Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
adb14a5397b02068bdece36f40abcaf69bee0bee
godot/servers/rendering/renderer_rd/forward_clustered
T
History
Skyth adb14a5397 Fix previous transform getting remembered for 2 frames after the instance stops moving.
2026-06-02 00:46:11 +03:00
..
render_forward_clustered.cpp
Fix previous transform getting remembered for 2 frames after the instance stops moving.
2026-06-02 00:46:11 +03:00
render_forward_clustered.h
Add AreaLight3D
2026-04-04 01:37:10 +02:00
scene_shader_forward_clustered.cpp
Add AreaLight3D
2026-04-04 01:37:10 +02:00
scene_shader_forward_clustered.h
Add project setting to disable new Volumetric fog blending behavior for existing projects that want to upgrade.
2026-05-12 10:48:46 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Powered by Gitea Version: 1.26.1 Page: 326ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API