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ad61ba7a97cfa87e62ae8f369946dfbb02be6f6e
godot
/
scene
T
History
Juan Linietsky
5fa7cf35b2
Merge pull request
#12960
from tagcup/fix_gi_emission_energy
...
Fix energy not affecting emissive texture in GI baker.
2017-11-16 08:41:59 -03:00
..
2d
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial,
closes
#10242
2017-11-14 15:45:30 -03:00
3d
Fix energy not affecting emissive texture in GI baker.
2017-11-15 20:01:53 -05:00
animation
Change AnimationPlayer looping logic
2017-11-13 12:49:31 +01:00
audio
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
2017-11-12 11:11:45 -03:00
gui
Allow underscores in GDScript numeric literals
2017-11-15 22:53:08 +02:00
main
fix signals disconnecting on changing target node type
2017-11-13 17:44:58 -05:00
resources
Remove obsolete ButtonArray theming
2017-11-15 22:53:38 +01:00
register_scene_types.cpp
Remove get_default_video_mode definition on OSX/iOS
2017-11-09 23:36:08 +01:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Unify degree members and properties
2017-11-10 12:52:07 +01:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00