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godot/modules/fbx
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Lukas Tenbrink e2931a5c19 Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
..
doc_classes
…
editor
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
…
fbx_document.cpp
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
fbx_document.h
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
fbx_state.cpp
…
fbx_state.h
Core: Convert Pair/KeyValue to constexpr
2025-05-15 10:37:41 -05:00
register_types.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
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