable"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
#, fuzzy
|
|
msgid "Capture On Drag"
|
|
msgstr "Fang"
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
"Flate former virker ikke så bra og vil bli fjernet i fremtidige versjoner. "
|
|
"Veldig fint om de ikke brukes."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Box Extents"
|
|
msgstr "Innhold:"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Inner Radius"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Height"
|
|
msgstr "Roter til høyre"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Axis"
|
|
msgstr "Advarsler"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Rotate Y"
|
|
msgstr "Roter"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Z"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Flatness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp servers/visual_server.cpp
|
|
msgid "Portals"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
#, fuzzy
|
|
msgid "Portal Mode"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Include In Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Allow Merging"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
#, fuzzy
|
|
msgid "Autoplace Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"The GIProbe Compress property has been deprecated due to known bugs and no "
|
|
"longer has any effect.\n"
|
|
"To remove this warning, disable the GIProbe's Compress property."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Dynamic Range"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp scene/3d/light.cpp
|
|
msgid "Normal Bias"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Pixel Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Billboard"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Shaded"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Double Sided"
|
|
msgstr "Dobbelklikk"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "No Depth Test"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Fixed Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Alpha Cut"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/material.cpp
|
|
msgid "Alpha Scissor Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Render Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Render Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Modulate"
|
|
msgstr "Tving Hvit-Modulat"
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Font"
|
|
msgstr "Skrifttyper"
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Alignment"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Alignment"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Autowrap"
|
|
msgstr "Slå av/på Autoavspilling"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Indirect Energy"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Negative"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Specular"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Bake Mode"
|
|
msgstr "Bitmaske Modus"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Contact"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Reverse Cull Face"
|
|
msgstr "Nullstill Bus Volum"
|
|
|
|
#: scene/3d/light.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Directional Shadow"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 1"
|
|
msgstr "Splitt Sti"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 2"
|
|
msgstr "Splitt Sti"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 3"
|
|
msgstr "Splitt Sti"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Blend Splits"
|
|
msgstr "Blend-Tid:"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Bias Split Scale"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Depth Range"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Omni"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Mode"
|
|
msgstr "Veksle Modus"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Detail"
|
|
msgstr "Last Standard"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Spot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Angle Attenuation"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
msgid "Software Skinning"
|
|
msgstr ""
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
#, fuzzy
|
|
msgid "Transform Normals"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/3d/navigation.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Up Vector"
|
|
msgstr "Vektor"
|
|
|
|
#: scene/3d/navigation.cpp
|
|
#, fuzzy
|
|
msgid "Cell Height"
|
|
msgstr "Tester"
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Agent Height Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Ignore Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid ""
|
|
"The NavigationAgent can be used only under a Spatial inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
msgid "NavMesh"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_obstacle.cpp
|
|
msgid ""
|
|
"The NavigationObstacle only serves to provide collision avoidance to a "
|
|
"Spatial inheriting parent object."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "No shape is set."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "Only uniform scales are supported."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to "
|
|
"CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"On macOS, Particles rendering is much slower than CPUParticles due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Visibility AABB"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Draw Passes"
|
|
msgstr "Ring"
|
|
|
|
#: scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Passes"
|
|
msgstr "Ring"
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Mode"
|
|
msgstr "Roter Modus"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Axis Lock"
|
|
msgstr "Akse"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear X"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Y"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Z"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion X"
|
|
msgstr "Handling"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Y"
|
|
msgstr "Handling"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Z"
|
|
msgstr "Handling"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Joint Constraints"
|
|
msgstr "Konstanter"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Impulse Clamp"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Swing Span"
|
|
msgstr "Lagrer Scene"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Twist Span"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Relaxation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Upper"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Lower"
|
|
msgstr "Max. Vinklet Feilmelding:"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Bias"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Softness"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Relaxation"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Upper"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Lower"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Softness"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Restitution"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Damping"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Restitution"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Damping"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Enabled"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Enabled"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Stiffness"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Damping"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Equilibrium Point"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Restitution"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damping"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Restitution"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Damping"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "ERP"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Spring Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Damping"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Body Offset"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node B must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Joint is not connected to any PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be different PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Solver"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Exclude Nodes"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Params"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower"
|
|
msgstr "Små bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Motor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Target Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Max Impulse"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Restitution"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motion"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Ortho"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper Angle"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower Angle"
|
|
msgstr "Små bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Angular Motion"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Angular Ortho"
|
|
msgstr "Max. Vinklet Feilmelding:"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit X"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor X"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Force Limit"
|
|
msgstr "Ring"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring X"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Y"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor Y"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Y"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Z"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor Z"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Z"
|
|
msgstr "Lineær"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "The RoomManager should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A Room should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A RoomGroup should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
#, fuzzy
|
|
msgid "Portal Active"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
|
|
msgid "Two Way"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "Linked Room"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
#, fuzzy
|
|
msgid "Use Default Margin"
|
|
msgstr "Standard"
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
#, fuzzy
|
|
msgid "Group Name"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
msgid "Dispatch Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
#, fuzzy
|
|
msgid "Grid Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Debug Shape"
|
|
msgstr "Feilsøkingsprogram"
|
|
|
|
#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
|
|
msgid "Thickness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Update Mode"
|
|
msgstr "Roter Modus"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Origin Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Box Projection"
|
|
msgstr "Prosjekt"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Enable Shadows"
|
|
msgstr "Aktiver Snap"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Energy"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Contrib"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A Room cannot have another Room as a child or grandchild."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "The RoomManager should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A RoomGroup should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid ""
|
|
"Room convex hull contains a large number of planes.\n"
|
|
"Consider simplifying the room bound in order to increase performance."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Use Default Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp scene/3d/room_manager.cpp
