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b03a892f9574d78da2cfded1b829c549dd1fced1
godot/drivers/gles2
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Rémi Verschelde c9a401e541 Merge pull request #3694 from techtonik/patch-1
Show driver information in verbose mode
2016-03-15 10:30:47 +01:00
..
shaders
Ability to colourize baked lighting in real time.
2016-02-06 18:03:20 +00:00
rasterizer_gles2.cpp
Merge pull request #3694 from techtonik/patch-1
2016-03-15 10:30:47 +01:00
rasterizer_gles2.h
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
2016-03-07 23:14:14 +00:00
rasterizer_instance_gles2.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
rasterizer_instance_gles2.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
shader_compiler_gles2.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
shader_gles2.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
shader_gles2.h
Allows vec4 shader uniforms to be set by quaternion variant type.
2016-01-13 22:09:07 +00:00
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