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aeb5ea59340f91ae445330c95429f903a8f20e8a
godot
/
platform
/
x11
T
History
Juan Linietsky
cc7880fba5
-added windowed mode with -w,
fixes
#3020
...
-changed default windowed resolution to 1280x720
2015-12-12 12:06:53 -03:00
..
export
Set the default Linux extension to nothing.
2015-01-15 13:00:33 -05:00
context_gl_x11.cpp
Fixing memory leaks
2015-10-25 22:15:56 +08:00
context_gl_x11.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
detect.py
changed a bit to use system()
2015-12-08 20:36:48 -03:00
godot_x11.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
key_mapping_x11.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
key_mapping_x11.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
logo.png
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
os_x11.cpp
-added windowed mode with -w,
fixes
#3020
2015-12-12 12:06:53 -03:00
os_x11.h
Revert "libao audio driver"
2015-11-19 20:05:26 -03:00
platform_config.h
Include stdlib.h for alloca() on OpenBSD
2015-11-20 23:35:53 +03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00