|
|
msgid "Room Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_group.cpp
|
|
#, fuzzy
|
|
msgid "Roomgroup Priority"
|
|
msgstr "Prioritet"
|
|
|
|
#: scene/3d/room_group.cpp
|
|
msgid "The RoomManager should not be placed inside a RoomGroup."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList has not been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal Depth Limit is set to Zero.\n"
|
|
"Only the Room that the Camera is in will render."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "There should only be one RoomManager in the SceneTree."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Main"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#, fuzzy
|
|
msgid "Active"
|
|
msgstr "Handling"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Roomlist"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "PVS"
|
|
msgstr "FPS"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "PVS Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "PVS Filename"
|
|
msgstr "ZIP-fil"
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
msgid "Gameplay"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Gameplay Monitor"
|
|
msgstr "Skjerm"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Use Secondary PVS"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Merge Meshes"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Show Margins"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Debug Sprawl"
|
|
msgstr "Avlus"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Overlap Warning Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Preview Camera"
|
|
msgstr "Forhåndvisning"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal Depth Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Default Portal Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Roaming Expansion Margin"
|
|
msgstr "Utvid alle"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"RoomList path is invalid.\n"
|
|
"Please check the RoomList branch has been assigned in the RoomManager."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "RoomList contains no Rooms, aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Misnamed nodes detected, check output log for details. Aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal link room not found, check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal autolink failed, check output log for details.\n"
|
|
"Check the portal is facing outwards from the source room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
|
|
"Check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Error calculating room bounds.\n"
|
|
"Ensure all rooms contain geometry or manual bounds."
|
|
msgstr ""
|
|
|
|
#: scene/3d/skeleton.cpp scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Pose"
|
|
msgstr "Kopier Pose"
|
|
|
|
#: scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Bound Children"
|
|
msgstr "Ugyldig navn."
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Pinned Points"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Attachments"
|
|
msgstr "Innhold:"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Point Index"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Spatial Attachment Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Physics Enabled"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Parent Collision Ignore"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Simulation Precision"
|
|
msgstr "Animasjonstre er ugyldig."
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Total Mass"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Linear Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Areaangular Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Volume Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pressure Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Damping Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Drag Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pose Matching Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Matrix"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Gizmo"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial_velocity_tracker.cpp
|
|
#, fuzzy
|
|
msgid "Track Physics Step"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: scene/3d/spring_arm.cpp
|
|
msgid "Spring Length"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
msgid "Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transparent"
|
|
msgstr "Transposer"
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Per-Wheel Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Engine Force"
|
|
msgstr "Online Dokumentasjon"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Brake"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "VehicleBody Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Use As Traction"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Use As Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Wheel"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Roll Influence"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Friction Slip"
|
|
msgstr "Funksjoner"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Suspension"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Max Force"
|
|
msgstr "Feil!"
|
|
|
|
#: scene/3d/visibility_notifier.cpp
|
|
msgid "AABB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Geometry"
|
|
msgstr "Prøv på nytt"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Material Override"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Material Overlay"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Cast Shadow"
|
|
msgstr "Lag Node"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Extra Cull Margin"
|
|
msgstr "Ekstra Call Argumenter:"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Baked Light"
|
|
msgstr "Lys"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Generate Lightmap"
|
|
msgstr "Genererer lyskart"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Lightmap Scale"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "LOD"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Min Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Max Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Animation not found: '%s'"
|
|
msgstr "Animasjonsverktøy"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Mix Mode"
|
|
msgstr "Miks-Node"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Fadein Time"
|
|
msgstr "X-Fade Tid (s):"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Fadeout Time"
|
|
msgstr "X-Fade Tid (s):"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Auto Restart"
|
|
msgstr "Start Om Igjen Automatisk:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Autorestart"
|
|
msgstr "Start Om Igjen Automatisk:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Delay"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Random Delay"
|
|
msgstr "Tilfeldig Tilt:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Add Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Blend Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Seek Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Input Count"
|
|
msgstr "Legg til Input"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Xfade Time"
|
|
msgstr "X-Fade Tid (s):"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Switch Mode"
|
|
msgstr "Bryter"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Auto Advance"
|
|
msgstr "Sett Auto-Avansering"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Advance Condition"
|
|
msgstr "Avanserte alternativer"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Anim Apply Reset"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Assigned Animation"
|
|
msgstr "Legg til Animasjon"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Reset On Save"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Length"
|
|
msgstr "Endre Animasjonslengde"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Position"
|
|
msgstr "Legg til Animasjon"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Playback Options"
|
|
msgstr "Alternativer for klasse:"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Default Blend Time"
|
|
msgstr "Standard"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Method Call Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr "Ugyldig animasjon: '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr "Koble '%s' fra '%s'"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr "Velg en AnimationPlayer fra scenetreet for å endre animasjoner."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr "Animasjonstre er ugyldig."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Tree Root"
|
|
msgstr "Opprett rot-node:"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Anim Player"
|
|
msgstr "Lim inn Animasjon"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Root Motion"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Track"
|
|
msgstr "Legg til Spor"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Playback"
|
|
msgstr "Spill"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Master Player"
|
|
msgstr "Lim inn Parametre"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Base Path"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Animation Path"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
msgid "Zero Y"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Root Bone"
|
|
msgstr "Endre navn"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Tip Bone"
|
|
msgstr "Lag Ben"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Interpolation"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Override Tip Basis"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Use Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Target Node"
|
|
msgstr "Lag Node"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Max Iterations"
|
|
msgstr "Lag Funksjon"
|
|
|
|
#: scene/animation/tween.cpp
|
|
msgid "Playback Process Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/tween.cpp
|
|
#, fuzzy
|
|
msgid "Playback Speed"
|
|
msgstr "Spill Scene"
|
|
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Mix Target"
|
|
msgstr "Mål"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#, fuzzy
|
|
msgid "Ratio"
|
|
msgstr "Skaler Størrelsesforhold:"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
|
|
msgid "Alignment"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut In Tooltip"
|
|
msgstr "Vis Rutenett"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Action Mode"
|
|
msgstr "Ikon Modus"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Enabled Focus Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Keep Pressed Outside"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut"
|
|
msgstr "Snarveier"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Group"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Clip Text"
|
|
msgstr "Kopier Sti"
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
msgid "Icon Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Expand Icon"
|
|
msgstr "Utvid alle"
|
|
|
|
#: scene/gui/center_container.cpp
|
|
#, fuzzy
|
|
msgid "Use Top Left"
|
|
msgstr "Øverst til venstre"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid ""
|
|
"Color: #%s\n"
|
|
"LMB: Apply color\n"
|
|
"RMB: Remove preset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Edit Alpha"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "HSV Mode"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Raw Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Deferred Mode"
|
|
msgstr "Utsatt"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Presets Enabled"
|
|
msgstr "Forhåndsinnstillinger"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Presets Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the editor window."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr "HSV"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset."
