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ad812cf29dad4aaa25b48d61ba1f503b23e65e6c
godot
/
drivers
/
vulkan
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clayjohn
338c12fc9a
Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Rendering backends.
...
Also add a more helpful warning that is only displayed in dev builds to match the D3D12 backend
2025-03-03 21:43:12 -08:00
..
godot_vulkan.h
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan.cpp
Fix ubsan reported errors in rendering
2024-12-13 21:27:37 +01:00
rendering_context_driver_vulkan.h
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00
rendering_device_driver_vulkan.cpp
Implement LIMIT_MAX_COMPUTE_SHARED_MEMORY_SIZE to limit_get in all Rendering backends.
2025-03-03 21:43:12 -08:00
rendering_device_driver_vulkan.h
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
vulkan_hooks.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
vulkan_hooks.h
Move Vulkan includes to a central godot_vulkan.h header
2024-09-29 17:53:18 +02:00