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aef261aa2a68bac65c2091d4459f45f37db5ef33
godot/drivers/gles3
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Nathan Franke aef261aa2a fix aabb errors on meshes with bones on multiple surfaces
2022-12-04 14:40:19 -06:00
..
effects
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
environment
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
shaders
Merge pull request #69522 from clayjohn/IBL-black-metal
2022-12-03 12:46:30 +01:00
storage
fix aabb errors on meshes with bones on multiple surfaces
2022-12-04 14:40:19 -06:00
rasterizer_canvas_gles3.cpp
Merge pull request #68870 from dsnopek/master-webxr-input
2022-12-02 12:24:40 +01:00
rasterizer_canvas_gles3.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
rasterizer_gles3.cpp
Regenerate GL loader code with GLAD 2
2022-11-14 21:48:01 +01:00
rasterizer_gles3.h
Add multiview to the opengl3 driver
2022-10-21 21:00:32 -05:00
rasterizer_scene_gles3.cpp
Add Skeletons and Blend Shapes to the OpenGL renderer
2022-11-29 09:45:03 -08:00
rasterizer_scene_gles3.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
shader_gles3.h
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
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