|
|
msgstr ""
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Theme Overrides"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Anchor"
|
|
msgstr "Kun anker"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Grow Direction"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Min Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Pivot Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Clip Content"
|
|
msgstr "Konstant"
|
|
|
|
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Hint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Tooltip"
|
|
msgstr "Verktøy"
|
|
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Focus"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Left"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Top"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Right"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbour Bottom"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Next"
|
|
msgstr "Neste"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Previous"
|
|
msgstr "Forrige"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Mouse"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Default Cursor Shape"
|
|
msgstr "Last standard Bus oppsettet."
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pass On Modal Close Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Size Flags"
|
|
msgstr "Størrelse: "
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Ratio"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Theme Type Variation"
|
|
msgstr "Egenskaper"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Window Title"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Dialog"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Hide On OK"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr ""
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Mode Overrides Title"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "Må ha en gyldig filutvidelse."
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Disconnects"
|
|
msgstr "Koble fra"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Snap Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Min"
|
|
msgstr "Forstørr"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Max"
|
|
msgstr "Forstørr"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Step"
|
|
msgstr "Zoom ut"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Show Zoom Label"
|
|
msgstr "Vis Ben"
|
|
|
|
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimap"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Enable grid minimap."
|
|
msgstr "Aktiver Snap"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Show Close"
|
|
msgstr "Vis Ben"
|
|
|
|
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected"
|
|
msgstr "Velg"
|
|
|
|
#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment"
|
|
msgstr "Sjekk inn"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
msgid "Overlay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Columns"
|
|
msgstr "Volum"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp
|
|
#: scene/gui/tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Timers"
|
|
msgstr "Tid"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
|
|
msgid "Incremental Search Max Interval Msec"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow Reselect"
|
|
msgstr "Nullstill Zoom"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow RMB Select"
|
|
msgstr "Alle valg"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Text Lines"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Auto Height"
|
|
msgstr "Tester"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Columns"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Same Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Fixed Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Icon Scale"
|
|
msgstr "Tilfeldig Skala:"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Fixed Icon Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "V Align"
|
|
msgstr "Knytt"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Visible Characters"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Percent Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Lines Skipped"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Max Lines Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Max Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Secret Character"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Expand To Text Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Context Menu Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Virtual Keyboard Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut Keys Enabled"
|
|
msgstr "Snarveier"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Middle Mouse Paste Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Selecting Enabled"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Deselect On Focus Loss Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Icon"
|
|
msgstr "Høyre knapp"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Placeholder"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Alpha"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Caret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Blink"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Blink Speed"
|
|
msgstr "Hastighet (FPS):"
|
|
|
|
#: scene/gui/link_button.cpp
|
|
msgid "Underline"
|
|
msgstr ""
|
|
|
|
#: scene/gui/menu_button.cpp
|
|
#, fuzzy
|
|
msgid "Switch On Hover"
|
|
msgstr "Bryter"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Draw Center"
|
|
msgstr "I midten"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Region Rect"
|
|
msgstr "Region Modus"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
#, fuzzy
|
|
msgid "Patch Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Axis Stretch"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
msgid ""
|
|
"The Tile and Tile Fit options for Axis Stretch properties are only effective "
|
|
"when using the GLES3 rendering backend.\n"
|
|
"The GLES2 backend is currently in use, so these modes will act like Stretch "
|
|
"instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid "Popup"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
#, fuzzy
|
|
msgid "Exclusive"
|
|
msgstr "Inklusiv"
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On Item Selection"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On Checkable Item Selection"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On State Item Selection"
|
|
msgstr "Slett valgte"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Submenu Popup Delay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Allow Search"
|
|
msgstr "Søk"
|
|
|
|
#: scene/gui/progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Percent"
|
|
msgstr "Nylige:"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Min Value"
|
|
msgstr "Verdi:"
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Max Value"
|
|
msgstr "Verdi:"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Page"
|
|
msgstr "Side: "
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Exp Edit"
|
|
msgstr "Rediger"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Rounded"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Greater"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Lesser"
|
|
msgstr ""
|
|
|
|
#: scene/gui/reference_rect.cpp
|
|
#, fuzzy
|
|
msgid "Border Color"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Border Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Relative Index"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Absolute Index"
|
|
msgstr "Automatisk Innrykk"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Elapsed Time"
|
|
msgstr "Blend-Tid:"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Env"
|
|
msgstr "End"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Character"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "BBCode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Meta Underlined"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Tab Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Fit Content Height"
|
|
msgstr "Tester"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Active"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Following"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Selection Enabled"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Override Selected Font Color"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Custom Effects"
|
|
msgstr "Flytt Bus Effekt"
|
|
|
|
#: scene/gui/scroll_bar.cpp
|
|
#, fuzzy
|
|
msgid "Custom Step"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Follow Focus"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Enabled"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Default Scroll Deadzone"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Scrollable"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Tick Count"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Ticks On Borders"
|
|
msgstr "Ender mappenavn:"
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Prefix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Suffix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/split_container.cpp
|
|
#, fuzzy
|
|
msgid "Split Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/gui/split_container.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Collapsed"
|
|
msgstr "Fold sammen alle"
|
|
|
|
#: scene/gui/split_container.cpp
|
|
#, fuzzy
|
|
msgid "Dragger Visibility"
|
|
msgstr "Juster synlighet"
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
msgid "Tab Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
#, fuzzy
|
|
msgid "Current Tab"
|
|
msgstr "Aktiv:"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Tabs Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "All Tabs In Front"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
#, fuzzy
|
|
msgid "Drag To Rearrange Enabled"
|
|
msgstr "Audio Bus, Dra og Slipp for å omorganisere."
