Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
b015fba2c8a481efe65fe29da10a1be5022d9cd6
godot/scene
T
History
Aaron Franke b015fba2c8 Orthonormalize PhysicalBone3D transforms
2024-01-31 00:10:01 -06:00
..
2d
Merge pull request #87688 from AThousandShips/what_is_this
2024-01-29 13:18:09 +01:00
3d
Orthonormalize PhysicalBone3D transforms
2024-01-31 00:10:01 -06:00
animation
Remove unnecessary this-> expressions
2024-01-29 09:59:18 +01:00
audio
Add AudioStreamPlayerInternal to unify stream players
2024-01-17 13:12:02 +01:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Merge pull request #87194 from kitbdev/tab-deselect
2024-01-30 17:47:54 +01:00
main
Allow Node.create_tween() outside SceneTree
2024-01-29 20:18:43 +01:00
resources
Merge pull request #87668 from bruvzg/add_baseline_offset
2024-01-29 13:17:52 +01:00
theme
Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
2024-01-29 21:32:10 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Rework GraphEdit connections (drawing, API, optimizations)
2024-01-18 16:53:15 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
Powered by Gitea Version: 1.26.1 Page: 3106ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API