This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
ad8b136a314abae07ee413fd6554b07a51dfd597
godot
/
scene
T
History
Rémi Verschelde
07df0a7ae5
Merge pull request
#87732
from aaronfranke/fix-audio-player-3d-autoplay-notif
...
Fix AudioStreamPlayer3D autoplay and internal notifications
2024-01-30 17:48:15 +01:00
..
2d
Merge pull request
#87688
from AThousandShips/what_is_this
2024-01-29 13:18:09 +01:00
3d
Fix AudioStreamPlayer3D autoplay and internal notifications
2024-01-30 00:56:12 -06:00
animation
Remove unnecessary
this->
expressions
2024-01-29 09:59:18 +01:00
audio
Add AudioStreamPlayerInternal to unify stream players
2024-01-17 13:12:02 +01:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request
#87194
from kitbdev/tab-deselect
2024-01-30 17:47:54 +01:00
main
Allow Node.create_tween() outside SceneTree
2024-01-29 20:18:43 +01:00
resources
Merge pull request
#87668
from bruvzg/add_baseline_offset
2024-01-29 13:17:52 +01:00
theme
Merge pull request
#84760
from KoBeWi/ultimate_get_property_list_reloaded
2024-01-29 21:32:10 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…