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "Use Hidden Tabs For Min Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Tab Close Display Policy"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Scrolling Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Bookmark Gutter"
|
|
msgstr "Bokmerker"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint Gutter"
|
|
msgstr "Slett punkter"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Fold Gutter"
|
|
msgstr "Mappe:"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Hiding Enabled"
|
|
msgstr "Aktiver"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Wrap Enabled"
|
|
msgstr "Aktiver"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Vertical"
|
|
msgstr "Vend loddrett"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Horizontal"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Draw"
|
|
msgstr "Ring"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Block Mode"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Moving By Right Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Idle Detect (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Undo Stack Max Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Hover"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Focused"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Click Mask"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Expand"
|
|
msgstr "Utvid alle"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Under"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Over"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Progress"
|
|
msgstr "Egenskaper"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Progress Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Fill Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/material.cpp
|
|
msgid "Tint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Radial Fill"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Initial Angle"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Fill Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Center Offset"
|
|
msgstr "I midten til venstre"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Nine Patch Stretch"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Left"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Top"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Right"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Bottom"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Custom Minimum Height"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr "(Annet)"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Column Titles Visible"
|
|
msgstr "Veksle visning av skjulte filer"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Hide Folding"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Hide Root"
|
|
msgstr "Opprett rot-node:"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Drop Mode Flags"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Audio Track"
|
|
msgstr "Legg til Spor"
|
|
|
|
#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
msgid "Paused"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Buffering Msec"
|
|
msgstr "Bakvisning"
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Stream Position"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: scene/gui/viewport_container.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Shrink"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Follow Viewport"
|
|
msgstr "Vis hjelpere"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download File"
|
|
msgstr "Last ned"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download Chunk Size"
|
|
msgstr "Laster ned"
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Body Size Limit"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Max Redirects"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Timeout"
|
|
msgstr "Tid:"
|
|
|
|
#: scene/main/node.cpp
|
|
msgid ""
|
|
"Setting node name '%s' to be unique within scene for '%s', but it's already "
|
|
"claimed by '%s'. This node is no longer set unique."
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Num Separator"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Casing"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Editor Description"
|
|
msgstr "Beskrivelse"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Pause Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Physics Interpolation Mode"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Display Folded"
|
|
msgstr "Vis alle"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Filename"
|
|
msgstr "Gi nytt navn"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Owner"
|
|
msgstr "Eiere Av:"
|
|
|
|
#: scene/main/node.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Multiplayer"
|
|
msgstr "Sett mange:"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Custom Multiplayer"
|
|
msgstr "Sett mange:"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Process Priority"
|
|
msgstr "Rediger Filtre"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Time Left"
|
|
msgstr "Øverst til venstre"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Collisions Hint"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Navigation Hint"
|
|
msgstr "Navigasjon Modus"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Font Oversampling"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Edited Scene Root"
|
|
msgstr "Lagre Scene"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Root"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Multiplayer Poll"
|
|
msgstr "Sett mange:"
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Shapes"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Shape Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Contact Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Geometry Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Geometry Color"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Max Contacts Displayed"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw 2D Outlines"
|
|
msgstr "Lag Omriss"
|
|
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflections"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Size"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "MSAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Debanding"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "HDR"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "Use 32 BPC Depth"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Default Environment"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Enable Object Picking"
|
|
msgstr "Aktiver Løk-Lag"
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid ""
|
|
"Very low timer wait times (< 0.05 seconds) may behave in significantly "
|
|
"different ways depending on the rendered or physics frame rate.\n"
|
|
"Consider using a script's process loop instead of relying on a Timer for "
|
|
"very low wait times."
