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b14afba156eaaaeaf96c816a22661b59b6ea4e9d
godot
/
servers
/
rendering
/
dummy
/
storage
T
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Rémi Verschelde
3014eec40d
Merge pull request
#99407
from devloglogan/rec-resolution
...
Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
..
light_storage.cpp
Fix LightmapGI causes crash when using --headless
2024-08-07 11:38:05 +02:00
light_storage.h
Fix various typos
2025-01-08 14:47:42 +02:00
material_storage.cpp
Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports
2025-01-06 19:25:11 -08:00
material_storage.h
Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports
2025-01-06 19:25:11 -08:00
mesh_storage.cpp
Add ArrayMesh::surface_remove
2024-11-27 13:46:15 +01:00
mesh_storage.h
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
particles_storage.h
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.cpp
…
texture_storage.h
Merge pull request
#99407
from devloglogan/rec-resolution
2025-01-10 23:05:46 +01:00
utilities.cpp
…
utilities.h
Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports
2025-01-06 19:25:11 -08:00