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abc38b8d66360060296d792a8cf65c33c6010e8a
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
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Hugo Locurcio
abc38b8d66
Use C++11 raw literals for shader code to improve readability
...
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-07-19 08:19:50 +02:00
..
render_forward_mobile.cpp
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
render_forward_mobile.h
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
scene_shader_forward_mobile.cpp
Use C++11 raw literals for shader code to improve readability
2021-07-19 08:19:50 +02:00
scene_shader_forward_mobile.h
Unify material parameter update
2021-07-06 18:57:38 -03:00
SCsub
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