|
|
msgstr ""
|
|
|
|
#: scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Autostart"
|
|
msgstr "Start Om Igjen Automatisk:"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Viewport Path"
|
|
msgstr "Eksporter Prosjekt"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"The Viewport size must be greater than or equal to 2 pixels on both "
|
|
"dimensions to render anything."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "ARVR"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Size Override Stretch"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Own World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
|
|
msgid "World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "World 2D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Transparent BG"
|
|
msgstr "Transposer"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Handle Input Locally"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Debanding"
|
|
msgstr "Fyll"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable 3D"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Keep 3D Linear"
|
|
msgstr "Venstrelineær"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Render Direct To Screen"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Debug Draw"
|
|
msgstr "Avlus"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Render Target"
|
|
msgstr "Opptegner:"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "V Flip"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Clear Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 2D"
|
|
msgstr "Aktiver"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 3D"
|
|
msgstr "Aktiver"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Object Picking"
|
|
msgstr "Aktiver Løk-Lag"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable Input"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/main/viewport.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Atlas"
|
|
msgstr "Ny %s"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 0"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 1"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 2"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 3"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Global Canvas Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Tooltip Delay (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Swap OK Cancel"
|
|
msgstr "UI Avbryt"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Layer Names"
|
|
msgstr "Navn"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Render"
|
|
msgstr "Rendrer"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Render"
|
|
msgstr "Rendrer"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Physics"
|
|
msgstr "Fysikk"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Physics"
|
|
msgstr "Fysikk"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Use hiDPI"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Custom"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Custom Font"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Mix Rate"
|
|
msgstr "Miks-Node"
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/concave_polygon_shape_2d.cpp
|
|
msgid "Segments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Bake Resolution"
|
|
msgstr "Halver Oppløsning"
|
|
|
|
#: scene/resources/curve.cpp
|
|
msgid "Bake Interval"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Panel"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Pressed"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Hover"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Focus"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Underline Spacing"
|
|
msgstr "Animasjonsløkke"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Hover Pressed"
|
|
msgstr "Trykket"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked"
|
|
msgstr "Låst"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked"
|
|
msgstr "Låst"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Hover Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Check V Adjust"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "On Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Off"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Off Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Shadow"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Outline Modulate"
|
|
msgstr "Tving Hvit-Modulat"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset X"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset Y"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow As Outline"
|
|
msgstr "Forrige fane"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Selected"
|
|
msgstr "Slett Valgte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Uneditable"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Cursor Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color Pressed"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimum Spaces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG"
|
|
msgstr "B"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab"
|
|
msgstr "Fane 1"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
|
|
#: scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Space"
|
|
msgstr "Ring"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folded"
|
|
msgstr "Mappe:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Fold"
|
|
msgstr "Mappe:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Lines"
|
|
msgstr "Fullføring"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Max Width"
|
|
msgstr "Fullføring"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Scroll Width"
|
|
msgstr "Importer Scene"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Focus"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Highlight"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Pressed"
|
|
msgstr "Trykket"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Increment"
|
|
msgstr "Instrument"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Increment Highlight"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Decrement Highlight"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Slider"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tick"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Updown"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scaleborder Size"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Font"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Color"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Height"
|
|
msgstr "Tester"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Highlight"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close H Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close V Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent Folder"
|
|
msgstr "Opprett mappe"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Hidden"
|
|
msgstr "Veksle Visning av Skjulte Filer"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Panel Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Left"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Right"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Accel"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Separator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "V Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Frame"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Frame"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Focus"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment Focus"
|
|
msgstr "Sjekk inn"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint"
|
|
msgstr "Stoppunkter"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer"
|
|
msgstr "Kan Endre Størrelse"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Color"
|
|
msgstr "Farger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer Color"
|
|
msgstr "Farger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Port Offset"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG Focus"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Focus"
|
|
msgstr "Velg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor Unfocused"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Pressed"
|
|
msgstr "Trykket"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Normal"
|
|
msgstr "Museknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Pressed"
|
|
msgstr "Museknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Hover"
|
|
msgstr "Museknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Pressed"
|
|
msgstr "Bus valg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Hover"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Select Arrow"
|
|
msgstr "Velg alle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Collapsed"
|
|
msgstr "Fold sammen alle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Font"
|
|
msgstr "Museknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Color"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Guide Color"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Position Color"
|
|
msgstr "Dock-posisjon"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Relationship Line Color"
|
|
msgstr "Navn på gjeldende scene"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Custom Button Font Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Item Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Margin"
|
|
msgstr "Knappmaske"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Draw Relationship Lines"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Draw Guides"
|
|
msgstr "Vis Veiledere"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Border"
|
|
msgstr "Vend loddrett"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Speed"
|
|
msgstr "Rutenett Offset:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Line Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab FG"
|
|
msgstr "Fane 1"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab BG"
|
|
msgstr "Fane 1"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab Disabled"
|
|
msgstr "Deaktivert"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Menu"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Menu Highlight"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color FG"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color BG"
|
|
msgstr "Fjern Gjenstand"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Side Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Top Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Large"
|
|
msgstr "Mål"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folder"
|
|
msgstr "Mappe:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folder Icon Modulate"
|
|
msgstr "Tving Hvit-Modulat"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "File Icon Modulate"
|
|
msgstr "Ikon Modus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Files Disabled"
|
|
msgstr "Avslått"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Width"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Height"
|
|
msgstr "Lys"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Width"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Label Width"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Screen Picker"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Add Preset"
|
|
msgstr "Åpne forhåndsinnstilling"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Hue"
|
|
msgstr "Medlemmer"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Sample"
|
|
msgstr "Farger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset BG"
|
|
msgstr "Forhåndsinnstilling"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Overbright Indicator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset FG"
|
|
msgstr "Forhåndsinnstilling"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset BG Icon"
|
|
msgstr "Forhåndsinnstilling"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Normal Font"
|
|
msgstr "Format"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bold Font"
|
|
msgstr "Legg til punkt"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Italics Font"
|
|
msgstr "Egenskaper"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bold Italics Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mono Font"
|
|
msgstr "Egenskaper"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table H Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table V Separation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Left"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Top"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Right"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Bottom"
|
|
msgstr "Velg Modus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Autohide"
|
|
msgstr "Automatisk Innrykk"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "More"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Minor"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Major"
|
|
msgstr "Velg farge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Fill"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Stroke"
|
|
msgstr "Kun Valgte"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Activity"
|
|
msgstr "Handling"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bezier Len Pos"
|
|
msgstr "Flytt Bezier-punkt"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bezier Len Neg"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Grab Distance Horizontal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Port Grab Distance Vertical"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Hinting"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Override Oversampling"
|
|
msgstr "Overskriv"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Font Path"
|
|
msgstr "Fokuser Bane"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Outline Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Outline Color"
|
|
msgstr "Funksjoner"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Use Mipmaps"
|
|
msgstr "Signaler"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Extra Spacing"
|
|
msgstr "Beskrivelse:"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Char"
|
|
msgstr "Gyldige karakterer:"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Font Data"
|
|
msgstr "Kutt Noder"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Background"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/sky.cpp
|
|
msgid "Sky"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Custom FOV"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Orientation"
|
|
msgstr "Åpne Godots nettbaserte dokumentasjon"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Rotation"
|
|
msgstr "Rotasjon Steg:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Rotation Degrees"
|
|
msgstr "Roterer %s grader."
