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godot/scene
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Rémi Verschelde 4a97424576 Merge pull request #49182 from timothyqiu/parent-cache
Check cache_parent_physical_bone when rebuilding parent cache
2021-05-31 12:30:10 +02:00
..
2d
Tweak Camera2D editor line colors for better visibility
2021-05-27 07:14:49 +02:00
3d
Check cache_parent_physical_bone when rebuilding parent cache
2021-05-29 15:34:55 +08:00
animation
Tweak dozens of editor property hints for consistency
2021-05-25 02:50:35 +02:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.
2021-05-26 15:08:13 +10:00
main
Tweak dozens of editor property hints for consistency
2021-05-25 02:50:35 +02:00
resources
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
register_scene_types.cpp
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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