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af2fea0ad3ce61ba52fc8201f6434587cb1e97f3
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
T
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Skyth
48f9cf19af
Put area light cluster iterations behind a spec constant.
2026-06-02 17:49:44 +03:00
..
render_forward_clustered.cpp
Put area light cluster iterations behind a spec constant.
2026-06-02 17:49:44 +03:00
render_forward_clustered.h
Add AreaLight3D
2026-04-04 01:37:10 +02:00
scene_shader_forward_clustered.cpp
Add AreaLight3D
2026-04-04 01:37:10 +02:00
scene_shader_forward_clustered.h
Put area light cluster iterations behind a spec constant.
2026-06-02 17:49:44 +03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00