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Canvas Max Layer"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/texture.cpp
|
|
msgid "Camera Feed ID"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Light"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Contribution"
|
|
msgstr "Animasjon"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fog"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sun Color"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sun Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Enabled"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Begin"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth End"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transmit Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transmit Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Min"
|
|
msgstr "Lys"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Max"
|
|
msgstr "Lys"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Tonemap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Exposure"
|
|
msgstr "Eksporter"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "White"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Auto Exposure"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Min Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Max Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "SS Reflections"
|
|
msgstr "Skaler Utvalg"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Max Steps"
|
|
msgstr "Steg"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Fade In"
|
|
msgstr "Fade Inn (s):"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Fade Out"
|
|
msgstr "Fade Ut (s):"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Tolerance"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Roughness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "SSAO"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Radius 2"
|
|
msgstr "Radius:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity 2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Light Affect"
|
|
msgstr "Høyrevisning"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "AO Channel Affect"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Edge Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Far Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transition"
|
|
msgstr "Overgang: "
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Near Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Glow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Levels"
|
|
msgstr "Utviklere"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#, fuzzy
|
|
msgid "2"
|
|
msgstr "2D"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#, fuzzy
|
|
msgid "3"
|
|
msgstr "3D"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "4"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "5"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "6"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "7"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bloom"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Luminance Cap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "HDR Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bicubic Upscale"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Adjustments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Brightness"
|
|
msgstr "Lys"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Saturation"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Color Correction"
|
|
msgstr "Fjern Funksjon"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Ascent"
|
|
msgstr "Nylige:"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Distance Field"
|
|
msgstr "Distraksjonsfri Modus"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
#, fuzzy
|
|
msgid "Raw Data"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
#, fuzzy
|
|
msgid "Offsets"
|
|
msgstr "Avstand:"
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
#, fuzzy
|
|
msgid "Map Depth"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
#, fuzzy
|
|
msgid "Map Data"
|
|
msgstr "Dybde"
|
|
|
|
#: scene/resources/line_shape_2d.cpp
|
|
msgid "D"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Next Pass"
|
|
msgstr "Neste fane"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Shadow To Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Unshaded"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Lighting"
|
|
msgstr "Retninger"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Use Point Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "World Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex Force sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Do Not Receive Shadows"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Ambient Light"
|
|
msgstr "Innrykk Høyre"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ensure Correct Normals"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex MSDF"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Vertex Color"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use As Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Is sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Parameters"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Specular Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw Mode"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Line Width"
|
|
msgstr "Venstrevisning"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Point Size"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Mode"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Keep Scale"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Grow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Grow Amount"
|
|
msgstr "Mengde:"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Alpha Scissor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim"
|
|
msgstr "Partikler"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "H Frames"
|
|
msgstr "Bilde %"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "V Frames"
|
|
msgstr "Bilde %"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Metallic"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Texture Channel"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Emission"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "On UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "NormalMap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Rim"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Clearcoat"
|
|
msgstr "Tøm"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Gloss"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Anisotropy"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flowmap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Occlusion"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Deep Parallax"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Layers"
|
|
msgstr "Lag"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Layers"
|
|
msgstr "Lag"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Tangent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Flip Binormal"
|
|
msgstr "Vend horisontalt"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Subsurf Scatter"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transmission"
|
|
msgstr "Overgang: "
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Refraction"
|
|
msgstr "Nummereringer:"
|
|
|
|
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "UV Layer"
|
|
msgstr "Lag"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Proximity Fade"
|
|
msgstr "Prioritet Modus"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Distance Fade"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Async Mode"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/mesh.cpp
|
|
msgid "Lightmap Size Hint"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Custom AABB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Transform"
|
|
