Files
godot/doc
Hugo Locurcio aea104deb7 Remove unused shadow_color property from Light3D
This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
2022-03-04 23:12:18 +01:00
..
2022-02-10 12:30:19 +01:00
2022-02-15 00:03:31 +01:00