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af0058c7e69cbdbfc7cda2f69deb2f84baee4e3d
godot
/
platform
/
linuxbsd
/
x11
History
Rémi Verschelde
8eff04192b
Merge pull request
#91780
from Riteo/falling-with-style
...
Improve UX when falling back between Display Servers
2024-09-04 11:16:08 +02:00
..
dynwrappers
…
detect_prime_x11.cpp
…
detect_prime_x11.h
…
display_server_x11.cpp
Merge pull request
#91780
from Riteo/falling-with-style
2024-09-04 11:16:08 +02:00
display_server_x11.h
Pass window exclusive and transient properties for subwindow creation
2024-07-25 00:27:27 +08:00
gl_manager_x11_egl.cpp
…
gl_manager_x11_egl.h
…
gl_manager_x11.cpp
Tweak warning messages related to V-Sync on OpenGL
2024-06-16 21:22:10 +02:00
gl_manager_x11.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
key_mapping_x11.cpp
…
key_mapping_x11.h
…
rendering_context_driver_vulkan_x11.cpp
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
rendering_context_driver_vulkan_x11.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00