msgstr "Transformer"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "NavMesh Transform"
|
|
msgstr "Nullstill Transformasjon"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Color Format"
|
|
msgstr "Anim Forandre Omforming"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Transform Format"
|
|
msgstr "Lag Poly"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Custom Data Format"
|
|
msgstr ""
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Count"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Visible Instance Count"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Sample Partition Type"
|
|
msgstr "Rediger Variabel:"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Parsed Geometry Type"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Geometry Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Source Group Name"
|
|
msgstr "Kilde"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Agent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Climb"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Merge Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Edge"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Max Error"
|
|
msgstr "Feil!"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Verts Per Poly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Distance"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Max Error"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Low Hanging Obstacles"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Ledge Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Filter Walkable Low Height Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "OccluderShapeSphere Set Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
#, fuzzy
|
|
msgid "Polygon Points"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
#, fuzzy
|
|
msgid "Hole Points"
|
|
msgstr "Flytt Punkt"
|
|
|
|
#: scene/resources/packed_scene.cpp
|
|
msgid "Bundled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Trail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Divisor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Size Modifier"
|
|
msgstr "Sist endret"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Modifier"
|
|
msgstr "Endret"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Texture"
|
|
msgstr "Tekst"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Normal Texture"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Texture"
|
|
msgstr "Medlemmer"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Count"
|
|
msgstr "Legg til Input"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Random"
|
|
msgstr "Skaler Størrelsesforhold:"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Rough"
|
|
msgstr ""
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Absorbent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/plane_shape.cpp
|
|
#, fuzzy
|
|
msgid "Plane"
|
|
msgstr "Neste fane"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Flip Faces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Mid Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Depth"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Top Radius"
|
|
msgstr "Radius:"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Radius"
|
|
msgstr "Nederst til høyre"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Left To Right"
|
|
msgstr "Øverst til høyre"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Is Hemisphere"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Curve Step"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Slips On Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/segment_shape_2d.cpp
|
|
msgid "A"
|
|
msgstr ""
|
|
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Custom Solver Bias"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bind Count"
|
|
msgstr "Legg til Input"
|
|
|
|
#: scene/resources/skin.cpp
|
|
msgid "Bind"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bone"
|
|
msgstr "Lag Ben"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Radiance Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Panorama"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Top Color"
|
|
msgstr "Neste Koordinat"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Horizon Color"
|
|
msgstr "Lagrer Fil:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Ground"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Color"
|
|
msgstr "Bokmerker"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Sun"
|
|
msgstr "Kjør"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Latitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Longitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Min"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Max"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Content Margin"
|
|
msgstr "Sett Handle"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Expand Margin"
|
|
msgstr "Utvid alle"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Skew"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Corner Radius"
|
|
msgstr "Endre Anker og Marginer"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Anti Aliasing"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow Begin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow End"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Load Path"
|
|
msgstr "Åpne forhåndsinnstilling"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Base Texture"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Image Size"
|
|
msgstr "Side: "
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Side"
|
|
msgstr "Vis Veiledere"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Front"
|
|
msgstr "Frontvisning"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Back"
|
|
msgstr "Gå tilbake"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Storage Mode"
|
|
msgstr "Skaler Modus"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Lossy Storage Quality"
|
|
msgstr "Fang"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "From"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "To"
|
|
msgstr "Topp"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Base"
|
|
msgstr "Endre %s type"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Current Frame"
|
|
msgstr "Navn på gjeldende scene"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Pause"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Which Feed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Camera Is Active"
|
|
msgstr "Skilling mellom store/små bokstaver"
|
|
|
|
#: scene/resources/theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Font"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Output Port For Preview"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Cull"
|
|
msgstr "Linjal Modus"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Async"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Modes"
|
|
msgstr "Panorerings-Modus"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Input Name"
|
|
msgstr "Snap til foreldre"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Uniform Name"
|
|
msgstr "Forandre"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid ""
|
|
"The sampler port is connected but not used. Consider changing the source to "
|
|
"'SamplerPort'."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for preview."
|
|
msgstr "Ugyldig fontstørrelse."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for shader."
|
|
msgstr "Ugyldig fontstørrelse."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Type"
|
|
msgstr "Endre %s type"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Cube Map"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value Enabled"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value"
|
|
msgstr "Anim Forandre Verdi"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Color Default"
|
|
msgstr "Last Standard"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr "Ugyldig sammenligningsfunksjon for den typen."
