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aed5ea946036e6c2c8a0165265bb6b038b3db8cb
godot/scene
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Aaron Franke aed5ea9460 Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
..
2d
Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
3d
Expose a method to get gravity for any physics body
2024-01-30 23:57:38 -06:00
animation
Remove unnecessary this-> expressions
2024-01-29 09:59:18 +01:00
audio
Add AudioStreamPlayerInternal to unify stream players
2024-01-17 13:12:02 +01:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #87194 from kitbdev/tab-deselect
2024-01-30 17:47:54 +01:00
main
Allow Node.create_tween() outside SceneTree
2024-01-29 20:18:43 +01:00
resources
Merge pull request #87668 from bruvzg/add_baseline_offset
2024-01-29 13:17:52 +01:00
theme
Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
2024-01-29 21:32:10 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
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SCsub
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