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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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ad0f6ff85bde85b280ee73ecd570aafd769a0972
godot/platform
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bruvzg ad0f6ff85b [Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN and WINDOW_MODE_FULLSCREEN to improve multi-window handling.
2022-12-07 09:54:02 +02:00
..
android
Merge pull request #69578 from dsnopek/android-native-handles
2022-12-05 00:31:12 +01:00
ios
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
linuxbsd
[Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN and WINDOW_MODE_FULLSCREEN to improve multi-window handling.
2022-12-07 09:54:02 +02:00
macos
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
uwp
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
web
Merge pull request #68870 from dsnopek/master-webxr-input
2022-12-02 12:24:40 +01:00
windows
Windows: Make MSVC debug CRT opt-in (debug_crt=yes)
2022-12-05 15:56:12 +01:00
register_platform_apis.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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