|
|
|
|
#: scene/resources/world.cpp
|
|
msgid "Fallback Environment"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp
|
|
#, fuzzy
|
|
msgid "Scenario"
|
|
msgstr "Scene"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Direct Space State"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Gravity Vector"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Linear Damp"
|
|
msgstr "Venstrelineær"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world_2d.cpp
|
|
msgid "Canvas"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Primary"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Is Initialized"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "AR"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Anchor Detection Enabled"
|
|
msgstr ""
|
|
|
|
#: servers/arvr_server.cpp
|
|
#, fuzzy
|
|
msgid "Primary Interface"
|
|
msgstr "Brukergrensesnitt"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Audio Stream"
|
|
msgstr "Legg til Element"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Random Pitch"
|
|
msgstr "Tilfeldig Tilt:"
|
|
|
|
#: servers/audio/effects/audio_effect_capture.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp
|
|
msgid "Buffer Length"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice Count"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Dry"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Wet"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Delay (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Rate Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#, fuzzy
|
|
msgid "Depth (ms)"
|
|
msgstr "Dybde"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Level dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_panner.cpp
|
|
#, fuzzy
|
|
msgid "Pan"
|
|
msgstr "Pakking"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Attack (µs)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#, fuzzy
|
|
msgid "Release (ms)"
|
|
msgstr "Slipp"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Mix"
|
|
msgstr "Miks"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Sidechain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 1"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 2"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Feedback"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#, fuzzy
|
|
msgid "Low-pass"
|
|
msgstr "Forbipasser"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Pre Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Keep Hf Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Drive"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
#, fuzzy
|
|
msgid "Post Gain"
|
|
msgstr "Send"
|
|
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "Resonance"
|
|
msgstr "Ressurs"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Ceiling dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip Ratio"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Min Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Max Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Oversampling"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#, fuzzy
|
|
msgid "FFT Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Predelay"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Msec"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Room Size"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
#, fuzzy
|
|
msgid "High-pass"
|
|
msgstr "Forbipasser"
|
|
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "Tap Back Pos"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Pan Pullout"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
#, fuzzy
|
|
msgid "Time Pullout (ms)"
|
|
msgstr "Tid:"
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Surround"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable Audio Input"
|
|
msgstr "Gi nytt navn til Audio Bus"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Output Latency"
|
|
msgstr "Utgang"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Channel Disable Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Channel Disable Time"
|
|
msgstr "Endre Blend-Tid"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Video Delay Compensation (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Bus Count"
|
|
msgstr "Legg til Input"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Capture Device"
|
|
msgstr "Fang"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Global Rate Scale"
|
|
msgstr "Endre navn på variabelen"
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
msgid "Feed"
|
|
msgstr ""
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
#, fuzzy
|
|
msgid "Is Active"
|
|
msgstr "Perspektiv"
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Linear"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Angular"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Time Before Sleep"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
#, fuzzy
|
|
msgid "BP Hash Table Size"
|
|
msgstr "Størrelse:"
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Large Object Surface Threshold In Cells"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Mass"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Inertia"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Total Angular Damp"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Total Linear Damp"
|
|
msgstr "Lineær"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Total Gravity"
|
|
msgstr "Forhåndsvis"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Linear Velocity"
|
|
msgstr "Store bokstaver"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Exclude"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Shape RID"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collide With Bodies"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collide With Areas"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Motion Remainder"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Point"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Normal"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Depth"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Safe Fraction"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Unsafe Fraction"
|
|
msgstr "Kollisjon Modus"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Physics Engine"
|
|
msgstr "Fysikk-Frame %"
|
|
|
|
#: servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Center Of Mass"
|
|
msgstr "I midten til venstre"
|
|
|
|
#: servers/physics_server.cpp
|
|
msgid "Principal Inertia Axes"
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varying may not be assigned in the '%s' function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'vertex' function may not be reassigned in "
|
|
"'fragment' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'fragment' function may not be reassigned in "
|
|
"'vertex' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Constants cannot be modified."
|
|
msgstr "Konstanter kan ikke endres."
|
|
|
|
#: servers/visual/visual_server_scene.cpp
|
|
#, fuzzy
|
|
msgid "Spatial Partitioning"
|
|
msgstr "Partisjonerer..."
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Render Loop Enabled"
|
|
msgstr "Filtrer Signaler"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "VRAM Compression"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import BPTC"
|
|
msgstr "Importer"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import S3TC"
|
|
msgstr "Importer"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import ETC"
|
|
msgstr "Importer"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import ETC2"
|
|
msgstr "Importer"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import PVRTC"
|
|
msgstr "Importer Tema"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Lossless Compression"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force PNG"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "WebP Compression Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Time Rollover Secs"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Cubemap Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 0 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 1 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 2 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 3 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shadows"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Filter Mode"
|
|
msgstr "Lim inn Noder"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Texture Array Reflections"
|
|
msgstr "Plasser Utvalg I Midten"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "High Quality GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Irradiance Max Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shading"
|
|
msgstr "Fyll"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Vertex Shading"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Lambert Over Burley"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Blinn Over GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Mesh Storage"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Split Stream"
|
|
msgstr "Lukk Kurve"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Physical Light Attenuation"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Depth Prepass"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable For Vendors"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Anisotropic Filter Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Nearest Mipmap Filter"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Software Skinning Fallback"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Software Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Software Skinning"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Ninepatch Mode"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "OpenGL"
|
|
msgstr "Åpne"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batching Send Null"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Batching Stream"
|
|
msgstr "Endre Navn på Parti"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Legacy Orphan Buffers"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Legacy Stream"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Batching"
|
|
msgstr "Søker …"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Batching"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Batching In Editor"
|
|
msgstr "Oppdaterer redigeringsverktøyet"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Single Rect Fallback"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Join Item Commands"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Colored Vertex Format Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Scissor Area Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Max Join Items"
|
|
msgstr "Håndter Eksportmaler"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Batch Buffer Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Item Reordering Lookahead"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
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|
msgid "Flash Batching"
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|
msgstr ""
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|
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#: servers/visual_server.cpp
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|
#, fuzzy
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|
msgid "Diagnose Frame"
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|
msgstr "Flytt Modus"
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|
|
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#: servers/visual_server.cpp
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|
msgid "GLES2"
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|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
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|
msgid "Compatibility"
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|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable Half Float"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
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|
#, fuzzy
|
|
msgid "Enable High Float"
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|
msgstr "Rediger Filtre"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Precision"
|
|
msgstr "Gjeldende Versjon:"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract Amount"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Simple PVS"
|
|
msgstr "Bruk Snap"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "PVS Logging"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Signals"
|
|
msgstr "Signaler"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Remove Danglers"
|
|
msgstr "Fjern Mal"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Flip Imported Portals"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion Culling"
|
|
msgstr "Rediger Poly"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Active Spheres"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Max Active Polygons"
|
|
msgstr "Flytt Polygon"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shader Compilation Mode"
|
|
msgstr "Interpolasjonsmodus"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Simultaneous Compiles"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Log Active Async Compiles Count"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shader Cache Size (MB)"
|
|
msgstr ""
|